50°

Take Your Turn - A look at the Best Turn Based RPGs

A look at some of the best Turn Based RPGs!

Read Full Story >>
dorkutopia.com
3944d ago Replies(3)
DivineAssault 3943d ago

I wish there were more of them.. It may seem like an ancient method of playing an RPG but i liked it.. Maybe its up to the indie devs to keep it alive.. After FFX, square started messing around with ATB & it worked well with 12 but thats where it ends.. I hope theres more traditional turn based RPGs to come nx gen.. The tales series has a nice combat system to keep jrpgs going for now.. Not necessarily turn based but still classic

Need4Game3943d ago

If FFX/X2 HD sold 10 million copies, I see no reason why SQUARE ENIX won't make FFXVI a Turn-Base-RPG.

Pre-Order your copies Now!

WalterWJR3942d ago

I can't see the HD remakes selling 10 million.

I_am_Batman3942d ago

You liked FFXIIs battle system more than FFXIII? I know I'm in the minority of liking FFXIII but to me FFXII was by far the worst FF I've ever played. It felt like an MMO. The story was confusing and boring and it just didn't felt like a Final Fantasy game to me. No disrespect to people that enjoyed FFXII but I just didn't like it at all.

Elda3942d ago

Even though it had it's flaws...I loved FF-XIII also...one of the best things was it's fast,furious & strategic battle system.

Hicken3942d ago

Of course VII made the list. VII always makes the list.

Xof3942d ago

What if we look only at the turn-based game mechanics and ignore the rest of the game?

The way I see it, turn-based RPG combat has really only been perfected three times.

1.) Dragon Quest. This is the simplest form of turn-based combat, and DQ excels by giving the combat system a lot of depth, and also making it very fast and snappy (usually). Dragon Quest IX probably represents the best of the lot, as it presents that fast, snappy combat (usually best handled with sprites) with customization 3D models.

2.) Final Fantasy XII. Real-time turn based combat has been tried a lot. Remember Baldur's Gate? Fallout? Those were turn-based systems that could be played in real time. And, I might add, some of the other examples. Most real-time-turn-based systems simply did not turn out well at all. FFXII managed to present the traditional Final Fantasy (or, really, traditional Dragon Quest) turn-based mechanics so well that to this day many gamers STILL think it was a fully real-time system. It was fast, dynamic, and open, and IMHO represents the absolute pinnacle of turn-based combat.

3.) A game I've never heard anyone else talk about: Arc the Lad Twilight of the Spirits. Tactical combat has been done to death in JRPGs. To goddamn death. Often, it's used as filler to obfuscate a lack of content with the rest of the game. And, almost always, SRPGs rely on the same tired grid-based gamplay--which limits not only the mechanics of the combat system, but also hampers the art design. Every once in a while, we'll see a Wild Arms or something that changes things up by using a hexagonal grid.

But a grid is still a grid.

Twilight of the Spirits did away with grids entirely. Each "battle" was just a normal part of the overworld. Everything was very natural. Each character could move in a circular area, that would expand or contract in certain areas depending on terrain; attacks had "width" so positioning was always important--even with basic attacks. And then there were all kinds of abilities. I've never played an SRPG system that felt as natural and seamless and well-integrated with the rest of the game as TotS.

truthteller3942d ago

WHERE THE FUCK IS PERSONA??? Stupid editor

Show all comments (17)
50°
7.0

AFK Journey Review: A Rewarding Gacha Experience - ESTNN

Paul G Writes: "AFK Journey is a free open-world, role-playing gacha centered on creating your own team of powerful heroes. Here, you play as the reincarnation of the great mage Merlin, solving a mystery surrounding a malignant corruption.

On its surface, AFK Journey's gorgeous visuals, strategic gameplay and dynamic characters promise a wholly fun experience for new and old players alike. Journey even has a very easy pity system that makes getting rare heroes a breeze.

That said, AFK Journey still presents the usual flaws in big gacha entries, including a lack of accessibility features, bad voice direction and predatory microtransactions."

150°

Pokemon GO Update Significantly Alters Player Avatar Appearance, Leads To Backlash

The new Pokemon GO update has significantly altered player avatar appearances, leading to backlash from the game's community.

Read Full Story >>
twistedvoxel.com
H921h ago

You are gonna abandon your feminine character and you are gonna like it - Niantic and Nintendo Probably

CobraKai2h ago(Edited 2h ago)

Ugh!!! Wtf?!? Why are they cancelling feminine women

MeteorPanda1h ago

Have they never seen female hips? lol

Inverno1h ago

They removed curves and made em look sickly. But hey now you can make a morbidly obese character, or a very buff chick. Tell me how I'm the crazy one, and how there nothing wrong with this. Gaslight me by asking why I'm bothered by video game characters not looking sexy and by telling me that i don't know how real women look like. Smh

isarai47m ago

So we just canceling women now? 😒

Show all comments (6)
70°

SPINE Movie Adaptation in the Works

Nekki has announced that the forthcoming gun fu game, SPINE, will receive a movie adaptation to expand the franchise.