940°

Week In Tech: Hands On With Those New Games Consoles

It’s been a busy week in hardware and in my mortal hands I hold a laptop containing AMD’s Jaguar cores. The very same cores as found in the freshly minted games consoles from Microsoft and Sony. So what are they like and what does it mean for PC gaming?

Read Full Story >>
rockpapershotgun.com
MonkeyNinja3959d ago (Edited 3959d ago )

What a bunch of bull.

“On the one hand, it does rather look like [PC gamers will] pretty much never have to upgrade your CPU to cope with the next decade of console ports. Almost any half decent CPU you currently have will be game enough.”

Is that why Planetside 2 looks like max PC settings on PS4?
http://n4g.com/news/1282953...

And as for physics, is that why Knack runs at 60fps with hundreds of blocks spinning around the character?
https://www.youtube.com/wat...

Then theirs this: (Dark Sorcerer Tech Demo - 12min)
https://www.youtube.com/wat...

According to the article, most PC gamers already have a PC capable of running games like this. Yeah. Okay.

Pandamobile3959d ago (Edited 3959d ago )

All that stuff is likely done on the GPU now.

You needed a hefty CPU for bad console ports from last gen like GTA IV because the last gen consoles had good CPUs, but crappy GPUs.

As the years went on, PC saw huge increases in computing power, but CPUs didn't increase in power at nearly the same rate. These days, it's best to offload as much stuff as possible to GPUs and leave the CPUs free to do what they do.

Now that we've finally got a new batch of consoles, they're more or less up to date with current GPU programming practices, so we will see a much larger emphasis on GPU computing on consoles now, where it used to be solely a job for PC GPUs.

There's nothing special about Knack's physics. Pretty much every PhysX enabled PC game of the last half decade supports thousands, if not millions of rigid bodies interacting at real-time frame rates.

There's also nothing really special about the Dark Sorcerer tech demo either. It's a tech demo for QD's facial animation system. There isn't anything complicated about how the animations are performed on the GPU side of things, it's all about their capturing methods.

"According to the article, most PC gamers already have a PC capable of running games like this. Yeah. Okay."

It's true. If you've built a decent rig in the last few years, you're pretty much all set to go. PC tech has been "next-gen" for years now. We've just been waiting for the games (and consoles) to catch up and actually utilize the amazing hardware Nvidia and AMD have made.

NameRemoved00173959d ago (Edited 3959d ago )

The days of crappy console ports is near its end, now that all 3 major platforms are the same architecture it would require a pretty crappy developer to pull that crap.

The consoles will probably have to pull some of the cpu power through Directcompute but that means less gpu power is available.

MonkeyNinja3959d ago

What PC specs would you need to run Planetside 2 @ 60fps 1080p? And how much would that cost?

It's very ignorant to compare a consoles specs directly to a PC's specs, which the author seems to do.

I guess he is right about most gamers having PCs that can run PS4 games though:
http://store.steampowered.c...

BTW, thank you for making a mature and detailed reply. I was expecting a PC elitist or troll to tear apart my comment.

NameRemoved00173959d ago (Edited 3959d ago )

@MonkeyBootey so if you use steam you automatically are a PC Gamer? No, most of those people with lower end pcs are there for older games or 2d games or they don't own any games at all and just have steam.

Planetside 2 was not running max on the PS4, where was the physx effects because I saw none of them because the PS4 is AMD not Nvidia. A lot of newer games have Physx which is a next generation particle effect pretty much but it will not be seen in any console games.

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

Pandamobile3959d ago

It probably costs around $800-1000 to get a PC to run Planetside 2 at 1080p60 on max settings. When the game first released, it was pretty unoptimized, but since then my framerate has doubled.

There's also been no confirmation on what resolution and framerate the PS4 version is targeting. 1080p60 might not be realistic for Planetside 2 on PS4.

NameRemoved00173959d ago (Edited 3959d ago )

@Pandamobile

The game is very CPU reliant (note this is old and the fps is a lot better than the beta):
http://i.imgur.com/5aJTp.pn...

This is one of those games that intel stomps amd by about 25-30fps with there i5s/i7s. With console optimization I think they could pull 60 as long as the gpu is good enough to push it at that res.

Pandamobile3959d ago

720p60 is one thing. 1080p60 is whole different game. We'll have to wait and see what the official word is, but my guess is that 1080p60 is a little optimistic, especially for a game that can potentially have 200+ people fighting in the same vicinity.

aquamala3959d ago

To answer the question of what pc would need to run planetside 2 at max settings, I think a 7950 is more than enough. So a $700-800 PC, and before you say a ps4 will be cheaper, add the $50 a year you need to play online.

And where in the game informer article say ps4 will run it a 60fps?

