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Respawn: TitanFall 'couldn't be made' without Xbox Cloud, Xbox One version better than PC version

Respawn says that they couldn't have made TitanFall without the cloud support on Xbox One. They also say the PC version won't be as "nice" as Xbox One version due to lack of cloud computing.

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Neoninja3953d ago

I wish they went into a little more detail about this. I'm really curious as to how cloud processing will enhance games.

If anyone understands the benefits of the cloud and can explain it, I'll be more than grateful to you.

MariaHelFutura3953d ago (Edited 3953d ago )

Digital foundry explains cloud computing quite well.

http://www.eurogamer.net/ar...

BTW, Digital foundry is one of the most reputable tech analysis sites out there, if not thee most.

Neoninja3953d ago

Thanks Maria!
Giving it a read now!

wishingW3L3953d ago

but fanboys will be fanboys I guess... Could computing is just to generate some buzz.

BluEx6103953d ago

I'm skeptical on this idea. If I go offline will my graphics take a huge dive on performance? And the article is indicating that Respawn said Xbox One will be better than the PC version. What if I have 4 way SLI Titans? Will the Xbox One version be any better via cloud??? I'll be amazed if cloud computing turns my Xbox One into a geforce Titan.

dantesparda3953d ago

Its bullsh!t and they know it, why dont they go into some technical detail as to how this is true? cuz they know as soon as they do technical people will rip them a new a$$hole and point out how thats not so. So instead they just spew the PR line. And anybody who cant see this is a fanboy moron. What are they gonna say when the game comes out for the PS4?

And p.s. they probably dont even mean graphically but rather some stupid feature

AngelicIceDiamond3953d ago (Edited 3953d ago )

@Maria Why...why do you keep bring up that old thing?

Its evident MS using the cloud effectively. Insomniacs Ted Price mentions the cloud an how Sunset Overdrive will take advantage of it. Titan Fall, apparently the next Halo.

EA and Activision are supposedly not using the cloud at the moment. Ubisofts looking into it. Its real and its from what it sounds like its working.

Hydrolex3953d ago

Ha ha ha ! That joke made my dade, it's better on x1 than pc. Joke of the month

fr0sty3953d ago

I can hear the bills being stuffed into Kotick's wallet.

mydyingparadiselost3953d ago

That was a wonderful and very thorough article, I don't know why you have so many disagrees. Thanks for the link!

Doctoglethorpe3953d ago

The question shouldn't be if it makes games better, the question should be is it worth it? Is it worth making games always-online to take advantage of? Cause yes, thats exactly what cloud gaming means, a caveat people seem to largely be ignoring. Not 24 hour check in. Always-on. My opinion? Not worth it. I'd rather have local gaming that looks great then streamed gaming that looks slightly better.

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Honest_gamer3953d ago

"What's obvious at this point is that the concept of cloud computing looks uncertain and unlikely"

such a damaging line

morganfell3953d ago (Edited 3953d ago )

@BluEx610

Theoretically they would take a dive. I say in theory because every decent expert outside MS Corp is stating that it will not function for years. The few things that could be handled such as background AI routines, well, lack of that computing will destroy your title to a much greater degree than poor graphics.

If they even get that running and required I can only imagine the uproar when games appear with "Requires a Constant Internet Connection" on the label"

However many people are throwing the BS flag on the AI routines on cloud citing the horsepower from the Xbone required to pull down and integrate the AI outweighs the benefit.

If cloud computing for local integration were the future Sony already has a more viable platform in place with Gaikai.

psyxon3953d ago

it's real. and sony's doing it too. but, PR hypes it up to be something it isn't. and DF showed exactly what it can and most likely will be used for.

http://www.develop-online.n...

does that burn inside orangejuice?

gta28003953d ago

That cloud pricessing stuff reminds me of Sega with their blast processing mumbo jumbo. Until I see a side by side conparison of a xbox one game with and without that cloud stuff I won't get excited.

nukeitall3953d ago

@influxity:

People think of cloud computing in very general terms, but it is more the infrastructure of the software that makes it happen. How do you make such power available, what feature and how is integrated with other things.

It's like XBL vs PSN, when PSN was in it's infancy it certainly wasn't close to what MS had at the time. Took Sony years to get close to feature parity, but even then it still wasn't comparable in many areas.

My point being, capable is one thing, as good is another.

I'm really looking forward to these cloud based games come to fruition. Finally we are making leaps beyond the fixed hardware in the box.

sinjonezp3953d ago

Great explanation. I think cloud base computations are the future but the latency and bandwith to support such is not ready for mass market. If your game requires the cloud for computations, and you live in areas that do not support high levels of bandwith, you will be out of luck. I think thus kind of tecbwill be relevant in the next few years when connectivity becomes better. Right now playing black ops 2 on comcast highest speed still presents issues. Time will tell when cloud based computing will become the norm.

s8anicslayer3953d ago (Edited 3953d ago )

But now that the Xb1 is not always online how can these statements be accurate if you play the game offline? Then this crushes their plans with cloud gaming if the majority of potential XB1 purchasers want to play offline. On the other hand what we should see is that if normally when you take current gen into consideration when your playing multiplayer online games like BF4 and MW/COD their graphics become downgraded because of bandwith and texture issues but with cloud this will not be the case and they should use that as their selling point instead of acting like the Messiah of gaming.

