As the dust settles on E3, media outlets and gamers alike are seemingly aghast at the price announcement. Certainly it places the Xbox One in the realms of a premium bit of kit and every bit as much of an investment as the PS3 when it launched. Many critics point directly to the new look Kinect as the culprit - the elephant in the room that they suggest is single highhandedly responsible for the high price point.
Games Asylum: "Well, this is neat. As the name suggests, Wrath of the Mutants is the rarest of things – a genuine arcade conversion. With most modern arcade games being ticket redemption machines, this is something seldom seen. In fact, the last arcade conversion we can recall was Raw Thrill’s own Cruis’n’ Blast on Switch back in 2021. This is also based on an older iteration of TMNT, harking back to the series from 2012-2017. It’s essentially breaking franchise continuity (we’ve had two different iterations of the Turtles since) and could even be considered nostalgic for a select few – those who grew up with 2012’s Turtles are probably in their late teens."
Year 9 in Rainbow Six Siege brings Deimos, ACOG sights with new grips, and an interesting roadmap for the upcoming seasons.
Eiyuden Chronicle: Hundred Heroes is a love letter for all Suikoden fans; it embraces the classic essence and doesn't succumb to modernity.
It's not the fault of gamers that Microsoft has made it so easy to "bully" the Kinect. They built the Xbox One around a piece of tech in which the previous iteration has "had issues with its sensitivity, lag and how [it] can be successfully integrated into mainstream games" (to quote the article itself). So far, I've seen no indication that this device has greatly improved. Fantasia had lag at the GameTrailers demo space, no mainstream game that was showcased had any great Kinect integration and as for sensitivity...I guess it can recognize a smile.
Add to that serious privacy concerns and the fact it increases the cost of the Xbox One by a significant amount, and I'd say it's perfectly acceptable to be wary of such a device.
The question "Why are we so scared of change?" isn't really applicable to me in this case. More appropriately, I'm afraid of getting ripped off.
"the chances are it won't live up to expectations at first but those problems will no doubt be ironed out pretty fast."
...what
"Chill out people and embrace the motion-controlled future!"
People blindly embracing, and promoting, that which has yet to prove itself as both a concept and functioning piece of hardware. That statement from the article worries me on many levels.
NSA are watching you
People will stop bullying kinect, once its not compulsory. This generation, it was a joke and barely supported. Why would anyone believe its better come xbox one? Its unnecessary for core gaming.
I bought kinetic on day one and I enjoyed it, but it is a novelty item which you do lose interest in after a while. Microsoft would be wise to offer a kinetic free Xbox one for the same price as the PS4, they can then try and prove that the new kinetic is worth getting and give us the choice in wether we want to buy one..
Having a choice will just make it exactly like the last Kinect. Not enough people will have it for developers to justify making an effort with it. Take a look at Sonys Move controller, a good set up but developers totally ignoring it.