780°

PS4 architect explains PS3's 'weak' launch and 'primitive' development environment

PlayStation 4's lead system architect Mark Cerny has admitted that PlayStation 3 had a "weak lineup" of titles available at launch, while explaining the difficulties the hardware and software teams faced in the build-up to PS3's release.

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videogamer.com
TrevorPhillips3948d ago

I'm truly happy that he took over the PS4! It is friendly development, powerful and so on. Thank you Mark and the team at Sony for the tremendous work.

alb18993948d ago ShowReplies(20)
RiPPn3948d ago (Edited 3948d ago )

@alb1899: Like Microsoft's launch is so much better? Both are fairly weak from a first party perspective. And Sony was far from boring, they showed a lot of diversity especially in all the indie games they showed with titles like Octodad and Transistor being some peoples best of show. Also Sony isn't done as they have said more to be announced at Gamescom and TGS.

I think you just got overly excited by teaser trailers to games that won't be here for another year and multiplats that will be on the PS4 as well.

alb18993948d ago

Is not trolling man, maybe is true that SONY will reveal more titles before launch but until now I don't see what to buy first day.
From Microsoft I will buy just Titan fall and Battle field (Batlefield is not exclusive) maybe Forza too, but I don't like kill zone so i will wait until infamous is out......is just my taste, don be aggressive with me! ;)

Unicron3947d ago

Titanfall isn't a launch title though. It's late 2014 iirc

BlackTar1873947d ago

360 fans just last year would say xbox never shows stuff that isn't out with in the year. Now like 50% of their titles they showed have no release date or are late 2014'ish

pixelsword3947d ago (Edited 3947d ago )

@ Unicron:

Then it is a launch title (heh, heh, heh...) :)

awi59513947d ago (Edited 3947d ago )

The 360 lauch wasnt weak at all on day one. I got condemned criminal origins, Project gotham racing, geometry wars, Graw one that never came to ps3, Elder scrolls oblivion came out the next month, Call of duty 2, perfect dark zeros multiplayer was fun for 32 players on console/ and Kameo was a fun kids game. And burnout revenge was at launch or close to it. I had all those games in the first month of 360 launch i didnt have anywhere near that many on PS3 launch.

+ Show (2) more repliesLast reply 3947d ago
hellvaguy3947d ago

Ps4 has low end laptop components (except for overkill on ram).

StoneyYoshi3947d ago

Idiot comment of the day right above me guys!

jeffgoldwin3947d ago

Really they are kinda mid-range laptop components, but maybe considered closer to low end in 6 months from now when it launches.

Hicken3947d ago

No surprise to see jeff supporting someone else saying something inane and ridiculously, obviously wrong.

Since you decided to throw insults around in PM and then block me, jeffgoldwin:

Considering you still haven't actually said anything worth paying attention to...

You know what? On second thought, you don't have to say anything more. Your insult-filled response, devoid of anything remotely resembling an argument based on fact or any sort of evidence, says all I need to know.

For future reference, though, you should try a little harder to not just GIVE the discussion/debate/argument to the other person, as you've just done.

pete0073947d ago

Ps4 is a supercomputer!!
It ll be the first console To have a statue and maybe a boulevard's name!!
Dont speak the truth man, it hurts bad!!!

dredgewalker3947d ago

@hellvaguy
So find a low end or mid range laptop with PS4 parts and build one. The stupidity of some trolls amaze me to no end.

hellvaguy3947d ago (Edited 3947d ago )

I already bought a gaming laptop last year that has faster specs than consoles + a ssd hard drive, so why would I build a slower one? I do like x86 and the new controllers though.

As usual I see Hicken on here stirring up things and being a sarcastic jerk as usual. Nothing new there.

+ Show (3) more repliesLast reply 3947d ago
first1NFANTRY3948d ago

The first step to moving forward is admitting you have a problem. I respect Mr Cerny and clearly Sony def made some mistakes with the ps3 launch. Looks like they've corrected their wrongs with the ps4. We could have a ps2 reincarnation on our hands here. I'm just excited for next gen.

Cro_Gamer3948d ago (Edited 3948d ago )

Though the success of the PS4 is inevitable, I highly doubt it will be close to the sensation that was the PS2.

miyamoto3948d ago (Edited 3948d ago )

PS2 x 2 = PS4

Mark Cerny knows his stuff.
An American who found success in Japan
He has a good grasp of the east and west
He has been at the beginning of it all
His experience and knowledge of video gaming is unmatched
He made his own video game arcade hit at the age of 16

The Japanese rock star engineer culture of Sony has long been gone since 2008
Ken Kutaragi's hardware centric reign has ended
Now Mark Cerny's software focused reign has begun

PS
And now Kaz Hirai is elevated to god status XD

MWong3948d ago

You won't know if the PS4 will be the console sensation like the PS2 until 2 years from now. As it stands now the PS4 is on course to have a phenomenal launch like the PS2.

