Blaine Smith of Camelot Post Writes:
A brand new blog post has been released on the official ESO website and in it the developers showcase some of the features ready for the Elder Scrolls Online dungeons. The Elder Scrolls Online Dungeons will play a huge role in the progression and experience of the MMO but if the blog post is anything to go by, there’s not much worth getting excited over. It doesn’t matter what Elder Scrolls game you’re playing, the dungeons have always been among the most exciting and dangerous places in all of Tamriel. In Daggerfall you could die simply taking a quick snooze in the wrong place. Some of the most difficult fights in Morrowind and Oblivion involved a dungeon and they were the best place for good loot in Skyrim. Bethesda have a tall task to rise to the expectations of the player but the recent blog posts gives me the impression they’ve already failed.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
Unfortunately, this will be a quite similar failure to SWTOR.
Bring on Archeage, Black Desert and Everquest Next. This is the next-generation of MMORPGs.
who didnt expect this? ES series has always been so boring and mundane. hopefully next gen will allow for more than 5 npcs per town with something interesting to say and other than just standing there waiting for player to interact with them
Meh i wont be getting this never liked any of hte oblivion games
The whole article is based on interpretation, wording and what somebody didnt say. I wouldn't read too much into any of this.
Sounds a lot like Starcraft.