GameSpawn3953d ago (Edited 3953d ago )

Microsoft's reversal on the "Always Connected" requirement PROVES that their "Cloud Vision" was NOTHING but BUZZWORDS.

Microsoft was just trying to fool people into thinking they actually made something revolutionary when they actually haven't. Sony and all the now anti-Xbox One DRM supporters called Microsoft's bluff.

Sure SOME games can require a persistent online connection on the box and claim it is because they use cloud features that are required to play the game, but now that the persistent online connection is not mandatory it's mandatory for them to put it on the box, which subsequently reduces the amount of people they could possibly sell the game to and also situations where people are returning/selling the game because their internet connection is non-existent (aka they didn't read the f-ing box) or not up to snuff.

Microsoft has done very little to win anyone back. They have drastically lost the trust of many of their XBOX consumers (I personally know a few) that still refuse to buy the Xbox One because of how they were treated. At least when Sony was being pompous you were still getting a good product; Microsoft just came off as a pure prick with how they have handled this whole situation and this situation is one that a simple "sorry" will never fix.

DragonKnight3953d ago

The second they said "better than the PC version" they lost all credibility and are talking straight B.S.

If Cloud computing were so great, PC would have done it a LONG time ago. Smoke and Mirrors folks, Cloud Computing is the X1's version of PS3's 4D, 120FPS, 1080p promises from 2006.

Gamer19823952d ago

The issue with cloud computing as we will see this gen is bandwidth and also what it can actually do. It cant do what people think it can do. Its okay saying it can make the xbox one twice as powerful as the ps4 in theory but in reality it cannot render everything using the cloud only certain lighting etc when it comes to graphics. Plus to make the cloud really pump out the power needed to put out extra graphics on millions of consoles would put out some serious server stress costing Microsoft some serious money for servers you think those servers they talked about would be enough? Hell no!

There okay for online matchmaking but for the cloud computing people are thinking about they would need millions of servers if everybody really wanted the power of 2 ps4s.

I reckon cloud computing this generation will be used for gimmicks like in forza with the AI so Respawn are in 5 words "talking out of their asses" Also remember PC and PS4 has cloud in fact PC probably has the biggest cloud on the planet.

morganfell3952d ago

The idea of cloud computing was instituted by MS for one reason and one reason only.

The PS4 specs.

Cloud computing was originally designed for a single purpose and that was to provide and enforce DRM. When Sony made the specs of the PS4 available in February, too late for MS to alter their hardware design, MS latched onto the idea of selling the cloud as a way to compensate for the lower performance of the Xbox.

Turn 10 discussed the AI being provided by the cloud. Just what type of AI do you get offline? Experts, not salespeople and corporate moutpieces have examined the idea of cloud computing, which is very different from game streaming, and found it to be nonsense and in todays environment little more than a flight of fancy.

The link provided by MariaHelFutura is but one of many expert articles that debunk yet another attempt by MS to be less than truthful with potential buyers of the Xbox. All of which would have been unnecessary had they built a console free from DRM that focused on gaming first.

cell9893952d ago

in other words pure PR BS

pixelsword3952d ago

Wasn't there an article just like this a day or so ago? Why is the exact same thing out again?

BattleAxe3952d ago (Edited 3952d ago )

I think is very bizzar for Respawn to be saying this since they didn't show mind-blowing graphics or gameplay. Don't get me wrong, the game looks good, but I can't understand why they would have felt the need to make a game in this fashion, if there is actually anything to these claims to begin with.

I also think its crazy that they would have this game be only compatible with Windows 8 and to only be available on Games for Windows Live. Even stranger is why EA wouldn't have wanted that game to bolster their own Origin service. None of this makes any sense. Its almost like Respawn doesn't want to sell very many copies of the game.

specialguest3952d ago

So is The Cloud like the next gen's "The CELL" in terms of what it theoretically capable of doing?

ABizzel13952d ago

This is all PR BS. The one real advantage of the clous is what Gaikai and Onlive were doing, streaming games across the internet on more powerful hardware.

If you can do what Gaikai and Onlive were doing then there's no need to worry about moving some data to the cloud when the entire game can be sent to the cloud.

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BISHOP-BRASIL3952d ago

Notive they had not said it will look better, but that PC won't be as nice... I'm guessing this is not going to have anything to do with graphics, but that Cloud will be used to bigger multiplayer. Maybe something good like using the extra dedicated servers to apply some persistant features, maybe something lame like having 100s of players on Xbox One while they limit the number of player on their PC servers, hence making it "better on Xbox".