I am glad they went to a more universal architecture. It makes things a lot easier for game developers, allowing them to allocate their resources better. Kudos for the powerhouse that Sony created, can't wait to get my PS4.

I am still interested in seeing how "cloud computing," is really going to work still.

wolokowoh3948d ago

Proportionally, it will probably not be as dominant. However It could still hit 150 million because the market has grown and continues to grow.

N4g_null3947d ago

There is no ff7 game incoming.. I'm expecting a ps3 launch again.all of songs heavy hitters got over hyped and under delivered this gen. The perfect score ruined a lot. It actually cost more to compete on the ps4. The cost savings to develop isn't there any more.

We will see though.

+ Show (1) more replyLast reply 3947d ago
3948d ago Replies(2)
Anon19743947d ago

I've never understood this idea that the PS3 had a weak launch. A week launch compared to what? When you look at the numbers, despite the PS3's high price point, the console was selling almost on par with the PS2's launch numbers for well over a year until the recession took hold in 2008. That's where, when you line up the PS2 and PS3 sales figures the charts diverge.

It's really quite incredible when you think about how expensive the PS3 was at launch. And no one wrings their hands about a "weak" Xbox 360 launch, but the PS3 outsells the 360 by over 3 million consoles in it's first 2 years compared to the 360's first two years, and it's launch was "weak"? I just don't get what people base that on. Sony's initial sales projections were off, as were the 360's, and needed to be revised downward at the start, but to say sales were weak...compared to what? That other $600-700 console that hit the market?

maniacmayhem3947d ago

I guess you would have to ask this Sony guy who actually admitted to the PS3's weak launch as did every other game analysis and journalist at the time.

I'm sure you won't get the answer from us N4G posters. Even though I'm sure you would get some arm chair details.

I myself have no clue but the launch was definitely not as successful as the PS2's. I can only compare it to when myself and friends were all out in packs trying to get a ps2 compared to not even trying or waiting for the price to go down when the PS3 launched.

andibandit3947d ago

Back before we knew much about ps3, wouldnt you have expected the ps3, to do even better than it' predessessor?. Also the ps2 was so popular i think most people expected the ps3 to send ms crawling out of the console business, ....but we know that didnt happen.

Anon19743947d ago (Edited 3947d ago )

The Sony guy said no such thing. The Sony guy here said the launch lineup was weak. But look at the sales anyway. You can say the PS3 launch wasn't as successful as the PS2 launch, but the sales say it was pretty damn close despite the PS3's price. So if you're not basing the "weak" launch thing off sales, what is it being based on? That's what I'm curious about. It's not like the sales numbers are secret or anything. Anyone can go to Sony's Investor relations site and look them up.

The PS2 10.6 million consoles in it's first 5 quarters. The PS3 had 10.4 million in it's first 5 quarters. Now there's maybe an extra month there where the PS3 was available, but still, we're looking at each console hitting 10 million in a year and a bit. So it's pretty clear the PS3 didn't do too badly, even if it didn't hit PS2 numbers, so what the hell was everyone on about at the time? It didn't hit expectations, but that's not the same thing as a "weak" launch when you compare it to other console launches. And these are Sony's numbers, not some made up, fan site crap.

This guy never says in this article that the PS3 launch was "weak". He says the launch lineup was weak. So why the misleading headline? Again, it's just an example of the media continuing that "PS3 weak" launch myth, based on god knows what, while the 360 which had a far worse launch by comparison receives a complete pass. There's really no comparison when you look at the PS3 launch and the 360. The 360 has been handily outsold head 2 head ever since it had competition.

I guess if it bleeds, it leads, and Sony's downfall with the PS3 was being parroted over and over again despite the actual sales figures. It just looks like hit mongering, and it's still going on. How many articles did we see about what a weak launch it was, or how Sony was doomed with the PS3, or what a dismal failure Blu-Ray turned out to be, etc..etc?

JackBNimble3947d ago

was he not talking about a week launch for ps3 tittles/games?

insomnium23947d ago (Edited 3947d ago )

@maniac

"I'm sure you won't get the answer from us N4G posters. Even though I'm sure you would get some arm chair details. "

LOL so official numbers are now arm chair details? Do you have any idea how ridiculous you sound here?
It would be fun to see you try and counter darkride's comment.

