1040°

Mark Cerny Explains How the PS4′s 8 GB GDRR5 RAM and Bus Work and Why They Were Chosen

The PS4′s loving dad (or at least one of its fathers) Mark Cerny did a lot of thinking on the console’s architecture even before the first piece of circuitry was printed, so he's the best one to explain how the much touted 8 gigabytes of unified GDRR5 RAM coupled with the bus work, and why that solution was implemented.

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dualshockers.com
PositiveEmotions3947d ago

Why doesnt n4g just makes one article telling everything that mark cerny explain instead having so many articles on mark cerny explained this and that..

No offense n4g

Prcko3947d ago (Edited 3947d ago )

mostly site editors make stories on their websites,and they submit those stories here for hot temperature
after few weeks i kinda know those websites:
dualshockers,playstationlifes tyle,dso gaming,gamechup and few others :)

cayleee3947d ago (Edited 3947d ago )

No offence but why doesnt Mark Cerny ever talk about the CPU, which happens to be a tablet CPU running at 1.6ghz or whatever it is?

Or why not mention the mobile GPU within the machine. Why focus on something like RAM which essentially does no calculations. Its just a container that holds Data and transports it. How fast that Data gets processed essentially depends on CPU & GPU funnily both of those are never talked about.

CryofSilence3947d ago (Edited 3947d ago )

@Cayleee

The modified Jaguar AMD CPU is a desktop based, x86 8 core CPU. Tablets generally use ARM based chips. Point one: invalidated.

The GPU outperforms in specs capable desktop GPUs. Point two: invalidated.

RAM is the highway on which calculations are transferred. Increase the number of lanes and the speed limit, and you get better results. The processors will have no problems filling that; most current processors wouldn't have problems either. Point three: invalidated.

Stop trolling and read a little.

loulou3947d ago (Edited 3947d ago )

caylee becareful. you cannot say things like that on n4g.

have a look at crysis 3 or bf3/4 recommended ultra settings, and you will see that the amount of RAM is not huge at all.

it is the cpu and gpu that make the difference.

but dont bother trying to say that on here. they dont want to hear things like this. all of a sudden ram is the new buzzword, just like cell was back in the day.

and yes kids i have a ps4 on pre-order

arjman3946d ago

@loulou
Stop turning it into a fanboy-related comment, cayleee stated that the CPU is a tablet processor when in reality the 8-core X86 processor will outperform any ARM processor on the market.

Cayleee if you're gonna troll at least do it properly. If you were an XBox fan you'd know the CPUs in both consoles are very similar and if you were a PC fan you'd know that the 8-core APU isn't comparable to a mobile part. So I ask, what the hell is your deal?

awi59513946d ago (Edited 3946d ago )

@arjman

In reality all amd 8 core cpus suck major (&*)&*. Except maybe the 8350 and 8320 and these cpu's in these consoles arent those so its a huge fail on both microsoft and sony's consoles. Console guys should really stop talking like they know anything about pc parts.

I dont think the parts in these consoles are even worth 400 and 500 dollars i think they both are pulling a apple and trying to make major profit off the consoles day one. Because both these consoles sound like gaming Laptops. My Pc far outperforms every card in the 7000 series of amd cards except a 7990 which is a 800 dollar card and these cards dont come close.

So ill just stick to my pc and still have better looking games. I get 110 fps in BF3 on ultra at 1080P right now. Ill put my Pc performance on BF4 against both these consoles and i bet ill still come ontop with fPS performance and graphcis.

starchild3946d ago

@arjman

Actually the AMD CPU in the PS4 and Xbox One utilizes their Jaguar core, which also powers their Kaveri APU, which IS in fact designed for use in tablets and netbooks.

Jaguar has about one quarter the performance per core as an i5 2500k.

arjman3946d ago (Edited 3946d ago )

@awi5951
Its hard to gauge the true performance of a CPU & GPU combo without truly optimising a game for the hardware. Yes the comparable AMD parts will lose in PC game benchmarks and general benchmarks compared to high end parts but that's because the consoles need low power, low heat components.