MusicComposer3959d ago

@aquamala Just to clarify, Sony stated that you do NOT need a PS Plus subscription to play Planetside 2 online on the PS4.

cee7733959d ago

@panda

You needed A beefy CPU for pc as well when gtaIV released I believe rockstar recommended A core 2 quad for gta.

decrypt3959d ago (Edited 3959d ago )

@musiccomposer

Yes you may not need PS+ to play planetside 2, however planetside 2 isnt the only game why you buy a PS4.

Pretty much any other online game will require PS+, hence PS+ should be counted into the price of a PS4 (reoccurring 50usd every year).

Not to mention every game bought on the PS4 will cost 10-20usd more than PC versions, PS4 wont be getting the sort of price cuts seen on Steam or greenman gaming either.

Lastly PS4 wont have any BC too, which means all your PS3 library goes to a waste should your PS3 go bad or u decide to sell it. Any PC gamer having a collection of games as of today wont be effected by any of the above.

I would think a good PC costing few hundred more than the PS4 and able to out perform it, while also has BC for older games is a bargain at this point. Since the loss of not being able to play your older games on the PS4 has to be worth thousands for most gamers.

talisker3959d ago (Edited 3959d ago )

@decrypt: You're picking your facts as they suit you. PS+ isn't only a multiplayer fee. It's also a great value of games that are coming with it, hundreds or even near a thousand-worth a year across three Sony platforms. If I'd count all PS+ games I got and tried to match it with 50 euros spent on Steam, there would be no comparison at all.

Also, why is everybody assuming PS3s will stop functioning the day PS4 comes out so "nobody can play their old games"?

decrypt3959d ago (Edited 3959d ago )

@taliskar

One big difference between games you get on PS+ and the games you get on Steam for discounts.

You dont need to constantly keep paying to maintain the games you have on Steam. With PS+ its as if they have you locked on to paying 50usd a year. Even if you dont like the most of they gave you access to (i wouldnt call them free since you dont own them, they disappear the day your PS+ ends).

"Also, why is everybody assuming PS3s will stop functioning the day PS4 comes out so "nobody can play their old games"?"

Well everything inevitably dies, current consoles are known to die in 3-4 years of time. So even if you have a PS3 that doesnt ensure long term replayability of your library on it. Unless you are willing to keep buying the PS3 again and again when ever it does die. Also Sony may as well end PS3 online services in a few years time in an effort to push people onto the next console. You never can tell about console gaming its just too controlled, too much power in the hands of the console maker.

Edit: its funny you seem to count the so called thousands of usd worth of games you got on PS+, but totally ignore the thousands of usd you paid for the PS3 games, which will no longer be playable once your PS3 dies, unless you choose to keep rebuying the PS3. Might as well add PS2 to that list too (oh wait its no longer under production).

ShinMaster3959d ago

PS4 ain't running Windows OS. Everything on it will be optimized beyond what's possible on PC. Less need to overcompensate as with PCs.

President3959d ago (Edited 3959d ago )

What are you talking about? According to Steam stats, less than 5 percent have a higher end gpu than whats in the PS4: http://store.steampowered.c...

So while you and your friends have a GTX680, you're not represenative for the pc gaming community at all.

The Dark Sorcerer demo was not about facial animations, the whole scene was real time, and these graphics are what you can expect from PS4. Remember The Casting demo on PS3 back in 2006 by Quantic Dream? Heavy Rain and Beyond surpassed those graphics.

More proof we will see similar graphics? The Order 1886 was rendered in real time in-game

You will not be able to get these experiences on PC.

reynod3959d ago

@president

PS4 isnt out yet, its still got 5 months before release. PC tech constantly evolves.

Everyone knows the CPU in the PS4 and Xbox one are weak. So its just the GPU side. You can pretty much bet any 250usd GPU will be outperforming the PS4 at launch. few months further down the line it just wont be a contest any more as better PC tech roles out.

President3959d ago

No one is contest that. But saying your gpu was able to do what PS4 could do for the last 5 years is just a lie. Why should the PS4 which aims to sell 10s of millions compete with a niche market of high end gpu enthusiasts? Only 5pct of Steam users have a high end gpu card. Sony could put a GTX780 in the PS4, it wouldn't sell much. The Cell cpu was ahead of its time, it wasn't very profitable was it.

sourav933959d ago

@Panda I still think PhysX is overrated. As a PC/console gamer, I prefer Havok; Much more realistic physics, and it isn't a resource hog like PhysX. A lot of PC gamers agree to this fact. But there are some who just prefer the unrealistic and OTT look and feel of PhysX, even though it might tear their system apart. When you have to have a dedicated card just to run the physics engine for a game, you know something's not right.

Angeljuice3958d ago

PhysX has already been licenced for PS4, Nvidia and Sony have signed the papers.