+ Show (2) more repliesLast reply 3947d ago
spunkee3113948d ago

I really didn't have an issue with the launch of PS3. Resistance and Motorstorm kept me quite busy.

My only issue, is that not all PS3 games had trophy support from the beginning. It was an after thought and then added on 2 years later. And most developers didn't go back to do a trophy patch for their games.

3948d ago Replies(2)
WolfOfDarkness3948d ago

I heard PS4 will be released on 30/10/2013 .

Is that true ?!

wolokowoh3948d ago

Nothing confirmed. Also a rumor going around about November 14.

sAVAge_bEaST3948d ago

Rumor mill, They prob. won't announce til august,. many believe they want a 2 week head start on M$.

gta28003947d ago

That release date would be awesome considring my birthday is October 31st :)

kenshiro1003947d ago

You were born on Halloween? xP

Utalkin2me3947d ago

No he was born on the 31st....duh.

RedDeadLB3947d ago

So, when kids come to your house on your birthday, do you give them candy or do you get candy?

GameSpawn3947d ago

October to November window is likely with Sony if their past consoles are any gauge. There just is not finite date yet which I'm guessing Sony will withhold until the VERY last minute, likely TGS.

+ Show (1) more replyLast reply 3947d ago
LarVanian3948d ago (Edited 3948d ago )

As well as game development issues and a heavy amount of negative media geared towards Sony and the PS3, I think a lot of people just couldn't stop comparing the PS3's first year to the Xbox 360's first two years. That's one reason why certain individuals didn't think the PS3 had a good first year. I however had a blast with games like Resistance, Motorstorm, Uncharted, Ratchet and Clank and lots more. And from then on it just got better!

Jdoki3948d ago

Yeah, both 360 and PS3 had good launches in my opinion.

sAVAge_bEaST3948d ago (Edited 3947d ago )

No console has launched with this many games, in the first year, -as this console launch.

Show all comments (95)
470°

Mark Cerny talks Dolby Atmos support for PlayStation 5

Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.

Read Full Story >>
eurogamer.net
crazyCoconuts248d ago

Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.

248d ago Replies(2)
neutralgamer1992247d ago

DF have been very negative when it comes to PlayStation. Very nit-picky

ABizzel1247d ago

I like DF, but they’re starting to let personal bias seep into their talking points especially John, and the others are being occasional followers just to be non-confrontational.

just_looken247d ago

Its just like the ps3 or any receiver over 8yrs old

2015 ps3 had support then got updated
https://games.dolby.com/new...

Man the ps5 is digging up the past to reveal its new hey are they going to have a menu next with native 7.1 audio support like my 2006 motor storm edtion ps3?.

+ Show (1) more replyLast reply 247d ago
Azfargh247d ago

I see what you did there. Clever

kythlyn247d ago

I have an Atmos setup and in my case it definitely introduces some audio lag... probably around 10-20ms. The game I always use to test this sort of thing is Stray because of the dedicated meow button triggering the sound out of the Dual Sense. Makes it really easy to perceive a lack of audio sync. There's only one setting on PS5 that doesn't produce audio lag (at least with my setup), and that is Linear PCM.

fr0sty247d ago

So you are able to tell 1 frame of latency at 60fps, you're saying...

kythlyn247d ago (Edited 247d ago )

To fr0sty... yes? Not everyone will notice it, but people with trained ears such as musicians definitely will.

Reaper22_247d ago

The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.

DarthZoolu247d ago

It’s definitely the leader of the industry right now

crazyCoconuts247d ago

And what about the PS5 implementation being discussed is NOT Atmos?

Reaper22_247d ago

Only DTS:X is on on par with atmos. I understand Sony wanting to use their own but Atmos is superior which is why is used throughout the entertainment industry.

crazyCoconuts247d ago

I'm trying to point out to you: PS5 is using Atmos. That's the whole point of this firmware update

fr0sty247d ago (Edited 247d ago )

From a hardware perspective, Atmos' 7.1.4 setup is indeed superior, but the software side of Atmos is far from superior. Dolby Atmos games (ISF) supports 32 objects and this is used in a 7.1.4 basebed + 20 dynamic object configuration most of the time. PS5's Tempest audio supports 100 dynamic objects, so it actually has to downmix the audio, dropping 68 objects in the process, to make it work properly over Atmos.

jwillj2k4247d ago (Edited 247d ago )

The truth is marketing is superior. Cant support something that kicks in after the scenes already ended lol

+ Show (1) more replyLast reply 247d ago
gold_drake247d ago

i like how calmy and detailed he explained it to the fools at DF.

mastershredder247d ago (Edited 247d ago )

Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.

jwillj2k4247d ago

At least it works, what good is a feature that introduces latency to the point it’s potentially “3x as bad” with a certain setup? You can’t even use it and it’s supposed to be a partnership between the two companies….

