OXM UK: "There are a fair few always-online or online-heavy games in the works for Xbox One. Here are the titles we think make the best case for the model."
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.
The Epic Games Store continues to dish out free games and you can add two more to your library this week.
Basically all the top games at E3. Oh the irony of the E3 drama. Anyways most of that instigated mob mentality hysteria was born from trying to destroy Xbox and bring back the long lost king. Gamers have wanted bigger more complex online games with more players for years. Always online would have brought those desires to new heights. Now games have to be scaled back, visions not as ambitious because non online people have to be kept in mind. Luckily MSFT 1st and 2nd party devs and bigger 3rd party devs will stick to their guns and drag gamers into the future kicking and screaming LOL
So, nothing is known about MGS5 multiplayer at this point, but everybody will want to play the entire single player portion connected to the internet because of the multiplayer? Makes sense so far. Titanfall will make me want to be always online? A multiplayer game, I never would have guessed. Not even going to bother with the ESO write up, since they marveled at their own obvious choice in the first sentence.
Much of what they list is purely speculation, some a long way from anything currently planned/released (information wise). Minecraft is listed because the dev MAY "fiddle with a cloud-based version of it continually, adding mobs, modes and terrain types on the fly"? Who says the dev would even want to constantly release the amount of modes, game types, and terrains that would justify a 24 hour connection?
OXM, you are trying a little too hard right now. Get back to me when The Witcher 3 has serious benefits to being constantly connected to the internet. Or Thief (if it is still Thief). Or the next true Elder Scrolls installment. Thanks.
There are NO games that would make me want to be always online. And I sink hella time into DC Universe, which is online only. But there isn't a game out there that would make me give up the right to use my console how I see fit.
Good list, right now I have my site set on Titanfall, Destiny, and The Divison for next year. Even if a game like Elderscrolls online sounds tempting, it is not F2P so I will avoid subscription based RPG as much as possible.
Lol im not always online wen it comes to games