GuyThatMakesSense3958d ago (Edited 3958d ago )

@hdshatter

"Planetside 2 was not running max on the PS4, where was the physx effects because I saw none of them because the PS4 is AMD not Nvidia. A lot of newer games have Physx which is a next generation particle effect pretty much but it will not be seen in any console games."

It may not have PhysX, but it does have particles comparable. See the PS4 trailer: https://www.youtube.com/wat...

AndrewLB3958d ago

@monkeybooty

you'll need about $500 if you get good deals. http://www.rockpapershotgun...

Kleptic3958d ago

Most of you guys touched on it very well...Nothing has changed, industry wise, to make this next console generation any different than how it always goes down...

The simple truth is...consoles are were the money is...period...it wasn't always that way, especially when consoles were offline (but they still made most of the publisher profit)...

what this creates is a rift in game development, even on the technology side...PCs have been capable of 'more' for years, but developers and publishers do not take the risk to put the millions of dollars in development for a moving target...its easy for PC guys to say how much better PC gaming is, and most of them put their laundry list up (not the case in this discussion, which is a great change) of their spec'd out rigs...but no matter how you slice it, those high end PC users make up such a small end of the market...no one is making games to fully take advantage of it...

but on the other hand, when a reletively weak console shows up...that hardware gets put through the industry, and becomes the standard...coding tech, middle ware, development tools, etc. all become more standard, easier to use, and less expensive...and this turns around and filters back to PC's, where the tech is utilized even more...

there is also the inevitable apples to oranges issue...PC hardware isn't running a PS4's, for example, OS...its running windows...an OS that is FAR from optimized for gaming...While a PS4/Xbox One may have an OS footprint ranging around 1GB during gaming (probably far less, but we'll see)...the average windows PC will have way more than that, and even worse, poor resource allocation that the end user has very little control over...other than simply uninstalling nearly every peice of software you generally run...Have you ever seen the complaints from PC users on what Chrome or Internet Explorer are doing in the background while you're trying to play BF3? its not pretty...

Thats why a PC with 16GB of Ram is becoming the standard fair, laptops with 8GB are almost never considering a 'gaming platform'...does it need 16gb to play a modern game? absolutely not...it only needs it because MS has never catered to the gaming crowd on how to turn off redundant processes when you actually need to really ring out the hardware...a problem consoles have never, and will never, have...

Pandamobile3958d ago

@GuyThatMakesSense

The Planetside 2 PS4 trailer was most likely captured from PC gameplay. While Nvidia is bringing PhysX to next gen consoles (just as they did with last gen hardware), they've not yet (or have no plans to) brought their GPU accelerated physics effects like particles, rigid body dynamics and vector fields.

Nvidia uses PhysX as a marketing tool for their GPUs. I don't think they're going to want to lose that sort of exclusivity by bringing one of flagship technologies to consoles.

3958d ago
Ju3958d ago

Funny discussion. Gameplay aside. Am I the only one thinking this game looks just awful? Can't even blame the developers. It's made by Sony (SOE). It's a massive online game and plays in enormous world, that's probably why the rest took a hit. But I don't quite get it what's so exciting about it - but then, I am probably too late, my beta is quite empty. It has vast empty worlds. I like to be on foot, vehicular combat is not mine, and this is quite boring in that play field.

Speaking of, my guess is, Sony probably has HW accelerated PhysiX for the PS4 - we know Sony signed a deal with NVidia. And I'd think it's probably compute accelerated (but sure not Cuda on an AMD chip) everything else would be pointless.

Anyway, compare this with Destiny and I know where I will be heading...

+ Show (22) more repliesLast reply 3958d ago
Pope_Kaz_Hirai_II3959d ago (Edited 3959d ago )

I can tell you any of the the things 360 had over ps3 are gone next gen
Ps4 will have: party chat
Custom soundtracks
No ram issues
Far more robust psn
360 was always cheaper.. now ps4 is cheaper
So is there any reason to game on live over psn now? I would love to hear them.

@panda .. as a fellow pc gamer we know that even a 300 $ pc today could do 1080p and 60fps in a lot of games so theconsoles would have to be very underpowered to not be capable of that.

Foxgod3959d ago

Great, now the Xb1 doesnt have Ram issues either, because like my pc (I7), it uses DDR3.
Would be strange if you claim my PC has RAM issue's considering its stronger then the XB1 and the PS4.

HenryFord3959d ago

You're surely right that the PS4 will feature a far more robust PSN. Considering that Xbox probably won't see a PSN any time soon.

kingPoS3959d ago

It's only natural that one would defend they're turf when under attack. Is there any other explanation?

doublebear3959d ago

Keeping their audience well informed? This is the PC gaming master race, they sit on the iron throne, you know that.