It could really be anything, but I'm guessing it's not graphics related because that's the area which will benefit the least out of distributed computing.

YNWA963952d ago

Yes bluex, if you go off it will be different. But gamers have a voice, you won, industry lost, bad day for everyone.... People actually thought they were smart.... Sure DRM was not perfect, but the rest of what xboxone offered is revolutionary to the industry.... Well done people.....

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aceitman3953d ago

but the big question now is , now that there is no more always on the internet how will cloud gaming be affected with systems not being online.

dantesparda3953d ago (Edited 3953d ago )

It wont be, notice how nobody is coming out and saying that their game is going to have to change because of it. It was all PR talk from ms, and the 24hr check in was just to kept tabs on you, to make sure you aint cheating them (DRM)

Virtual_Reality3953d ago (Edited 3953d ago )

Titanfall is a online game. It doesn't have offline mode.

But Xbox 360 is not using the ''POWAH OF THE CLOUD'', so this remain to been seen if X1 is actually better than PC with all the performance.

DOMination-3953d ago

I'm speculating but.. Single player games that take advantage of the cloud like Quantum Break will most likely still require an internet connection and will have to make that message very clear on the retail box. Obviously, TitanFall was an online only game anyway so that won't be affected.

There will also still be always online games, like Ubis games (The Division, The Crew, and rumoured Watchdogs and AC4) which are not cloud powered but you'll have to be connected online even when playing the single player game on both PS4 and X1. These are the types of games that people should be more concerned by.

NextGen24Gamer3952d ago

Most likely, the cloud with be used for games that you need to play online anyway! TitanFall is an online ONLY game. I'm sure more games will be like that, and that's fine by me! Not all games will use the cloud, but the ones that do will benefit greatly..

We have had multiple game developers come out saying that the cloud helped with their games. They have used it in different ways and have had nothing but praise. Plenty of people have given breakdowns of how it can and will be used.

In contrast we had ONE indie dev that has been gunning for MS that has not developed one thing for it says the cloud is bs and doesn't even explain why and its taken as law with you fanboys.

Games have been using cloud computing before now, it's just that MS has made a system to fully exploit the power of it and built a network around it.

There is no reason to believe everything said about the cloud working is not 100% true.

The cloud is very versatile, I have tried to explain to sony fanboys a thousand times over that the use of the cloud is not dependent on internet speed. There are some very far of methods of using the cloud that would depend on speed but we are far from that. Something like the cloud processing graphics itself is far off but that is only one way out of a thousand to use it.

Remember any processing offloaded to the cloud means more local processing power available so while the cloud wouldn't be directly processing graphics it would benefit the graphics by leaving more processing power for them in the console itself.

The devs or techy articles that sony fans talk about, none of them has worked with the MS cloud system at all. Every developer that has had nothing but praise. I understand since it makes the Ps4 a weaker system you have to fight tooth and nail and completely ignore facts. The Ps4 will have nice games too you don't have to be ashamed if you like playstation so go ahead and like it. It doesn't have to be the best to be enjoyed.

Utalkin2me3952d ago

@Elite24Gamer

Did you click the link Maria posted and read the article? Considering you're a cloud computing expert. Ol noble one could you please teach me the way of cloud computing?

So lets hear it...

denawayne3952d ago

Is everyone high? Games that require the cloud will require you to be online. Which will most likely be a lot of games. Therefore most people with an X1 will want to be online.

DoesUs3952d ago

Elite you are truly clueless. Also, you've flip flopped a great deal since just before E3, which is hilarious. Your technical knowledge is plain hideous. PS4 fans won't be ashamed to play on their console of choice. They have chosen the most powerful console afterall, aided by a group of developers arguably regarded as the best in the business. Manufactured by someone who doesn't ditch a machine when a new one is about to land. How has your 360 gaming been this year? Looking forward to what's hitting the 360 over the holidays? But hey, you keep your head stuck up MS @rse, it suits you.

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Rusty5153953d ago

If Titanfall couldn't be made without the Xbox cloud, then how the hell is it for PC?

Daz3953d ago

made buy different people wantedboys

SatanSki3953d ago (Edited 3953d ago )

I think PC and 360 will just lack some unnecessary "out of and meta game" features. In PC version it cant be anything gfx related since the game cant look much more crappy.

