220°

Xbox One vs PS4 – controller showdown

We had the pleasure of holding and prodding both the Xbox One and PS4's controllers this week at E3. Here's what we made of them after hammering through as many of the games on the show floor as we could get our mitts on.

Enemy3955d ago

PS4 wins in every category. Wait until the rest of Sony's 1st parties announce their PS4 stuff. This week alone we've seen developers that Sony doesn't even own come out and flat out tell the DS4 is better.

crxss3955d ago (Edited 3955d ago )

my 2 cents

- DS4 analog sticks feel nice but the surface area for your thumb is a bit smaller
- DS4 triggers are the best yet but still not as good as 360's or Xbox One's imo. I didn't really like the feel of and of Sony's triggers on the DS3 or PS Move. This is basically the same feel and feedback but with a different shape. Would have preferred Dreamcast, Xbox, 360, or One triggers. DS4 triggers doesn't have that great spring feeling like Microsoft has had.
- DS4 trackpad click is nice but the click felt very worn out. I was expecting like a nice laptop trackpad feedback when i pressed it and it felt more like a squishy button (i feel like people could press the button easily when using the trackpad for a swipe motion)
- Overall the DS4 felt very nice but some might have to adjust to the new shell

- Xbox One triggers are amazing!
- Xbox One sticks feel nice but actually have a smaller area to place your thumb
- Xbox One bumpers are worse now (they've moved them in a way so it's more difficult to hit with the tip of your finger and more like hitting them with the middle of your index finger, uncomfortable)
- Dpad is meh and super clicky (practically like the bumpers clicky noise, feels cheap)
- Overall the One's controller is very similar to the 360's in terms of feel other than the worse bumpers and the smaller sticks. Triggers are definitely the highlight of this beaut

Overall i think the DS4 is a better controller but it's sad that the DS4 doesn't have the One's triggers.

iGAM3R-VIII3955d ago (Edited 3955d ago )

did you actually go to E3? and IMO based on images and all, the DS4 is better than the X1 controller and the DS4's triggers look better to grasp because of the different curvature than the X1's controller

"though its non-removeable battety might be a little annoying for hardcore gamers with back-to-back wireless play sessions in mind"

Really? I would rather not spend some extra money for some rechargeable batteries. What if have none? Then my gaming is over until I actually buy more batteries. DS4 is better in that category

crxss3955d ago (Edited 3955d ago )

@iGAM3R-VIII

obviously i went to E3.

once you get ahold those x1 triggers, you'll see. they're way more comfortable, it's kind of baffling why those triggers (shape and rumble) aren't on every other controller. their tech demo with the car was the best example. you could feel the acceleration and shifting of the gears on the right trigger and the brakes on the left trigger. the gattling gun one was alright but didn't have any alterations in the rumble.

in the end though the controller didn't affect my decision to pre-order a ps4 over an x1

HammadTheBeast3955d ago

From the developers, apparently they like PS4's better. The Black light Retribution dev said that the thumb stick angles made them perfect for fast paced shooters, and the new triggers were a major improvement.

RiPPn3955d ago (Edited 3955d ago )

Other reviews I've seen on the Xbox One controller also agree with you on the it being a step backward on the shoulder buttons and the clicky dpad, but they also claim the triggers took a step back also, saying they feel squishy.

http://www.giantbomb.com/po... go to 2:28:30
http://www.youtube.com/watc... go to 5:48
http://www.psmania.net/2013...

And opposite of that almost all reviews are claiming the PS4 is the definitive controller this next gen.

crxss3955d ago

don't get me wrong guys, overall I like the DS4 more than the X1. I just also love the X1's triggers more than DS4's. I also liked 360's more than the DS3 triggers. Just another reviewer. When those kiosks pop up I'm sure you guys will come up with your own opinions.

Utalkin2me3954d ago

I could really care less about the triggers, considering i use l1 and r1 for shooting and sights.

+ Show (3) more repliesLast reply 3954d ago
YNWA963954d ago

So? Was this test done with your hands?

thebudgetgamer3955d ago

Does anyone know if the Xbox controller will have pressure sensitive buttons?

crxss3955d ago

i don't think so. the DS4 also does not have pressure sensitive buttons anymore.

thebudgetgamer3955d ago

Well that sucks. Thanks for the info.

Polysix3955d ago

Xbone doesn't even have a pressure sensitive company behind it seeing how they are sticking to their guns with what has to be the worlds most unpopular console ( and policies) ever*

*Ok, after CDi and 3DO, oh and the Jaguar...