I think their assumption on the amount of cores available is wrong, but not on the individual performance. And I think you'll see some GPGPU improvements on the console side.

But with the PS3, Sony claimed to have a supercomputer on a chip, and certain fanboys believed them. Now Sony are claiming to have supercharged laptop chips, which is more reasonable.

Gamer19823959d ago

These article writers never take a lot of things into account like games for consoles utilizing the consoles exact hardware and PC fragmentation. PC is amazing I stopped using my PS3 and only use for the odd exclusive now and then and went PC a long time ago for top quality games but fragmentation means when making a PC game you cannot make it look better than say a PS3 for double the power of a specced PS3. Try it! Try play Crysis 3 at a stable 30FPS on a PC with 512mb RAM or even 1GB which is double and a single core 3.2GHZ cpu with a GeForce 7800 GT (which uses same core but is actually more than twice as powerful). Crysis 3 will be unplayable.

awi59513958d ago

Yeah i have a pc that can run all those games whats your point my crossfire build can beat PS4 and xbox now. ANd when i upgrade for BF4 PC no chance.

Krosis3958d ago

@MonkeyBootey

What really is the issue is consoles are not upgradable. Because consoles are the lead platform in the gaming industry they subsequently dictate the graphical bar in games as game developers have to make their games run smoothly on said lead platform.

For example, Crysis 1 was a PC-exclusive and designed as such--to use the very best hardware PC had to offer. That game would never run on consoles when it came out as it would have to be severely nurfed (was a poorly optimized game to begin with).

Consoles are impressive tech as they are built to run games over a 10 year period. However, the reality is computer hardware evolves and improves with every passing day. Because PCs are upgradable and can access the very best components as long as the customer has the cash, power is never an issue on PC as the games that are multiplatform generally offer little challenge to mid-to high end gaming rigs. To give the PC a workout they offer graphics settings that the user can up:tessellation, SSAO, AA etc..settings that would literally destroy the PS3 and Xbox 360 as the specs they have are outdated so quickly.

This generation, like everyone of them before it, the PS4 and Xbox One have specs that are more comparable with today's mid-end PCs. While the fanboys will disagree, new consoles regardless of the generation launch with Specs that are simply not as good as top-end PCs of 2-3 years ago. That's what >$2000K buys a PC enthusiast.

You have to be careful what you say. A multiplatform game, as long as the devs provide the graphics settings (they always do), will ALWAYS look better and best on a PC. This will never change as long as consoles have a price cap to stay under and are not upgradable. A lot of the graphical demos shown for Xbox and PS4 are impressive to console users as they are unfamiliar with computer hardware (they only see what the last console brought them. While Knack with his hundreds of blocks spinning around at 60fps is encouraging and impressive to a console user, these types of physics have been seen already and were possible on PC long before the announcement of PS4/Xbox One.

If PC was the lead platform and consoles were of no concern to developers, the graphics shown at E3 would not be overly impressive as PCs are capable of a lot more. But consoles ARE the lead platform and the easiest way to enjoy video games--thus graphics will always be destined to pertain to console ability and not the more fluid and powerful PC (unfortunately for graphic enthusiasts).

New consoles are always an awesome time for gamers. For PC because graphics can finally move forward (held back by years because of the last gen of consoles) and for console users because they can finally have their "next gen"--a concept that really only applies to finite hardware. PC evolves fluidly by the week and as fast as hardware is released-- there really isn't a "next gen".

Ultimately,no the processors of the new consoles are not that impressive in the PC world as PCs that are a few years old even have far better. You will see, as it is every generation of consoles, that shortly into a consoles life they become completely outdated hardware-wise when compared to what is available. It is VERY much like the cellphone market. It's like choosing a decent smartphone and sticking with it for the next 10 years. Thankfully for console users, and to the dismay of the PC crowd, consoles are (likely always)the lead platform and graphics will never be designed to exceed their ability.

Death3958d ago

Most PC gamers is kind of vague. Many PC gamers is probably close though. Good PC GPU's cost about the same as the next gen consoles. PC architecture is typically more advanced too. Console gamers are at war over GDDR5 being better than DDR3 when in reality PC's use DDR3 on the CPU side and GDDR5 on the GPU side. This is the best use of each type of ram since each has it's strong and weak points. Consoles can't do this due to space and cost.

My gaming PC is "better" than the consoles on the horizon, but I also paid about 10x as much. You can get similar or even better performance today for alot less though.

awi59513958d ago

They do not cost as much as console every gen we hear this crap. AT launch any mid range cheap butt pc card at 130 thats gone on sale will make console look like crap. It was the same with ps3 and xbox last gen and every gen before that. Consoles are limited thats just a fact even if you stress your GPu on Pc you can bring frame rates up to 30 fps and will look far better than console. I game at 60 fps on pc but 30 is very smooth and playable i just dont want that fps for multiplayer. But i have 2 powerful cards in my pc that i didnt break the bank for and with 4gigs total graphics memory games just run and look better on PC.