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showtimefolks3953d ago (Edited 3953d ago )

hold up so now that xbox one isn't so connected will the cloud features still be the same? and what the heck are the cloud features how about explaining yourself to potential consumers MS?

don't get me wrong cloud gaming is where sony and MS want to go but how about explaining some of how its gonna work, because all we hear is its gonna be great and will be able to do this or that and every time they talk its more confusing than before

most games on pc look and run better than their console versions so let's see

Honest_gamer3953d ago (Edited 3953d ago )

read this link (huge article but worth the read)
http://www.eurogamer.net/ar...

if you don't want to read it here's a line from the ending

"What's obvious at this point is that the concept of cloud computing looks uncertain and unlikely"
they also say at best they can do is some lighting maybe some slight particle effects but even then it will be laggy as hell.....

hellzsupernova3953d ago

You the cloud you all of a sudden don't need?

AngelicIceDiamond3953d ago

So I'm guessing this game require Always Online. Better than PC is a very, very bold claim.

They really got my attention now.

HateFanboys3953d ago

stop being so naive or a dumb fanboy, and you know they dont mean graphics cuz if thats the case then what would happen if you lost connection to the net? would your graphics look alot worst?

Mainsqueeze3953d ago

Hes not being naive he was being cautious hence the reason he said it was a bold claim.

claterz3953d ago

@HateFanboys
TitanFall is a multiplayer game only, therefore if you lost connection you wouldn't be able to play the game anyway...

Mr Tretton3953d ago

They had 2 conferences recently and never demoed this, right? This cloud thing makes huge claims, you'd think it would be a selling point you would love to show at a conference.

Only devs working for MS back it up. All other devs I've seen who aren't working on a paid off XBO exclusive, call BS on it.

Narutone663952d ago

If MS is doing that, they could be sued for false advertising. Maybe this is the RROD for XB1.

quenomamen3953d ago

Allow me to retort:

Teh Cloud is a futuristic term being thrown about a lot by MS to Lol, Cloud our minds and give us the impression that the X1 will somehow be made more powerful through it.

I am sure it will offer some sort of advantages to both consoles since they both have their own version of it. Only difference is MS has been pushing the " Cloud makes the X1 3X more powerful " BS.

To put it in simple terms, it's like saying each X1 blessed by the pope and therefore somehow more powerful. Or its like saying the X1's CPU is powered by Quantum Mechanics or Nano Machines. Means nothing,but sounds very cool !

Cuzzo633953d ago

All that cloud bs was jus that... Bs... Micro and every paid upfront developer was talking this up like it was a major game changer. With a always internet and 300k servers games will benefit from a supercharged Xb1... Now I guess it really was just a bluff. Lol at Respawn. But how if all xb1's sold wont all be connected as planned. Am I missing something. I thought that always connected was the whole grounds for cloud. We all heard the pr talk about cloud now all of a sudden Msoft is on a whole different page. We are gonna kill a key feature that suppose to make all our mumbo jumbo sound good. They killed Drm because they didnt wanna lose sales. Now they are saying they are listening lol... nope they lookn at that bank statement. Somebody was finna lose their job.

3-4-53953d ago

So if I play TitanFall offline, my graphics will be worse or diminished ?

That makes no sense...Where is the logic in that?

Or is it about the experience and not graphics that would change ?

hazardman3952d ago

I believe its an always online game, hence the use of the cloud.

3-4-53952d ago (Edited 3952d ago )

Planetside 2 is game that is always alive and running online but doesn't need cloud.

How would they NEED cloud to always be online ?

They aren't making it very clear.

I understand that only multiplayer means you need the internet, but plenty of people now play online and they don't need Cloud gaming to do it.

What does Cloud gaming actually do? I'm not up on all the facts.

Thomper3953d ago

The devs were interviewed at E3 and explained that they were using the cloud to add A.I players to the multiplayer map.

So, I guess it will look and feel more hectic that it would just using 'actual' players. I'm sure that they can so something similar with a decent PC, but maybe just not as many??? That's my guess.

3-4-53952d ago

So they couldn't add AI without cloud ?

Bogus....

Perfect Dark had bots....and good ones at that..back on N64.

Are they fearing low population on servers? Dedicated servers or no ?

I'm not against it...just seems odd.

ATi_Elite3953d ago (Edited 3953d ago )

I get so Irritated by CONSOLE DEVS making stupid comments about their games cause they are LOCKED into some Exclusive Deal.

Titanfall could be made SUPERIOR on the PC even with XboxOne Cloud but the DEVS are just programming purely for Xbox1 and porting over to PC LIKE they ALWAYS do.

PC has Nvidia's GRID CLoud service for a while now plus the PC has ALWAYS had Dedicated Servers to perform Cloud services if needed but of course using OLD tech (Xbox360 has prevented respawn from learning anything for a long time)

I can't wait for Titanfall to release and for PC MODDERS to make TITANFALL PC the SUPERIOR Version and shut RESPAWN UP.

Just look at Skyrim console versus my 50+ Mod Skyrim PC version NO friggin contest.

I'm gonna save this article for sure.

