Is there a little bit of Dark Souls in Lightning Returns: Final Fantasy XIII? Apparently so. Producer Yoshinori Kitase told Famitsu this week, “If I were to describe the gameplay, I’d say that there are some elements [in Lightning Returns] with the severity of [a game like] Dark Souls.”
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Yoshinori Kitase should give up on smoking crack, how else could you come out with something so stupid
Maybe when he says "some elements" I think he means *push L1 to block*
We all know its going to play nothing like the awesome Dark Souls
No. Just, no...
Did he just compare it to Dark Souls??? This guy has 0 humanity..
cocaine is a hella of a drug...