Also with those weak crappy cpus that are in consoles PC has nothing to worry about. Because we all know when the lighting and physics hit these consoles the will blow up from the stress. And since these are ATI cards they dont have physx so the GPU cant make up for the weak cpu for Ai, and physics so games will still look and play way better on PC and have more detail and more characters on screen.

Death3958d ago

PC's are much more powerful, but console specs don't change which makes efficiency and optimization much better. PC's are hands down more powerful, but you get what you pay for. My dual core Area51 m17x struggles compared to the current crop of consoles which were released a couple years before. Granted that's a laptop, but it was originally an $8000 laptop. My 2 gig overclocked 6950 on my AuroraAlx running all 4 liquid cooled cores at 4ghz and having 16gigs of DDR3 Vengence does a nice job, but I still can't max out all games. That's a hefty investment to not be "top of the line".

Anon19743958d ago

So, the original title of the article is "Hands On With Those New Games Consoles" and then the article leads with...

"Ha, sorry. Not really."

Who approves this?

TheKayle13958d ago

clearly monkeybootey u dont have any idea of what hardware run on pc nowdays...

my dual gpu setup (2 evga 660 ti) can perform 5.2tf (2.6 tf each one)

a ps4 can perform at 100% 1.8tf

MonkeyNinja3958d ago

I'm not, nor did I ever question a PCs ability to run a PS4-quality game. I said MOST PC gamers don't have a PC capable of running PS4-quality games.

TheKayle13958d ago (Edited 3958d ago )

again...MOST of pc r more powerful than a ps4 and a xbox one taped together..nowdays...

every i7 is 3 or 4 times (or more) powerfull than the dat 8 jaguar cores..

and is better we dont take in consideradions the gpus...

the only good thing about the ps4 is the unified ram pool...but it dont push performance is jsut bandwith..

TheKayle13958d ago

and xbox is far less performant than the ps4 so is better we dont talk about xbox too

Muffins12233958d ago

My pc could run this even without it being optimized for my gpu

+ Show (7) more repliesLast reply 3958d ago
wishingW3L3959d ago (Edited 3959d ago )

the CPUs on the XB1 and PS4 are even weaker than the Cell and Xenon but with GPGPU computing everything will be fine.

edit: I'm not even talking about clock-speeds, they are just weaker. Period. APU's CPUs are the worst CPUs you'll find in the market right but they come with integrated cards that are much more powerful than Intel's HDs and because they come in the same die then APU are way cheaper and economic and that'all its advantage.

For PS4 and XB1 what they did was pair them with some decent medium-end discrete cards. That way they can do very advanced GPGPU computing because the CPU and GPU are on the same die, so there will be fast access and a huge unified memory pool to take advantage of.

Cell: 240 Gflops
http://en.wikipedia.org/wik...

APU CPU: 52 Gflops
http://electronicdesign.com...

As you can see the APU is way weaker than the Cell. ;)

Destrania3959d ago

Technically the CPU is not weaker. Clock speeds don't mean everything.

Kenshin_BATT0USAI3959d ago

...Clock speeds are absurdly important. You can have 20 cores if you want, but if they function at 1Ghz, it'll be kinda pointless.

duplissi3959d ago

yes and no, it all depends on how many calculations the cpu can perform in one cycle.

I would imagine that the cpu that the xb one and ps4 have can execute more tasks per cycle than the cpus from the ps3 and x360 so the fact that it runs at a lower speed may be irrelevant.

papashango3959d ago (Edited 3959d ago )

Calculations is not even the correct way to go about it. super pi is a benchmark built around calculations and while Intel would repeatedly destroy Amd CPUs here. Results in actual game benchmarks did not reflect this. Well. Not until sandy bridge came out

awi59513958d ago

Yeah tell that to anyone that bought the crappy amd FX series have slow speeds on alot of cores sucks for games. They jerk and dont run smooth at all.

duplissi3956d ago

@awi5951

dunno what you are talking about, but my 8350 handles games with aplomb, sure there are some games that having a good single thread capable cpu would give me better fps. skyrim is one game, but when i still get over 60 fps (minimum fps not average or max) with the game MAXED out does it really matter?

games are only going to be more multi core aware as we move forward so it is a moot point for gaming now. for other things maybe it is still an issue.

+ Show (3) more repliesLast reply 3956d ago
d3nworth13959d ago

No they're not. Its the number of cores that matter not the clock speed.

Kenshin_BATT0USAI3959d ago

It's a mixture of both actually. Ideally, you'd want something above 2.5-3Ghz and Quad-core these days, if you're a PC enthusiast.