AmUnRa247d ago (Edited 246d ago )

So you know more then Mark Cerny..the man who made PS5 what it is now...the man who invented with his team the Tempest engine..., if you can read take a lot of tasks over from Atmos...

Woooow...you must be a genius in this field time to get a job In this expertise.

OptimusDK242d ago

I think one might be somewhat biased you can do your own guessing who that is

Show all comments (33)
240°

PlayStation 5 Lead Architect Mark Cerny Talks Sega, Michael Jackson And Yuji Naka

Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.

Read Full Story >>
timeextension.com
deleted447d ago

Lol, love this image...

https://images.timeextensio...

Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!

Aloymetal447d ago

I bet he's already working on the PS6, safe bet.

ModsDoBetter447d ago

100%.
I can’t recall which leaker it was but there was a rumour floating about that we may not see a mid-gen refresh (PS5 Pro) and they’re focusing on PS6 development.

Could listen to Cerny talk for hours. Incredibly intelligent individual.

deleted447d ago

he really has a knack for being ahead of the curve!

UltimateRacer447d ago

@olMyerslo Tom Henderson is the insider who stated PS6 is being worked on over a PS5 Pro.

darkrider447d ago

The career of Cerny is really impressive.

purple101447d ago

Is this available in video format? It's a damn long interview to read.. but I will, if no video

Aloymetal447d ago

I haven't checked yet but try YT, maybe they do have it there.

Phoenix76446d ago

Could try using a "text to voice" app. Just copy and paste from the article then sit back and listen. I do that sometimes if don't want to read and am tired.

purple101446d ago

Thanks that's so nice of you but I don't need it that much! Il just read it. Just if there was himself on video I'd like that version. But have a great day my friend.x

Retroman447d ago

Wish Mark Cerny Develope Knack 3 Knack was a Fantastic game.

darkrider447d ago (Edited 447d ago )

I didn't like it very much, but cerny is truly a triple A Men. The ps4 and the ps5 are amazing consoles. What will he try with to achieve with the ps6!

Starman69447d ago

PS4 was good for it's time and for the price. It felt outdated after 2 years. Ps5 on the other hand... Future proof. Excellent 😊👌.

SullysCigar447d ago

I never played the first game, but the second one was great

gold_drake447d ago

i love his breakdowns of the consoles, he explains things very well with that soothing voice ha

Bathyj447d ago

I watched that ps5 reveal about 5 times. A lot of people complainwd about it when it came out for being too clinical and developer centric but I thought it was very informative. I guess they just wanted some flashy CGI trailers of games that won't come out for 4 years.

Show all comments (23)
390°

Jade Raymond’s studio is making a ‘persistent, scalable online game’ for PS5 and PC

Jade Raymond’s new studio is reportedly set to work closely with PlayStation 5 lead system architect Mark Cerny on its debut game.

Read Full Story >>
videogameschronicle.com
senorfartcushion799d ago

One of the ten games as a service games PlayStation mentioned?

I’m bored of how much online is playing into games now. Offline games still should exist in equal measure.

SeTTriP799d ago

I agree 👍 but they don't make money in equal measure.

SullysCigar799d ago

PlayStation has plenty of offline single player IPs out and in the pipeline, they're not dissappearing.

It seems likely to me that some those online games they speak of will be split among PS5, PC and mobile. People seem to forget how much money those phone games make.

Anything with Mark Cerny's technical eye cast over it has my attention though, so I look forward to finding out more about this one from him and Haven Studios.

Eonjay799d ago

Thank you. People act like they can have online games as a law or somehow it prevents them from making single player games which it clearly doesn't. Just in the pipeline we have Horizen FW, God of War, Spiderman 2 and Wolverine. They already released Reternal, Demon Soluls, Spideman MM, Rachet and Clank and probably more that I'm missing. These things exist, we don't have to speculate or let ourselves be trapped into some group thought. The idea that they ababdoned SP games suddenly is a fantasy from a blog that is trying to generate drama.

darthv72799d ago

... the guy does have a certain 'knack' for things.

gamer7804799d ago (Edited 799d ago )

Third party studios would be best served if they made multiplayer games open to all platforms for the sake of the longevity of the game. I understand first party doing pc + one console because they own the studio. Still interested in what they are making but it’s going to be a looong while.