With proper optimisation we'll see just how capable these consoles are. I too game on PC and I can appreciate the heat and power specs they have to meet. There's no point comparing the consoles to an i5 and titan equipped PC which most likely has several fans cooling it while it sucks up several hundred watts because they can't get that kind of power in a console sized case.

And I don't appreciate the way you talked up your own PC bragging about it and such, all you're doing is giving PC gamers a bad name.

@star child
The key word is 'utilizes', Nvidia utilize their desktop architecture in their mobile parts for example.

awi59513945d ago

@arjman

Don't patronize me man the PS fanboys have gone completely mental lately talking about how the PS4 is so much better than the average pc's we game on. Go talk to them about how they are acting. Im just setting the record straight the specs they tout so much pc cards had those specs 3 years ago well actually they were higher.

+ Show (6) more repliesLast reply 3945d ago
Abriael3947d ago (Edited 3947d ago )

Because it would be an enormous wall of text that would bore most people after the first two pages, while it's a lot easier on the eyes and on the brain to read on specific topics, that are of interest and relevant on their own.

TechnicianTed3947d ago (Edited 3947d ago )

No Abriael, it's so sites can make more than one article based on one interview. Let's not make it out to be more than it is.

This is what I hate about so called journalism from many of the two bit sites we now get flooded with.

No real journalism, just picking through the bones and getting hits based on headlines.

Abriael3947d ago (Edited 3947d ago )

@TechnicianTed: if you're not interested, you're entirely free not to read it.

This kind of thing is relevant, whether you like it or not, so I'm not exactly sure why we should omit it to make you happy.

There's very little "bone picking" here, considering that it's the first time the founding architecture of the console has been really explained in detail.

Maybe you should just bring your rage elsewhere?

besides, you don't even know what we're talking about, since this isn't an interview, but a 50 minute conference, so maybe you should get your facts straight?

And it's a very intense conference with a ton of relevant info.
Good luck putting that all in a single article without boring the hell out of your readers.

TechnicianTed3947d ago

'@TechnicianTed: if you're not interested, you're entirely free not to read it. '

I didn't.

'This kind of thing is relevant, whether you like it or not, so I'm not exactly sure why we should omit it to make you happy. '

It's been covered already, it's old news.

'There's very little "bone picking" here, considering that it's the first time the founding architecture of the console has been really explained in detail. '

Explained by the man himself, in the full conference, in better detail than the article.

'Maybe you should just bring your rage elsewhere? '

I haven't got any rage, maybe you have because I insulted your website?

'besides, you don't even know what we're talking about, since this isn't an interview, but a 50 minute conference, so maybe you should get your facts straight?'

I was talking in general. Many websites, including your own, pick through an interview, or in this case a speech given by a developer, and make an article based on a certain passage in that interview, or speech, and make an article on it. Are you denying that is not what this article is?

This very article is based on a small amount of what the full speech amounted to. I'm sorry but we already know, it's not news. It's picking out of the bones and making out that you did all the work.

You did nothing, there's no journalism here. No one on your site has made any real effort with this article. This is something that anyone on the internet could do, it involves no skill whatsoever.

'Good luck putting that all in a single article without boring the hell out of your readers. '

Maybe if your staff had some talent it wouldn't be an issue. If your site actually provided some real journalism I wouldn't be saying what I'm saying.

But your site is one of those two bit sites, so I suppose the truth hurts.

mrmarx3947d ago

more clicks.. more money

fr0sty3947d ago (Edited 3947d ago )

@ted

You didn't even read the article, which proves you are just talking out of your ass. If you were a real journalist, you would know that keeping your readers engaged and interested is a very big part of it. Presenting them with a 5 page wall of text is not going to keep them reading, and many important details will get lost in the mix. By breaking the story down into individual elements, it allows the journalist to elaborate in much more detail about what was said instead of just a passive mention about it. It allows for deep technical analysis, rather than just bullet point mentions. That's how you properly cover a story without turning it into a novel.