Overall, but like I said because you can have as many cores as you want. But if they don't have a good clock speed, it's kinda pointless.

Kinda like having a broken microwave. Sure you got one, but it doesn't mean it'll heat up anything.

aquamala3959d ago

Cell's 240 Gflops number is using single precision floating point,

With double precision point (which is how everyone else measure gflops) it's only 21

I can't believe someone's still repeating that 240 number, it's only been debated for 7 years

OpenGL3958d ago

Double precision / FP64 is meaningless for games though.

wishingW3L3959d ago

but APUs are designed that way because like I said, the important part here it's the GPU. These days CPUs are becoming more and more irrelevant, and even more when it comes to gaming. So on the PS4 instead of having 2 pieces creating insane heat then now we only have 1, so it's easier to cool down and consoles will last longer.

Metfanant3959d ago (Edited 3959d ago )

oh lets see your actual "proof" of the CPU's being weaker please...oh right, it doesn't exist lol

the link you provided for the APU specs is comical...

1. its a Bobcat...PS4 is Jaguar...
2. its a 2 core....PS4 is 8...
3. the article is measuring performance of the whole APU at 52Gflops!
4. did you actual read the article? check out the video at the end. APU that the article tests is designed to power "digital signage" like touch screen kiosks!

my lord!

Gasian3959d ago (Edited 3959d ago )

I would say games are more GPU intensive and the matter of having a high-end CPU to run it is not as important. But Having a Good and well functioning CPU does a lot for the amount of tasks that are offloaded to enable GPU's for extra performance on the gaming side. They are both equally important when building a gaming device.

awi59513958d ago

APu's suck they should only be for Laptops and they suck there too.

Metfanant3958d ago

@Awi5951 i guess youre smarter than all the hardware techs at Sony and MS then...why don't you have a job doing this stuff???...oh wait...

how did i get any disagrees on my above post?....what did i say that was not completely factual?

awi59513958d ago (Edited 3958d ago )

Hey Metfanant

Both companies would have been better off if they took their current cpus that cost nothing now because they are old and made copies that had twice the cores at the same clock speed. And they would be far superior than these laptop cpus they have now. And we would see games never before seen on consoles developers could use all those cores at proper speeds for amazing AI,physics, and particle effects. With these crap cpus games will still struggle and be held back because of it. Hell microsoft would have been better off to pull a xbox original and pull a cpu off the shelf for the box and be in a way better position.

+ Show (1) more replyLast reply 3958d ago
Muffins12233958d ago

Tobad no developer even optimized that crap

thebigman3958d ago

"While the CPU is powerful, the GPU is where the system gets its 52 GFLOP rating." Right from the article itself, and that's not even considering that Bobcat APU's were only 2 cores. Jaguar is 4 core, considerably more powerful, and the PS4 essentially has two of them in their APU.

+ Show (4) more repliesLast reply 3956d ago
AngelicIceDiamond3959d ago

Well if you look at Ryse, I'd beg to differ.

MysticStrummer3959d ago (Edited 3959d ago )

You're saying that's the best thing you saw at E3?

Visually I mean.

EDIT - Maybe a better question would be, are you saying that's the best thing you saw visually between PS4 and One at E3? Ryse looked cool to me, I just ask because I haven't seen anyone say it was the best looking of what was shown.

AngelicIceDiamond3959d ago (Edited 3959d ago )

It was one of the better looking games visually at E3 yes.

@Wish3l

right, ok...

wishingW3L3959d ago

Ryse was running on a PC with Windows 7 and a Nvidia GTX, so prepare to be disappointed when you play the actual game on XB1.

Jazz41083958d ago

Please prove ryse was on a pc. I played it on tbe sbowfloor with a dev kit. .if anything used pcs it was sonys conference hence why anyone at the show was impressed wjth ms games. One guy took a pic of a pc and a dev kit with windows 7 on it so every game musst use pc. Please stop the bs.

slapedurmomsace3959d ago

It was also running on a PC with pretty decent GPU (and I would assume a better CPU, but that's speculation)...I.E. much better than the Xbox One's. And yeah, the CPU's in both consoles are fairly weak. Sure they'll be ok for a couple of years, but they are going to show their age much more quickly than the 360 or the PS3. The x86 architecture means these systems are gonna be optimized much quicker than any other console generation. Personally I don't care. I think the latest PS3 games still look fantastic so it's not gonna bother me as much. Also maybe we won't have to wait 8 yrs for new hardware next time. I like the 5/6 year cycle, guess we'll see what happens.

MysticStrummer3959d ago

That's cool. What impresses people visually can be just as subjective as fun. Some hated the look of Borderlands, for example, while some loved it.

+ Show (1) more replyLast reply 3958d ago
PositiveEmotions3959d ago

There was a video of pc version of diablo 3 and the ps4 version and it looked the same accept for some small tiny detail in lighting but thats it.