+ Show (1) more replyLast reply 799d ago
moriarty1889799d ago

I agree. Offline games or offline modes should always be available. This online only obsession with every dev lately is going to ruin gaming as a whole imo.

FanboysKiller799d ago (Edited 799d ago )

I agree %110 , but Destiny changed my perspective on seamless online gameplay , but it's still considered one of its kind , nothings like it and that's far from enough to prove itself as a solid argument.

senorfartcushion799d ago (Edited 799d ago )

I have my online games, but the never ending progress in them means that you can’t really swap between games as often as we would like.

I would cite influence advertising as part of the problem. With even single player games being affected by the way gaming “engagement” is perceived.

I’m playing Sifu at the moment on PS5 and Max Payne 3 on Series X. Even the quality of how the games are produced is lessening because of how much studios are trying to appeal to influencers more than customers. Max Payne 3 is a game. It can be hard, it can be easy. Regardless, it’s polished to a mirror shine.

Sifu has great combat and is satisfying to play, but the roguelite stuff within (solely designed to appeal to Twitch players, like the genre as a whole) is a major bummer. People are currently arguing vision. Whether or not the game should be made easier due to how the difficulty doesn’t mesh with some people. Difficult games are fine, but they’ve got to be designed well. Sifu isn’t really. It’s a victim of the roguelite dragon the studio has been chasing. This is a game that deserves to be easier to play, something tells me that they’ve only kept the difficulty high to advertise it on the fact that people will be repeating levels a lot in their time spent playing the game.

The ironic thing about difficulty is the sense of identity people both feel for themselves and feel of the devs, when the devs are arguably going against their own identities by chasing trends.

The issues I have with Sifu starts with multiplayer games. The game itself is arguable an MP game due to how many people watch it on Twitch.

GhostofHorizon799d ago

Just because people watch a game on Twitch doesn't mean it's a multi-player game. This whole post is just some projected nonsense.

Roguelites created for streamers? What?

Sounds like you just don't understand what roguelike and roguelite games are all about.

FanboysKiller799d ago (Edited 799d ago )

@SenorFartCushion
Budget is king , the sad truth about generational leap is being overrated and easily overshadowed by its budget, a triple a game from the last decade or two still holds itself and get liked the way it looked more than its technicality behind it.

ABizzel1799d ago

Offline is the core of the significant majority of PS exclusives on the PS4. It's time for them to build online communities that fans can play and enjoy in-between the waits for these big AAA releases.

I'm all for all 10 of them.

1. Bungies New IP
2. Faction 2 (The Last of Us)
3. Twisted Metal Online (rumored)
4. Guerrilla Games other IP (rumored SOCOM)
5. Deviant Games New IP (former Black Ops COD devs)
6. Haven Studios New IP (Jade Raymond and former Ubisoft devs)
7. Firewalk Studios New IP (former Bungie, Take-2, Activision, EA devs)
8.
9.
10.

So by all means bring them on.

senorfartcushion799d ago

Obviously that’s good. But can you not follow the patterns that literally every other company has been making these last few years? Games as a service multiplayer games are made mostly to rid ones catalogue of any single player only games

ABizzel1799d ago (Edited 799d ago )

@Senor

That's a baseless point. There are significantly more companies that continue to produce single-player experiences, than there are companies that have dropped single-player completely to rid their catalogue of any single player only games. This is fear mongering.

Someone said this best a while ago in a PS Group. Sony is the AAA Blockbuster Film / HBO of gaming. They create premium high quality content. That has allowed them to make a huge comeback during the PS360Wii era, dominate the home console market during the PS4XBOWiiU era, and is what will continue to carry them into the PS5 generation and beyond. How many single player games have they released for the PS5 compared to Live Service games. How many single player games got cancelled for a live service game?

4 of the 7 known Live Service games are from 2nd party developers, so where is this concern from single player games coming from. Naughty Dog is making Factions.....And they've made several multiplayers before without it affecting their single player narrative driven games. Firesprite is a brand new developer under PlayStation, so there shouldn't be any AAA single player expectation on them to begin with, people were just talking about how this is a VR studio and okay with it, but have a potential issue with them working on service games. Guerrilla is releasing Forbidden West this month A single player game, with a Horizon VR exclusive later this year (also likely single player), so why is it a problem that they have a team working on something else multiplayer / GaaS based.