It took 50 minutes just for Cerny to say these things. As a journalist, I wouldn't just cover what he said alone. I would know that my readers may not even understand what the hell he is talking about, so I would do my best to break the technical babble down into layman's terms so everyone could have a grasp on what was being said. I would explain in detail how every bit of what he was talking about worked. By doing so, it would take what took someone 50 minutes to say and turn it into what would take 5 hours to read. Not good for an internet article, so therefore it would have to be broken up.

nix3947d ago

should have just posted the 45 minute long video and the highlights.

+ Show (4) more repliesLast reply 3947d ago
mushroomwig3947d ago

How else are they supposed to milk those hits?

mrmarx3947d ago

lol you almost said "tits"

a_squirrel3947d ago

They are the tits of the industry, and they have been swelling with milk since E3.

adorie3947d ago

All aboard the 256 bit bus.

starchild3947d ago

I think Sony were very smart in their designing of the PS4. The x86 ISA and the overall familiar PC-like architecture is going to be great for ease of development.

It's interesting to me to compare to my HD 7950 graphics card in my PC which is based on the same AMD GCN architecture.

The Xbox One has 12 compute units, the PS4 has 18, and my HD 7950 has 28. And instead of a 256 bit bus, the HD 7950 has a 384 bit bus.

3947d ago
fr0sty3947d ago

I would expect similar performance out of PS4 than what you get out of your GPU. Mainly due to not having OS overhead (PS4's OS runs on a small chunk of RAM and even has it's own ARM sub-CPU so the main system CPU doesn't have to process any OS commands at all), the developers are able to have much finer control over the hardware rather than having to work with restrictive APUs, and your PC GPU lacks a few advantages such as being able to issue 64 compute commands at once or having a direct bus connecting the CPU to the GPU. Your CPU and GPU are connected with one PCI express bus, so there is a bandwidth advantage on PS4 due to both chips being on the same die. Also, due to having one pool of RAM, if the GPU wants to help the CPU (or vice versa), they don't have to wait the amount of time it takes to copy that data into their local pool of RAM before they can begin working on it.

This can be made up for somewhat due to the fact that you have more raw power in your CPU and GPU, but your system is only as fast as it's slowest component. PS4 is a finely tuned gaming machine. More so than any PC is for the reasons listed above (and more, I didn't even list all of the customizations made to PS4's GPU).

So, once you balance all that out, you'll very likely end up with similar performance out of the two. You may get a slightly higher framerate out of the PC in certain titles, but I wouldn't expect much more.

Valkyre3947d ago

@ WeMilk

your buses are not enough to display grand theft auto V upon release, they were never interesting enough for red dead redemtpion, the Last of Us dont like your buses either, Metal Gear Solid V "might" at some point enjoy your buses etc etc etc

I believe you get the point...

Enjoy your buses and your limited library of games. Maybe one day you will realise tht your PC has nothing exclusive to it and all those years your buses are essentially inactive because all you do is play console ports with a few texture and resolution upgrades.

But hey,.. good times!

Now that new generation consoles are out, perhaps your buses will actually start working... but i dont want to burst your bubbles... you probably are going to need to upgrade your hardware... :(

AndrewLB3947d ago

People don't seem to realize that memory bandwidth is not some kind of game changer considering the PS4's GPU will never come close to utilizing it all. A great example was inadvertently made by starchild with his HD 7950. That card with it's 384-bit memory bus has a bandwidth of 240gb/s, a texture fillrate of 89.6GTexels/s, and pixel fillrate of 25.6GPixels/s. In contrast, the GTX 680 which by all accounts completely destroys the 7950 has only a 256-bit bus and bandwidth of 192gb/s, while having a texture fillrate of 144.8GTexels/s and pixel fillrate of 36.2GPixels/s.
This proves that memory bandwidth is only useful if the GPU is powerful enough to use it, and much of the HD 7950's massive bandwidth is never utilized, and goes to waste.

Btw... the graphics card that is much closer in performance to the PS4 would be the HD7850. The memory bandwidth and 1.7TFlops are very close to the PS4.