NameRemoved00173959d ago (Edited 3959d ago )

Diablo 3 is very optimized it can run on this:
http://www.newegg.com/Produ...

On max settings at 1080p with no graphics card.

I own an a8 3870k and it is well worth the price if you want a gaming PC that you can get for about $400, I have no use for it anymore since I have upgraded to intel and a dedicated gpu.

Also anyone wondering what to compare this cpu to heres what the a4-5400s raw power is, the xbox one/ps4 cpu would be double that.

http://www.cpubenchmark.net...

You will notice all that is there to compare it to is tablet/ultrabook cpus heres the list of Big boy cpus:
http://www.cpubenchmark.net...

The xbox one and Ps4 are roughly equal to a phenom X4 (not a good cpu avoid at all cost)

Pandamobile3959d ago

That's because it's Diablo 3. It wasn't exactly hard to rum.

Virtual_Reality3959d ago (Edited 3959d ago )

Diablo 3 was designed to be on consoles, since the beginning of the production.

That is why the game is kinda different compared to Diablo 2, from features, graphics (everyone expected better graphics), to the way to play it using skills etc. It didn't live up the expectation for the PC audience compared to Diablo 2.

The reason the quests make you walk in a linear closed circuit as opposed to big open worlds, is to keep your buds next to you on the same screen.

The reason you have 4-5 skills on your bar at once? Very easy to use an Xbox/PS3 controller to use skills.

The reason you can't host a named game? Auto join for console users.

Then Blizzard announced is coming to the consoles, which makes sense, the game is going to be more fun to play on consoles than PC, because like I said, it was designed to be on consoles, there are many reasons and evidence of it, so consoles can run the game easily.

Show all comments (116)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1015d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref4d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde4d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn4d ago (Edited 4d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19724d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville4d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21834d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos4d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 4d ago
isarai5d ago

Is that why Hellblade 2 is digital only?

Zeref4d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan4d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis0073d ago (Edited 3d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19725d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

5d ago Replies(3)
Einhander19725d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

5d ago
5d ago
Zeref4d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde4d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19724d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19724d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows4d ago (Edited 4d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref4d ago (Edited 4d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier4d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto4d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21834d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto4d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 4d ago
Hofstaderman4d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts4d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate4d ago (Edited 4d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts3d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic4d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
370°

Could Xbox Soon Become The Next Dreamcast?

Microsoft's future in the video game space is murky right now, so let's break it all down.

Read Full Story >>
thegamer.com
ApocalypseShadow17d ago (Edited 17d ago )

Not anytime soon. But they're on that path.

One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.

The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.

Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.

Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.

Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.

Cacabunga17d ago

That would be an insult to Dreamcast.. it had a crazy line up of legendary critically acclaimed games.

Crows9017d ago

I was thinking the same. Dreamcast had incredible games in such a short amount of time. It was truly exceptional.

darthv7216d ago

...and yet all those great games were not enough to sway people from the looming release of the PS2 at the time. Sony just has that kind of brand loyalty.

Cacabunga16d ago

Darth

I do not agree.. Sony had even better games thanks to an unprecedented 3rd party support..
DC had amazing lineup but 90% were arcade games..

88316d ago

@darth:
And Sony showed off "The Emotion Engine" and their real time demos that made everyone think they would miss out on REAL next gen 128bit magic if they jumped in before PS2s polygon pushing monster (and early lack of anti-aliasing with a healthy heap of shimmer + DVD playback) stepped up. PS2 was a fantastic system though with amazing games.

+ Show (1) more replyLast reply 16d ago
blacktiger17d ago

That's not true. Just because Microsoft has the money doesn't mean Microsoft can allow xbox to bleed entire Microsoft money. It doesn't work like they. Also SEC will be watching and investor won't allow it. Lot of reasons why Microsoft can not continue even if they wanted to. SEC regulations is expensive.

fr0sty17d ago (Edited 17d ago )

Exactly this... Microsoft is a publicly traded company, mostly owned by their shareholders (Approximately 59.24% of the company's stock is owned by Institutional Investors, 7.73% is owned by Insiders and 33.03% is owned by Public Companies and Individual Investors.). Their shareholders call the shots on the business decisions, and their shareholders want one thing and one thing only, for their stock price to go up. Losses do not make stock prices go up... so if the division continually posts losses on hardware, but shows profits on software and services (which has been the case with Xbox its entire lifespan, for over 20 years now), the shareholders are going to grow impatient and demand they stop making hardware and focus on the only thing that has ever made them money, software and services.