This fear mongering needs to stop.

PS Gamers praise Sony for their first party and the amazing narratives they play and create with their IPs. Why are they so fixated on holding them back from attempting to do the same in a multiplayer space. If you don't like playing online then don't. Destiny is an example of one you don't really have to, and that's a 5 year old experience now. Let them learn and grow in the Online space, just like they did in the Single Player Space.

People say all the time, I want Bloodborne for PS5 or Bloodborne 2. Well in a Ongoing world, they could still be getting new content from Bloodborne to this day, have new content launch each year, have an option where you and friends can take on a Raid Boss, and so much more. What is the fear in this?

Stop the fear mongering and just say you don't like multiplayer / online games, and these games aren't for you and move on. But there are millions of PS gamers who want to enjoy games like these and want to see Sony's first party blend narrative and world building into AAA online experiences. The PS3 had significantly more multiplayer experiences than the PS4 from Sony studios and the PS4 was a significantly more successful and online focused console. That has to change, because gamers are going online more.

northpaws799d ago

I welcome both, for single players, just from from first party alone we have Horizon Forbidden West, God of War Ragnarok, Spidermen 2, Wolverine, I am sure naughty dog is working on a single player game on top of the fiction MP game too.

If some good online games can help keep PlayStation's cash flow more healthy, then so be it, whatever keeps the ship afloat for my single player experiences.

Tapani799d ago

Agreed! The only way I see online is okay for me is something like Dark Souls where it's a part of the gameplay and lore system. I'm an offline games person.

Example: I was playing the other day Shadow Hearts 2 on PS3 Phat (using bilinear filtering and upscaled image + TVs black insertion frame and upscaler + sharpening etc.) and me and my wife were blown away by the writing, animation, graphics, and music. Can't believe some games on PS1-PS2 era are better than the ones today when you have all the technology in the world, and everything is online and connected. We are rapidly collecting old games to play, particularly the gems we didn't have time or a chance to play. These games take our weekends away more so than the modern ones. Maybe we are old, but they just suck us right in vs the new games which feel like a polished turd of a product.

KingofBandits799d ago

could not agree more. I'm sick of online games, MMOBA and anything in that vein. gaming is getting way too big and as a result is making way too much trend chasing trash

frostypants799d ago (Edited 799d ago )

Offline games DO still exist in more than equal measure. I don't think that is going away.

+ Show (6) more repliesLast reply 799d ago
Father__Merrin799d ago

I agree with everyone who wants a slew of offline traditional games...

But.... Online games persistent ones and those with dreaded micro transactions battle passes etc make more money it as simple as that

It's a shame but those days of of purchasing a game with all content on her etc are now gone. Ironicly Nintendo are closest to old school style games

SullysCigar799d ago

What about Demon's Souls? Returnal? Ratchet and Clank: Rift Apart? Horizon Zero Dawn? God of War?

And up next Horizon Forbidden West?

moriarty1889799d ago

Those are the rare exceptions made only by Sony. Let’s hope they continue to make those unique experiences for much longer and not change to these online only type games.

Atticus_finch799d ago

Moriarty
His point is that Sony studios are also keeping the hope alive not only Nintendo.

gamer7804799d ago (Edited 799d ago )

They might sell more copies but they don’t always make as much profit. But I agree that they need multiple ways to fill the funnel. Live service games and single player type games

ABizzel1799d ago

@moriart1889

Mario, Zelda, Doom, Ori, Resident Evil, Souls Games, Devil may Cry, Far Cry, Doom, and hundreds of others.

DOMination-799d ago

What about Starfield, Avowed, Hellblade II, ES6, Fable, As Dusk Falls, Everwild...

+ Show (2) more repliesLast reply 799d ago
Nyxus799d ago

Many Switch games have paid DLC, like Breath of the Wild, Super Smash Bros Ultimate and Animal Crossing New Horizons.

Atticus_finch799d ago

Not only that but certain Nintendo Digital only games get limited releases on purpose to inflate the price.

purple101799d ago

Mark Cerny touches it

Game : "instantly turns to gold"

Has my attention too.

GhostofHorizon799d ago

Surely you have something to share by now, concept art at the very least.

I find it really hard to get excited about a game where all I know is that it will be an online game which is not even a great selling point to me, actually makes me less excited.

799d ago
gamer7804799d ago

This game is likely 2026 or beyond.

799d ago
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