Frosty- Again you equate higher free memory bandwidth with actual performance, but that doesn't change the fact that his card can process 2.9Tflops while the PS4 is at 1.7Tflops, not counting the fact that the HD 7950 has almost DOUBLE the PS4's texture fill rate. Additionally, the OS overhead PC's have to deal with because of windows almost completely falls on the CPU, and not the GPU. When a full screen game is run, GPU's switch to a kind of exclusivity mode which allows the GPU to have almost complete focus on the game itself, but it's the CPU that has to not only run the game, but everything windows related in the background.

cayleee3947d ago

@Valkyre

"Enjoy your buses and your limited library of games."

Isnt it funny but on the contrary its the PS4 that will be having no BC, and will launch with a handful of games. Meanwhile PC has over 25 years of BC covering about every genre out there. Not only that it can emulate any console ever released (outside of PS3 and Xbox 360).

bumnut3946d ago

You do know that a 256 bit bus is mid range at best....... don't you?

+ Show (5) more repliesLast reply 3946d ago
thehitman3947d ago

@ positive

Thats because N4G doesnt make articles gaming sites make articles and users submit articles they find to N4G. N4G has no control on the information thats submitted other than the rules and guide lines they have in place.

What is a bigger problem is that 1 site will have a lengthy interview with a said person. Then other sites will make articles with small quotes from that site creating many articles. It floods the news channels and usually text gets taken out of context. I see it happen all the time and its EXTREMELY annoying since most people dont actually read the original source.

3947d ago Replies(6)
RememberThe3573947d ago

No, offence to N4G. They used to regulate that stuff but I've noticed they've been allowing a lot more fluff in now days. The submission system still isn't quite right. Thats actually why I don't contribute anymore; far too much manipulation by sites that want hits.

RedHawkX3946d ago

because mark cerny is just to awesome and his intelect cant be contained in just one article lol. you need to read up on these articles so you can learn something boy. positive emotions not these negative ones that you are displaying right now son.

+ Show (6) more repliesLast reply 3945d ago
Pancit_Canton3947d ago

Mark is spreading the second coming of the king of console. The book of revelation of gaming shall be fulfill this holiday 2013

Pisque3947d ago

Lol the previews say that the game is awful.

Abriael3947d ago

Eh, previews say a lot of things. I'd say it's a tad early to judge a game that's still five months away no?

lucaskeller13947d ago

I watched the whole youtube presentation posted by the official playstation channel, it was technical at some points but I was engaged for the whole 47 mins and I learned a lot even about previous playstation consoles. I was amazed at how involved Cerny was with playstation since day 1 in 1994 but only found out about him at the feb reveal for ps4

Abriael3947d ago

Yep, Cerny is probably the best narrator I heard in a lot of time. I don't think I know anyone else that can talk about GDDR RAM, bus and bandwidth and make it feel like the most awesome bedtime story.

Groo3947d ago

LMAO!! I watched his presentation too and it was very calming lol. It would be the perfect bedtime story. hats off to you

Thomper3947d ago

And very, very creepy...in a Star Trek enemy kind of way....

Rainstorm813947d ago

He'd be a perfect Edward Nigma...Riddler

karl3947d ago

not in technical terms... just looking at that picture from the article comparing architectures..

the one on the left allows developers to acces the 176GB per seconds from the start

while the one on the right would only allow them to use 88GB per second at first

they would only unleash the other 1000GB when the small EDram chip or whatever is mastered right?

and that would take a few years.. im i right?

MoonWheel3947d ago

Yea that is basically it. The 1000Gig is nice, but Sony wants developers to actually like their console lol. 176 gig of memory bandwidth is still plenty though.

Abriael3947d ago

Not exactly actually. The 88 Gb per second of the second architecture still remain even after years, but for select uses they can push the 1000 GB, while the 176 GB of the PS4's architecture are for all accesses.

It's not as simple as early vs late. The 1000 GB wouldn't be available for everything.

r1sh123947d ago

yeah..although many of the devs will know how to make good use of edram.
Maybe not the best, but they might get there.