When Microsoft bought Blizzard and Activision for almost 100 billion, I knew that was the nail in the coffin for Xbox as a console... as the shareholders were going to expect a quick return on that investment, and when it didn't materialize, they were going to be out for blood... out to force Xbox to sell those games on as many consoles as possible, "and while you're at it, sell those first party exclusives that aren't selling well on other consoles as well... hell, just stop making consoles and sell games."

If there is another Xbox console generation, it will definitely be the last, but I doubt there even will be one at this point. I think the Xbox division planning on it just in case, but I don't think the project has been greenlit from Microsoft itself. The rumors that they have not yet even secured the chips needed from the chip fabrication facilities ties into this.

shinoff218317d ago

While I usually agree with you . Alot of what was said can just also be asked before any of that.

How long will the shareholders wait? It doesn't appear long at all

Babadook716d ago

I think I get your point. Like just because MS has money does not mean they are content to throw it away on a dying ecosystem. Xbox has to be profitable or “what’s the point?”

ifinitygamer16d ago

Money bags, yes, but are we ignoring that Xbox actually makes a profit on games and GamePass? Hardware is often a loss leader, and they're probably making profit 4 years into the life cycle, but games and services revenue have been very profitable while other parts of Microsoft's business is struggling. Say what you will about the quality of those games, of course, but this is kind of a reverse Dreamcast situation, where the console was dragging down the company and put it at risk of shuttering entirely. Killing that console saved the business and allowed it to continue to make games on multiple platforms. In this case, the service is very profitable, as are the games, and they're also double-dipping into Multiplatform to extend this further, while their hardware is just sort of what they believe to be the best for gamers and their own titles (whether that is the case or not...)

fr0sty16d ago (Edited 16d ago )

The issue is, they aren't selling enough hardware to make their exclusives profitable, and now that they've bought half the gaming publisher/dev industry, they have no choice but to go third party to make a profit... and that is making their shareholders take a real close look at their hardware division under the microscope... why keep making the hardware if the software is all that is making them money, and they continually, generation after generation come in dead last with hardware sales?

Look at a game like Spiderman 2... if it had been an Xbox exclusive, with the amount it cost to develop, it would have been a huge failure... simply not enough consoles out there to sell it on. They would have been lucky to break even.

ifinitygamer16d ago

@fr0sty agreed completely, which is why they're hedging by releasing other games to multiplatform, plus they have PC to make up for the difference in a lot of ways, which is why their games are not complete money pits. It brings up the question of whether or not those exclusives would drive sales of consoles, though. Let's say Spiderman 2 was an Xbox exclusive, it would certainly have pushed console sales, though who's to say how much is anyone's guess.

fr0sty16d ago

That's why you can't rely on just one exclusive, Sony has always delivered on a wide range of solid exclusives, even this generation (even if they haven't been strong on the first party exclusives, they've made up for it with third party). They don't rely on just one "system seller", they have a portfolio of them.

16d ago
JBlaze22616d ago

ApocalypseShadow To be honest Sony has more of a chance to go 3rd party because like you said Microsoft has money, Sony does not. Sony does not have games, Only games they have come from 3rd party. Sony has been losing money for years and you. Saying Microsoft has been putting the least effort just proves you have no idea what's been going on. All Sony has done is repeat and recycle, never innovating or doing something new. All Sony has is brand loyalty nothing else and it shows.

+ Show (3) more repliesLast reply 16d ago
LG_Fox_Brazil17d ago

Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though

isarai17d ago

Nah, sega actually makes good games

Becuzisaid17d ago

No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.

Profchaos17d ago

I remember it coming out at the time in a really bad place they hit the market before the PS2 but it was during this transitional time when Sony was promoting the power of the PS2 and so many of the Dreamcast games were awesome but often third parties simply ported the PS1 version increased resolution and performance but rarely fully utilise the capabilities of the console.

I think in the end bad marketing done it in and like the GameCube so many people are fond of it now but at the time it was looked at in the lense of the day and it didn't stack up.

Personally I miss Sega in hardware they took risks that many companies won't

Becuzisaid17d ago

I never owned it, and got the PS2 right when it launched. But there were certain games it had that I was always jealous of that I didn't have access to - Sonic adventure, crazy taxi, power Stone, code Veronica, shenmue, skies of Arcadia. I always thought it was a really cool machine though. I've never heard a bad thing about it though from those that had it.

FinalFantasyFanatic16d ago

I only ever saw one Dreamcast, and that was one my friend owned, pity I never got to play it, I wonder what games he had for it?

It would be nice if some of those games got ported to modern systems.

Profchaos17d ago

Oh man sonic adventure on the Dreamcast made me so jealous as a huge sonic fan on the mega drive who also moved to PlayStation 2 I never got the chance to play it back in the day either. The Dreamcast in Australia where I am was always relegated to the smallest corner of EB Games it was kind of a strong first indicator that things were not going well at the time.

Show all comments (72)