It may not have hired Justin Long and John Hodgman to roll out "I'm a Mac" ads, but it's doing something even more sneaky by hitting Mr. Softy below the belt.
Sony has been the unexpected star of this week's E3 expo. It not only moved to price its upcoming PS4 for $100 less than Microsoft's Xbox One, but it's laying into Microsoft's requirements that gamers perform periodic online check-ins to validate game ownership. It's also making it easier for gamers to trade in used games.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
Epic milestone!
After 6 years and 40 Million players, the people on N4G who called DOA on SoT must be feeling pretty stupid right now.
Especially considering that *right now* Sea of Thieves is leading Playstation Store´s pre-order charts ahead of the freaking Stellar Blade. O.o
https://store.playstation.c...
Congratulations to everyone at RARE and Team Xbox
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
From The Growing Stones and Valkyrie Interactive comes The Mildew Children on Xbox and PC. Ready for the fairy tales and horror it brings?
Sure, but they just made it way harder for themselves
the only way Microsoft can win is by not buying xboxone and play the waiting game. I feel sorry for those picking the consoles at launch.
This is what's happened so far:
What if publishers price Xbox One games at lower price points than PS4 titles? It can happen. In fact, it should happen. If Xbox One discs are less valuable to gamers because they lack trade-in value, then the perceived value will be lower. Why can't software companies pass on those savings to the gamers in a move that will shift the value proposition of the Xbox One console itself?
What if they decide to only put out Xbox One versions of some titles? Each platform has its exclusives, but what if publishers begin holding back on one platform to favor the one where the margins will be higher?
Haven't you heard? The war is already over. Sony won.