Sonys approach is pretty interesting, I wonder if they can re-direct the GPU memory into RAM or vice versa

Show all comments (110)
470°

Mark Cerny talks Dolby Atmos support for PlayStation 5

Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.

Read Full Story >>
eurogamer.net
crazyCoconuts250d ago

Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.

250d ago Replies(2)
neutralgamer1992249d ago

DF have been very negative when it comes to PlayStation. Very nit-picky

ABizzel1249d ago

I like DF, but they’re starting to let personal bias seep into their talking points especially John, and the others are being occasional followers just to be non-confrontational.

just_looken249d ago

Its just like the ps3 or any receiver over 8yrs old

2015 ps3 had support then got updated
https://games.dolby.com/new...

Man the ps5 is digging up the past to reveal its new hey are they going to have a menu next with native 7.1 audio support like my 2006 motor storm edtion ps3?.

+ Show (1) more replyLast reply 249d ago
Azfargh249d ago

I see what you did there. Clever

kythlyn249d ago

I have an Atmos setup and in my case it definitely introduces some audio lag... probably around 10-20ms. The game I always use to test this sort of thing is Stray because of the dedicated meow button triggering the sound out of the Dual Sense. Makes it really easy to perceive a lack of audio sync. There's only one setting on PS5 that doesn't produce audio lag (at least with my setup), and that is Linear PCM.

fr0sty249d ago

So you are able to tell 1 frame of latency at 60fps, you're saying...

kythlyn249d ago (Edited 249d ago )

To fr0sty... yes? Not everyone will notice it, but people with trained ears such as musicians definitely will.

Reaper22_249d ago

The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.

DarthZoolu249d ago

It’s definitely the leader of the industry right now

crazyCoconuts249d ago

And what about the PS5 implementation being discussed is NOT Atmos?

Reaper22_249d ago

Only DTS:X is on on par with atmos. I understand Sony wanting to use their own but Atmos is superior which is why is used throughout the entertainment industry.

crazyCoconuts249d ago

I'm trying to point out to you: PS5 is using Atmos. That's the whole point of this firmware update

fr0sty249d ago (Edited 249d ago )

From a hardware perspective, Atmos' 7.1.4 setup is indeed superior, but the software side of Atmos is far from superior. Dolby Atmos games (ISF) supports 32 objects and this is used in a 7.1.4 basebed + 20 dynamic object configuration most of the time. PS5's Tempest audio supports 100 dynamic objects, so it actually has to downmix the audio, dropping 68 objects in the process, to make it work properly over Atmos.

jwillj2k4249d ago (Edited 249d ago )

The truth is marketing is superior. Cant support something that kicks in after the scenes already ended lol

+ Show (1) more replyLast reply 249d ago
gold_drake249d ago

i like how calmy and detailed he explained it to the fools at DF.

mastershredder249d ago (Edited 249d ago )

Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.

jwillj2k4249d ago

At least it works, what good is a feature that introduces latency to the point it’s potentially “3x as bad” with a certain setup? You can’t even use it and it’s supposed to be a partnership between the two companies….

AmUnRa248d ago (Edited 248d ago )

So you know more then Mark Cerny..the man who made PS5 what it is now...the man who invented with his team the Tempest engine..., if you can read take a lot of tasks over from Atmos...

Woooow...you must be a genius in this field time to get a job In this expertise.

OptimusDK243d ago

I think one might be somewhat biased you can do your own guessing who that is

Show all comments (33)
240°

PlayStation 5 Lead Architect Mark Cerny Talks Sega, Michael Jackson And Yuji Naka

Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.

Read Full Story >>
timeextension.com
deleted449d ago

Lol, love this image...

https://images.timeextensio...

Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!

Aloymetal449d ago

I bet he's already working on the PS6, safe bet.

ModsDoBetter449d ago

100%.
I can’t recall which leaker it was but there was a rumour floating about that we may not see a mid-gen refresh (PS5 Pro) and they’re focusing on PS6 development.