AlphaJunk3953d ago

Also, Remember That Microsoft and Google are the only companies that have a true Cloud. I chuckled when I read the Sony prez said they have cloud features like M$'s - If you work in networking/developing and you keep abreast of the latest PC tech then you know having a state of the art cloud is difficult and have the know how comparable to Google or M$ is even more difficult

NivaIis3952d ago

amazon says hello, as does the sony-owned gaikai, and many other large scale cloud servers such as steam.

AlphaJunk3952d ago

@Nirvalis - I said a "true" cloud according to technical specifications as mentioned by reSpawn here http://gamrconnect.vgchartz... HELLO

edwoods3953d ago

Ok, first and foremost , this is my first post on n4g and decided it to be so after seeing so many unbelievable xbox one fanboys on here ranting about how the gamer community has destroyed the potential of xbox one. Let me start of by kindly stating the obvious-YOU ARE A MORON!
Now…let me explain why. You seem to have this fetish with “always online”, “digital game sharing”, and “cloud gaming”. Ok, that is fine. But what isn’t fine is doing so by compromising consumer rights. There is a reason why in today digital society, we still use snail mail postal service, we still use fax machines, and we still buy larger and larger hard drives for the home. It is because, despite the novelty of having things quickly sent to us digitally and optimally, there is and ALWAYS WILL BE a need for a tangible product (yes…even entertainment products) to be in the hands of the actualy consumer both for allowing free discretion over one’s ownership and also to allow the legacy of games to be always accessible and of value in many MANY years to come. Imagine if the first NES had DRM. You think your games you bought 25 years ago would be as easy to play as just popping a cartridge in? NO! Daddy Microsoft wanted to tell you when and where you could play and if Daddy ever abandoned you, ….well here’s a big “FUCK YOU” and deal with it.
Now here’s the most frustrating part about the DRM supporters. They are supporting DRM for reasons that do not even have to be related to the restriction incased within the supposed DRM the glorify. Allow me to explain; You moan and bitch now because your narcissistic ass wants to be able to share games digitally without going to someones house, and you’re willing to do this selfishly at the cost of giving up ur true ownership of a game. Well what you fail to realize is Microsoft didn’t need always online or a 24 check for that! They could of created an OPTIONAL way to allow gamers to share to friends digitally (or even allow you to play remotely on another xbox) by simply giving the OPTION to connect to the internet and freeze your current system from playing a game to allow sharing of it to another. As far as cloud based processing is concerned, that could have been optional too for developers to allow in games to either be utilized or not from a simple on/off in the option screen. This would allow both internet people and non internet people the OPTION of still playing.
Microsoft is stating they are dropping things previously mentioned for their console, but WHY!??? The real reason isn’t because of the change In policy. They just didn’t implement it right from the start. THESE should have been optional and worked around the convetional rule that people will and ALWAYS will want physical forms of medium. Not to have some douchebag greedy corp hold the rights to something I buy. Something u xbone fanboys simply don’t get because you’re too arrogant to think about the horrible and illegal precedent it would make for the gamer. Oh and you dont need to disc swap already with the 360. Its called digital download you retard and its been around for years already. Only difference is we can currently play the damn thing offline!!!

PS- I play my 360 more than my ps3, but guess whows making the switch next gen 

LonDonE3952d ago

LOLOL cloud computing is just a new buzz word or phrase for the uninformed gamers! its like blast processing was for the genesis during the 16bit era, cloud computing is no where near the level it needs to be to make a impact on game performance, or should i say that the internet and broad band infrastructure in not at the right level for cloud computing to be effective the way Microsoft is marketing it! anyone with a brain cell would know this after researching it for just 5 minutes! its a buzz word, marketing jargon that has no relevance for us gamers, at least not yet in any meaningful way! sorry but its true, any xbox fan boys believing in it making a difference are kidding themselves!

Bleucrunch3952d ago

really just lost respect for respawn...you might as well let M$ absorb you...silly just silly

AzaziL3952d ago

I was looking forward to old Infinity Ward making a new FPS but after selling out to M$, they're no better than the new IW that replaced em.

AzaziL3952d ago

To put simply, cloud computing's data transfer speed is limited to a user's internet speed (1MB/s to 3MB/s on average for broadband). Just to show how minuscule that it, 8GB of DDR3-1333 RAM is capable of 10,600 MB/s.

In other words, cloud computing is useless for gaming unless it's being used for storage of data, anything that needs processing could be done faster on RAM than over the internet.

BozoLoco3952d ago

And what exactly is a game made of? Fairy dust?

A game IS data.

