Entertainium: "Namco Bandai wanted one thing very clear about Dark Souls 2: Nothing is changing. All that talk of accessibility and broadening the audience? Forget it. Easy mode? Not happening. If anything, Dark Souls 2 looks to be far harder than both its predecessors combined."
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Can't wait to play this...I picked up dark souls a few weeks ago and already have around 100hrs between two different builds and it's awesome...
Im a huge fan of the original and loved what I played of this one at E3 last week. It'll rock our worlds!
It has really good graphics
I'm psyched about the Dual Swordsman and about this game in general.
im glad they fixed the fire spells and put it back to sorcery.the magic system was atrocious and completely unorganized in dark souls.