Could listen to Cerny talk for hours. Incredibly intelligent individual.

deleted449d ago

he really has a knack for being ahead of the curve!

UltimateRacer449d ago

@olMyerslo Tom Henderson is the insider who stated PS6 is being worked on over a PS5 Pro.

darkrider449d ago

The career of Cerny is really impressive.

purple101449d ago

Is this available in video format? It's a damn long interview to read.. but I will, if no video

Aloymetal449d ago

I haven't checked yet but try YT, maybe they do have it there.

Phoenix76448d ago

Could try using a "text to voice" app. Just copy and paste from the article then sit back and listen. I do that sometimes if don't want to read and am tired.

purple101448d ago

Thanks that's so nice of you but I don't need it that much! Il just read it. Just if there was himself on video I'd like that version. But have a great day my friend.x

Retroman449d ago

Wish Mark Cerny Develope Knack 3 Knack was a Fantastic game.

darkrider449d ago (Edited 449d ago )

I didn't like it very much, but cerny is truly a triple A Men. The ps4 and the ps5 are amazing consoles. What will he try with to achieve with the ps6!

Starman69449d ago

PS4 was good for it's time and for the price. It felt outdated after 2 years. Ps5 on the other hand... Future proof. Excellent 😊👌.

SullysCigar449d ago

I never played the first game, but the second one was great

gold_drake449d ago

i love his breakdowns of the consoles, he explains things very well with that soothing voice ha

Bathyj449d ago

I watched that ps5 reveal about 5 times. A lot of people complainwd about it when it came out for being too clinical and developer centric but I thought it was very informative. I guess they just wanted some flashy CGI trailers of games that won't come out for 4 years.

Show all comments (23)
390°

Jade Raymond’s studio is making a ‘persistent, scalable online game’ for PS5 and PC

Jade Raymond’s new studio is reportedly set to work closely with PlayStation 5 lead system architect Mark Cerny on its debut game.

Read Full Story >>
videogameschronicle.com
senorfartcushion801d ago

One of the ten games as a service games PlayStation mentioned?

I’m bored of how much online is playing into games now. Offline games still should exist in equal measure.

SeTTriP801d ago

I agree 👍 but they don't make money in equal measure.

SullysCigar801d ago

PlayStation has plenty of offline single player IPs out and in the pipeline, they're not dissappearing.

It seems likely to me that some those online games they speak of will be split among PS5, PC and mobile. People seem to forget how much money those phone games make.

Anything with Mark Cerny's technical eye cast over it has my attention though, so I look forward to finding out more about this one from him and Haven Studios.

Eonjay801d ago

Thank you. People act like they can have online games as a law or somehow it prevents them from making single player games which it clearly doesn't. Just in the pipeline we have Horizen FW, God of War, Spiderman 2 and Wolverine. They already released Reternal, Demon Soluls, Spideman MM, Rachet and Clank and probably more that I'm missing. These things exist, we don't have to speculate or let ourselves be trapped into some group thought. The idea that they ababdoned SP games suddenly is a fantasy from a blog that is trying to generate drama.

darthv72801d ago

... the guy does have a certain 'knack' for things.

gamer7804801d ago (Edited 801d ago )

Third party studios would be best served if they made multiplayer games open to all platforms for the sake of the longevity of the game. I understand first party doing pc + one console because they own the studio. Still interested in what they are making but it’s going to be a looong while.

+ Show (1) more replyLast reply 801d ago
moriarty1889801d ago

I agree. Offline games or offline modes should always be available. This online only obsession with every dev lately is going to ruin gaming as a whole imo.

FanboysKiller801d ago (Edited 801d ago )

I agree %110 , but Destiny changed my perspective on seamless online gameplay , but it's still considered one of its kind , nothings like it and that's far from enough to prove itself as a solid argument.

senorfartcushion801d ago (Edited 801d ago )

I have my online games, but the never ending progress in them means that you can’t really swap between games as often as we would like.

I would cite influence advertising as part of the problem. With even single player games being affected by the way gaming “engagement” is perceived.

