Is this perhaps a sign that it really is time for the leap to the next generation as developers struggle to cram their games into the limitations of the current gen consoles? Or does this suggest perhaps that game testing isn’t doing a sufficient job anymore?
Could it even be that the sheer ambition of some of these games means we have to accept we will get the odd bug?
The Opening Levels that hooked gamers from the outset.
Cultured Vultures: Let’s delve into Kratos’ long and rampageous history and find out which games are worth the hype and which are better left buried under the weight of Kratos’s might.
Both requels over 2 and 3? Clowns. Those are two of the most boring games I've ever played.
My favorite was part 2 and I think Ragnarok is better that 2018.
There is no worst. Except for Ascension, only cause I didn't play it lol. They are all masterpieces. 1,2,3, 2018 and Ragnarok. 1 of, if not the greatest video game franchise...besides MetalGear.
Can't agree, older games do so much more than the last two. More weapons, magic abilities, enemies are more varied, level design is also more aesthetically pleasing, and agree with those who say that they shouldn't have removed jumping. Was a time I'd agree, but those old games are so so much better, that they really should've looked into bringing into the reboot/sequels.
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
if you want software, you must accept bugs. pretty simple.
I ended up falling off a ledge to a lower level in GOW: Ascension, and for the life of me could not trigger the bridge up above to decay (the only way to get back up). Apparently there was a hole in the invisible wall that I accidentally found.
Had to restart to an earlier chapter. Lame glitch!
I also had problems with the numerous QTE sequences. There's nothing worse then pressing the correct buttons, but not having one button press register and dying as a result.
GOW needed more testing for sure.
I've had a decent amount of issues with game bugs as well, it's now a major factor as to whether I'll buy a game new or not. My last problem was with Borderlands 2, I bought itat midnight release and after about a week got hit with a glitch that eliminated all the badass rank I'd accumulated. This along with Skyrim (another game bought at release, PS3) ACIII and an AWFUL mess with Mass Effect 2 freezing and deleting my saves (took 3 tries before I could get through the game) have pretty much killed any chance of me buying new at release unless it's a Nintendo first party game since I've NEVER had a problem with their games being buggy.
looks like they need infinity ward to clean things up a bit with their outstanding fish ai.
While I didn't experience many huge bugs in the hundreds of hours I've put into Skyrim, the best one by far was the invisible dragon I fought. It only happened once, so that's probably why it was more fun than annoying.
Anyways, as games become more complex we will continue to see bugs/glitches. They go hand in hand with this entertainment medium we enjoy so much. Sometimes they are funny, other times they are infuriating. A team of QA testers will never be able to replicate all of the exact scenarios millions of gamers are going to try (especially in the games with huge worlds).