CheexInk3952d ago

A game is stored as data, when you RUN the game all the assets needed get loaded into RAM and calculations are done by your processor. Like Azazil said the speeds at which these transfer data are much MUCH faster than your internet connection, and it has to be to give you any kind of smooth experience. The notion of cloud computing for a realtime application like a video game means whatever they are computing isn't going to be an essential service because the game flat out wouldn't work at those speeds. It's why those game streaming services failed miserably, there is a huge amount of unavoidable latency. So cloud services are usually about hosting data, like you graphics settings or savegame files.

nosferatuzodd3952d ago (Edited 3952d ago )

and people believe this shit ps4 is moor powerful and they come up with this crap to trick ppl about cloud yeah right so what about lag and internet latency oh all of that is gone oh we are 100 yrs in the future where everyone has holographic internet 1000 Mbps really Microshaft really

sAVAge_bEaST3952d ago (Edited 3952d ago )

Yea no shit, lets say someone is streaming netflix in one room,, some one is streaming amazon in another.. someone is downloading music, and your trying to play in the CLOUDZ.. with little bandwidth left..
Microsoft have YET to Explain how this works..
At this juncture,, it;s pretty safe to say, we Can't take Microsoft's WORD, on anything,,. They just got done saying DRM was engineered in,, now they are taking it off,, LIARS - they lie to kick it.

kickerz3952d ago

So all you guys are smarter then actual developers now 0_o

Reportillo43952d ago (Edited 3952d ago )

if the xbone is better for any reason is because they only have to optimize it to that specific hardware and not for the cloud

3-4-53952d ago

So no to the PC or PS4 version then....

If they do release on PS4 or PC, then they are outright lying with the comment posted in the title.

Mounce3952d ago

Want some detail?

Blast Processing V2.

Tell me what happened with Blast Processing V1.

sAVAge_bEaST3952d ago

supposed to be fog , and fillers, plus AI. same thing on PS4 when it gets released.

This game sounds crazy kind of cloudish. only for ps4
http://www.officialplaystat...

Kiddcarter3952d ago (Edited 3952d ago )

I just hope that this is true, because I hate when companies say something like this just to port the game over to a different system a year later with enhancements.

If this is true, then more power to them, I wont be buying a Xbox myself but this looks like a good game, and I hope the game is a success

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3953d ago Replies(1)
Pandamobile3953d ago

What the hell could they possibly be doing with the Xbox One that they can't do on a PC? The game wasn't even that impressive from a graphical standpoint...

MariaHelFutura3953d ago

Exactly and why isn't cloud computing not being used w/ PC games currently. Answer: It's a aspriation, you can't render objects w/ the latency of the internet in real time efficiently.

Virtual_Reality3953d ago (Edited 3953d ago )

Indeed, and also Titanfall is using Source Engine. There are many games using source engine on PC as you already know.

The only thing that makes me think why Xbox One is supposedly better, is because they are using the ''POWAH OF THE CLOUD'' with AI and Physics calculations, which is still remain to be seen and if that really makes a huge difference compared to the PC with all the performance.

MysticStrummer3953d ago

I guess everyone is supposed to forget Titanfall will also be on 360, which wasn't built with magic cloud tech.

xPhearR3dx3953d ago

I guess you forgot it's being made by a completely different studio.

MysticStrummer3953d ago

I guess you didn't read any of the several articles that have explained very well why cloud gaming is being waaay overhyped. It's just not possible to do what MS is implying, and all those servers, real or virtual, won't change that fact.

In the biggest gaming market, the average internet speed will allow less than 1/20000 of the data to be processed by the cloud as can be done by PS4's internal memory. Even the fastest connection will allow far less data, and before you say the word "compression", it's also been explained why that's not a good answer.

Thomper3953d ago

It will be a separate game, developed by another team

MysticStrummer3953d ago

@Thomper - That still means the game can be made without XBox Cloud. If it couldn't be made without the Cloud, there would be no PC and 360 versions at all.

+ Show (1) more replyLast reply 3953d ago
NameRemoved00173953d ago

Acutally SimCity uses some cloud computing on PC so it isn't 100% non existant.

forcefullpower3953d ago

Actually the game was hacked for offline use just to show that they where talking bolloxs

Salooh3953d ago

The answer :

MS payed for better version and time console exclusive. PS4 have gaikai and it may even be better then MS stuff .

Virtual_Reality3953d ago (Edited 3953d ago )

That is something that I personally have some doubts.

Gaikai is in the Guinness world record. Built the world's fastest and most widespread cloud gaming network.
https://twitter.com/dperry/...

But, knowing it will stream PS3 and previous PlayStation games. It requires in my opinion at least 5MBps to stream decently the games (kinda similar to OnLive requirements).

Probably not many people will use this feature, and streaming 720p games will require a good connection. Let alone 1080p games of some of the PS3 games.

That is something Sony needs to clarify and probably I am wrong from what I said.
Gamescom is the next big game conference from 2 months away. They should clarify all that and hopefully a release date.

AngelicIceDiamond3953d ago (Edited 3953d ago )

@Feb Gaikai? Seriously please tell me your kidding. One cloud service VS 300,000 dedicated cloud servers.

Sony at the moment anyway isn't using the cloud the way MS is using its cloud.