I’m playing Sifu at the moment on PS5 and Max Payne 3 on Series X. Even the quality of how the games are produced is lessening because of how much studios are trying to appeal to influencers more than customers. Max Payne 3 is a game. It can be hard, it can be easy. Regardless, it’s polished to a mirror shine.

Sifu has great combat and is satisfying to play, but the roguelite stuff within (solely designed to appeal to Twitch players, like the genre as a whole) is a major bummer. People are currently arguing vision. Whether or not the game should be made easier due to how the difficulty doesn’t mesh with some people. Difficult games are fine, but they’ve got to be designed well. Sifu isn’t really. It’s a victim of the roguelite dragon the studio has been chasing. This is a game that deserves to be easier to play, something tells me that they’ve only kept the difficulty high to advertise it on the fact that people will be repeating levels a lot in their time spent playing the game.

The ironic thing about difficulty is the sense of identity people both feel for themselves and feel of the devs, when the devs are arguably going against their own identities by chasing trends.

The issues I have with Sifu starts with multiplayer games. The game itself is arguable an MP game due to how many people watch it on Twitch.

GhostofHorizon801d ago

Just because people watch a game on Twitch doesn't mean it's a multi-player game. This whole post is just some projected nonsense.

Roguelites created for streamers? What?

Sounds like you just don't understand what roguelike and roguelite games are all about.

FanboysKiller801d ago (Edited 801d ago )

@SenorFartCushion
Budget is king , the sad truth about generational leap is being overrated and easily overshadowed by its budget, a triple a game from the last decade or two still holds itself and get liked the way it looked more than its technicality behind it.

ABizzel1801d ago

Offline is the core of the significant majority of PS exclusives on the PS4. It's time for them to build online communities that fans can play and enjoy in-between the waits for these big AAA releases.

I'm all for all 10 of them.

1. Bungies New IP
2. Faction 2 (The Last of Us)
3. Twisted Metal Online (rumored)
4. Guerrilla Games other IP (rumored SOCOM)
5. Deviant Games New IP (former Black Ops COD devs)
6. Haven Studios New IP (Jade Raymond and former Ubisoft devs)
7. Firewalk Studios New IP (former Bungie, Take-2, Activision, EA devs)
8.
9.
10.

So by all means bring them on.

senorfartcushion801d ago

Obviously that’s good. But can you not follow the patterns that literally every other company has been making these last few years? Games as a service multiplayer games are made mostly to rid ones catalogue of any single player only games

ABizzel1801d ago (Edited 801d ago )

@Senor

That's a baseless point. There are significantly more companies that continue to produce single-player experiences, than there are companies that have dropped single-player completely to rid their catalogue of any single player only games. This is fear mongering.

Someone said this best a while ago in a PS Group. Sony is the AAA Blockbuster Film / HBO of gaming. They create premium high quality content. That has allowed them to make a huge comeback during the PS360Wii era, dominate the home console market during the PS4XBOWiiU era, and is what will continue to carry them into the PS5 generation and beyond. How many single player games have they released for the PS5 compared to Live Service games. How many single player games got cancelled for a live service game?

4 of the 7 known Live Service games are from 2nd party developers, so where is this concern from single player games coming from. Naughty Dog is making Factions.....And they've made several multiplayers before without it affecting their single player narrative driven games. Firesprite is a brand new developer under PlayStation, so there shouldn't be any AAA single player expectation on them to begin with, people were just talking about how this is a VR studio and okay with it, but have a potential issue with them working on service games. Guerrilla is releasing Forbidden West this month A single player game, with a Horizon VR exclusive later this year (also likely single player), so why is it a problem that they have a team working on something else multiplayer / GaaS based.

This fear mongering needs to stop.

PS Gamers praise Sony for their first party and the amazing narratives they play and create with their IPs. Why are they so fixated on holding them back from attempting to do the same in a multiplayer space. If you don't like playing online then don't. Destiny is an example of one you don't really have to, and that's a 5 year old experience now. Let them learn and grow in the Online space, just like they did in the Single Player Space.