PerryCaravello3955d ago

I'm so interested in the controller standoff. Sony has a lot to prove with this new controller.

lgn153955d ago

PS4 controller has a sick touch pad, but the placement of the thumb-sticks on the Xbox controller has always seemed 'right' to me. I just can't get used to the awkward placement on the PS4 controller.

karl3955d ago

eventually u do

i did get used to the 360 controller after a few weeks using it...

its just the fact that u have been using the same controller for soo long..

lgn153955d ago

Yes I think that would be it. I always wonder if the placement is awkward or my mind just isn't used to it.

Polysix3955d ago (Edited 3955d ago )

I swap between them all the time (360 wireless pad for some PC games) and DS3 for PS3. Makes no difference to me TBH I adapt in about 10 seconds.

I do prefer the DS3's placement, I feel my left thumb doesn't have to stretch up as far when pressing UP.

kingPoS3954d ago

It's much like traveling abroad. It's a bit of a shock to find the steering mirrored and that everyone's driving on the 'wrong' side.

There is no wrong side it's just what your used to.

Belking3955d ago

not even a contest. The 360 had less improvement to do because it was almost perfect. The xbox-one controler is the superior one. Sony even changed their to triggers so that says even they know MS design was better.

USMC_POLICE3955d ago (Edited 3955d ago )

You forget the Sony controller has stood the test of time. Starting around 1998 so you may think Xbox is the best controller however PlayStation controller has been roughly the same for generations and people love it. Personally I hate the Xbox controller. And I have and play xbox. Also the d pad for the new Xbox was taken from PlayStation controllers. So no it was not perfect

Belking3955d ago

ust because you hate it doesn't mean it's bad. It's still the better design. Sony knows this and they are afraid to change because of backlash. They added triggers because they know they work better than what they had before.

karl3955d ago

whats the point of this?

both controllers feel confortable after some time with them..

Show all comments (33)
160°

Yoko Taro Passes Respect; Says Stellar Blade Is "Much Better" Than Nier: Automata

Stellar Blade's creative director, Hyung Tae Kim, has also claimed that the game is deeply inspired by Nier: Automata.

shadowhaxor8h ago

I feel like Yoko is downgrading Automata because he has expressed multiple times he'd like to revisit the universe, but Squenix hasn't been keen about it. We know he loves 2B and would love to take her out for another spin, so maybe this is how he gets the company to think about it.

gold_drake6h ago

u do realise that Square made Nier a franchise after Automata right?

Taro is downplaying it cause hes not a snob like most of the directors that think their games are gods gifts to the human race.

he said the same thing when being interviewed during the development of Automata too, that he couldnt have done it without the devs.

hes just a humble guy rly.

shadowhaxor6h ago

I mean, Neir existed before Automata with both OG Niers and Drakenguard. I don't count NieR Replicant, since it's a remake of the OG games. Sure, we have Reincarnation, which is still stuck on mobile devices (quite a damned shame). I just remember Taro saying he'd love to revisit Automata if Square Enix lets him. I do recall there was supposed to be a sequel to Automata, but it wasn't confirmed and I'd imagine it was just for Reincarnation.

Enjoy Taro, he seems like a cool guy, who loves the ladies and is humble. But damn, don't put down one of your masterpieces.

Cacabunga1h ago(Edited 1h ago)

I really liked Automata and cannot wait for Stellar Blade

isarai2h ago

I get he's giving them some credit, but i strongly disagree based on the demo. I honestly don't think any aspect of it feels good, it's not bad, it's just kinda ok but definitely a little jank. Also the souls like formula it is adopting does not help it imo. I was looking forward to this for years, now im just kinda let down honestly 🫤

H91h ago

Man exputer can you stop putting words like that after someone's name, i read Yoko Taro Passes and just went blank

Snookies121h ago

Same... Awful way to word that title's beginning.

Hereandthere1h ago

Thats because Sony had a heavy hand in funding and developing this game.

purple10140m ago

They sent in XDEV one of their traveling support studios to Korea to lend a hand if I’m not mistaken, Sony pulled out the big guns to help this studio

60°
7.0

Stunt Paradise Review -- Gamerhub UK

Buckle up for this one!

Read Full Story >>
gamerhub.co.uk
60°

Dragon Ball FighterZ's Rollback Update Was Too Little Too Late

Daniyal from eXputer: "Dragon Ball FighterZ was so close to a revival but ineffective communication and a dubious launch of an anticipated update botched that hope."