Now please explain to me how a streaming service Gaikai will be better than 300,000 dedicated servers who's soul purpose is running video games for X1?

I bet a million dollars I won't get response but just a bunch of disagrees. So I'll just say it now.

Aaand that's what I thought.

Wow it amazes me, fanboys agree with the stupidest crap in the world.

Sanquine903953d ago

@angeliciceDiamond:

So you believe Gakai is one server against 300.000 servers from azura....Gakai also has a lot of servers.. Sony paid 380 million for it so it is much more than1 server... Its has the fastest servers in the world. So it could do cloud ^^

Salooh3953d ago (Edited 3953d ago )

Sony already confirmed that they have cloud service like X1, it can stream games let a lone the small stuff titanfall is using . So yes, they can do what ms do easily.

MariaHelFutura3953d ago

Gaikai is in the guiness book of world records for cloud based technology. The PS4 is better hardware than the Xbox One and can do anything it can do. Cloud services are one thing, cloud computing is another.

AngelicIceDiamond3953d ago

Ok if that's the case then why isn't Titanfall multiplat then or exclusive to PS4 then. If that's the case how come Sony didn't go to Respawn and say we have gaikai power of the cloud make this game possible for us?

Thomper3953d ago

Gaikai sounds interesting, but it cannot compete with the shear scale of azure. This is ms's bread and butter, and they know what they are doing (for once) in this arena.

Salooh3953d ago

The answer is on the first comment. MS want people to think this is a X1 exclusive and they count it as one when it already confirmed it's coming to ps4 but not in release date.

To prove my talk , the game is coming to Xbox 360 , does X360 have cloud service ?. No , so what MS and titanfall developers said are just bullshit to hide the deal.

+ Show (5) more repliesLast reply 3953d ago
windblowsagain3953d ago

Exactly panda.

The game uses Source engine with some updates etc for the teams creative needs.

Looked ok, but saying you can't do that on PC is just LOL.

JeffGUNZ3953d ago

It looks fine graphically. Who the hell really plays games because they just look nice? The fun factor looked intense and addicting, that's what's most important in gaming.

+ Show (4) more repliesLast reply 3953d ago
SpideySpeakz3953d ago

Then why the heck it's coming to the 360, since the Xbone is 8x more powerful than 360? C'mon, this cloud talk is getting silly. I can't wait for this game to come out so we can do a comparison between Cloud Powered and non-Cloud Powered games.

Loki863953d ago (Edited 3953d ago )

Different developer will be working on this version, I would say there will be quite a few changes.

torchic3953d ago

so why can't a different developer work on a PS4 version, with the best-in-class dev tools and raw, physical power?

anyone would be naïve to believe that Microsoft haven't lined Respawn's pockets.

Urusernamesucks3953d ago

Torchic lol your even more naive for Believing tjat bull crap. The 360 ed will Obviously be downgraded

NioRide3953d ago

Wasn't it put out like 2 days ago that it was only three times as powerful?

ThatOneGuyThere3952d ago

I would fully expect the cloud version to have additional features. Not because it NEEDS the cloud...but rather because its part of the deal to make teh X1 look like it has at least 1 compelling feature.

Show all comments (216)
240°

Layoffs Hit Respawn Entertainment as Game Industry Faces Changes

Respawn Entertainment faces major layoffs as part of an industry-wide trend, impacting key titles like Apex Legends and Star Wars Jedi.

Read Full Story >>
infinitestart.com
just_looken31d ago

"Game Industry Faces Changes"

So true we went from dozens and dozens of game makers in the ps1-3 era with so many playstation games to this crap gen.

Game companies went from millionaires to billionaires but still act like they are homeless if a game makes a few million its a disaster of apocalyptic proportions now.

I fired up the ps5 the other day say dragons dogma 2 for $93 cad regular version just a yep sure do not even get the full game $33 more than the last game new a version that was full but i paid like $13 for the first game.

I can see gta 6 getting a ubisoft chart of version's in which it will cost you hundreds to get the full experience.

Blad3runner0031d ago (Edited 31d ago )

Greed greed greed

They act like they are losing money.
One year they make 40 million
Next year they make 37 million

Instead of looking at that and saying “We made 37 million year 2”, they look at it and say “We lost 3 million year 2. Time to make layoffs”

Greedy Companies & Shareholders

just_looken31d ago

exactly except they are basing it off of covid days.

They are making billions yet cry when it close to the million mark

Embracer had a 4% growth yes mass layoffs and all that but 12 billion? so what they could not survive on 8ish billion if they kept all those jobs.
https://embracer.com/releas...

Fishy Fingers31d ago (Edited 31d ago )

I mean thats business isnt it, share holders get less on their return than last year. New investers see a downward trend. Projections are cut.

Its rainbows and sunshine to celebrate the positives (yay 37mil), but if you took 7.5% drop of youre income next year would you be thankful or look to find a positive?