People say all the time, I want Bloodborne for PS5 or Bloodborne 2. Well in a Ongoing world, they could still be getting new content from Bloodborne to this day, have new content launch each year, have an option where you and friends can take on a Raid Boss, and so much more. What is the fear in this?

Stop the fear mongering and just say you don't like multiplayer / online games, and these games aren't for you and move on. But there are millions of PS gamers who want to enjoy games like these and want to see Sony's first party blend narrative and world building into AAA online experiences. The PS3 had significantly more multiplayer experiences than the PS4 from Sony studios and the PS4 was a significantly more successful and online focused console. That has to change, because gamers are going online more.

northpaws801d ago

I welcome both, for single players, just from from first party alone we have Horizon Forbidden West, God of War Ragnarok, Spidermen 2, Wolverine, I am sure naughty dog is working on a single player game on top of the fiction MP game too.

If some good online games can help keep PlayStation's cash flow more healthy, then so be it, whatever keeps the ship afloat for my single player experiences.

Tapani801d ago

Agreed! The only way I see online is okay for me is something like Dark Souls where it's a part of the gameplay and lore system. I'm an offline games person.

Example: I was playing the other day Shadow Hearts 2 on PS3 Phat (using bilinear filtering and upscaled image + TVs black insertion frame and upscaler + sharpening etc.) and me and my wife were blown away by the writing, animation, graphics, and music. Can't believe some games on PS1-PS2 era are better than the ones today when you have all the technology in the world, and everything is online and connected. We are rapidly collecting old games to play, particularly the gems we didn't have time or a chance to play. These games take our weekends away more so than the modern ones. Maybe we are old, but they just suck us right in vs the new games which feel like a polished turd of a product.

KingofBandits801d ago

could not agree more. I'm sick of online games, MMOBA and anything in that vein. gaming is getting way too big and as a result is making way too much trend chasing trash

frostypants801d ago (Edited 801d ago )

Offline games DO still exist in more than equal measure. I don't think that is going away.

+ Show (6) more repliesLast reply 801d ago
Father__Merrin801d ago

I agree with everyone who wants a slew of offline traditional games...

But.... Online games persistent ones and those with dreaded micro transactions battle passes etc make more money it as simple as that

It's a shame but those days of of purchasing a game with all content on her etc are now gone. Ironicly Nintendo are closest to old school style games

SullysCigar801d ago

What about Demon's Souls? Returnal? Ratchet and Clank: Rift Apart? Horizon Zero Dawn? God of War?

And up next Horizon Forbidden West?

moriarty1889801d ago

Those are the rare exceptions made only by Sony. Let’s hope they continue to make those unique experiences for much longer and not change to these online only type games.

Atticus_finch801d ago

Moriarty
His point is that Sony studios are also keeping the hope alive not only Nintendo.

gamer7804801d ago (Edited 801d ago )

They might sell more copies but they don’t always make as much profit. But I agree that they need multiple ways to fill the funnel. Live service games and single player type games

ABizzel1801d ago

@moriart1889

Mario, Zelda, Doom, Ori, Resident Evil, Souls Games, Devil may Cry, Far Cry, Doom, and hundreds of others.

DOMination-801d ago

What about Starfield, Avowed, Hellblade II, ES6, Fable, As Dusk Falls, Everwild...

+ Show (2) more repliesLast reply 801d ago
Nyxus801d ago

Many Switch games have paid DLC, like Breath of the Wild, Super Smash Bros Ultimate and Animal Crossing New Horizons.

Atticus_finch801d ago

Not only that but certain Nintendo Digital only games get limited releases on purpose to inflate the price.

purple101801d ago

Mark Cerny touches it

Game : "instantly turns to gold"

Has my attention too.

GhostofHorizon801d ago

Surely you have something to share by now, concept art at the very least.

I find it really hard to get excited about a game where all I know is that it will be an online game which is not even a great selling point to me, actually makes me less excited.

801d ago
gamer7804801d ago

This game is likely 2026 or beyond.

801d ago
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