Not saying its cool, just saying thats life, in every industry.

MetalGearsofWar30d ago

We are the cause of the current state of the industry.

Kiryu199231d ago

Gaming industry has grown so much and so fast that way too many suits got involved who don’t understand the business. Unless a company is private geeed will be next level. It’s not longer about hobby and developers being gamers themselves

Now it’s about AAA games costing $200-$300 million. We went from a lot of mid size developers and publishers to now having AAA or indies

RhinoGamer8831d ago

As always, not seeing any VP+ departures or sacrifices (aka no bonus this year). Great deal...

ChasterMies30d ago

It’s clear to me that these industry wide layoffs are because the game makers expect AI to do this work for less. Companies that are not struggling and not seeing lower sales are laying people off. It’s not market driven.

outsider162430d ago

This! I've said this before. All these mass layoffs and in droves too. All to do with AI. They won't admit it. But it's cutting them costs. I mean even for a simple thing such as art they're taking over.

Matpan31d ago

SImple greed. When Share holders interest come first than company goals is when everything starts going south. Companies forget what they started business for... to do games, to make movies, to build hardware. to bring something to the endo consumer. Sure, profit is to be had in exchange, after all it is a business. No one is denying that.

But when profit becomes the end all be all... this starts to happen. Companies cut costs, they look at less than stellar earnings as total failure, they fire people, they lower the quality of their product. And, in the long run, they hurt their reputation.

I guess it´s OK as long as shareholders made their projected earnings, what do they care for long term health of their investments... right?

The lack of long erm vision is nerve wrecking. This tendenc of maximizing revenue above all and shareholder worship is literally killing entire industries.

Games, movies... at the end of the day the worst that will happen is people say: this game sucks. And sadly, people get fired. But damn... plane and car manufacturers do the same with far more dire end results... cost cutting and cutthroat business practices where they have no place.

Show all comments (15)
210°

A note from Laura Miele, President of EA Entertainment and Technology

Laura Miele writes:

"[Re: Respawn] ... we have decided to pivot away from early development on a Star Wars FPS Action game to focus our efforts on new projects based on our owned brands while providing support for existing games."

"[Re: Battlefield Studios] ... we immediately appointed leadership at Criterion to oversee our single-player work. As part of this change, we'll be winding down Ridgeline as a standalone studio in Seattle, with some team members joining Ripple Effect. They'll continue to work with teams across DICE, Ripple, and Criterion as they build the next Battlefield experience."

"[Re Mobile] ... we have brought together the mobile and HD franchise teams under singular leadership across EA SPORTS FC, Madden NFL, and The Sims. The next step is setting up our standalone mobile portfolio for growth. Over the past few weeks, we have announced we are sunsetting Kim Kardashian Hollywood, Lord of the Rings, Tap Sports Baseball, and F1 Mobile."

SimpleSlave47d ago

If true, then VERY smart move by EA. No one wanted this game. No one at all. I mean, a possibly First Person Titanfall like game starting the Mandalorian??? PFFT!!! As if...MID!!!

EA Sports - There is no Game!

LeShin47d ago

@SimpleSlave sorry mate but looking at you dislikes, seems some people are still not versed in the art of sarcasm...

But yeah I agree with you.

SimpleSlave47d ago

No worries. It's oddly entertaining to see people get mad for no reason. Especially when the sarcasm is pretty obvious.

But how does it go over people's head like that? Now that's a good question.

Jin_Sakai47d ago (Edited 47d ago )

EA has to be one of most idiotic publishers out there along with Ubisoft. These heads have no idea what they’re doing.

Tacoboto47d ago

And just a week ago we were excited for a Mandalorian FPS. And more job losses - 1500 industry workers in just Sony and EA alone this week so far. Terrible news after terrible news.

RaidenBlack47d ago

WTF?!?!
They cancelled the most anticipated EA game from Respawn devs?
Are you ******* kidding me ?!

RhinoGamer8847d ago

Addendum, with all these changes (not mistakes) that resulted in over 1k layoffs since last March, the Executive team will not be receiving a 40% salary bonus in 2024. That is now reduced to 38%.

LeShin47d ago

lol oh those poor executives...

LordoftheCritics47d ago

EA: We were making a game that ppl wanted and realized we could make a worse game and make more money.

Show all comments (18)
100°

Respawn Next Games are "Very Exciting," Says EA CEO Andrew Wilson

While speaking at a conference earlier today, EA CEO Andrew Wilson stated that Respawn's next games are something to look forward to.

Vengeance1138222d ago

LMAO really needed an article on this huh?

What's he gonna say? Respawns next games are total nonsense, stay away! They are boring?
Grass is green, sky is blue kinda article. Would they make a game they didn't think was exciting?

HyperMoused221d ago

Unles its TF3 i dont really care what they are doing