EuroGamer: "The mystery of The Legend of Zelda: The Wind Waker's missing dungeons can now be solved - almost. It's been known for years that more than one dungeon was cut from the GameCube game, giving its latter half some rather awkward pacing. With the HD Wii U version due for release in October this year, it's natural to wonder: will they be reinstated?
I asked Eiji Aonuma - the producer who oversees Zelda series at Nintendo - this question when I met him yesterday in a quiet suite on Nintendo's E3 stand."
During The Game Awards 2023, we had a chance to talk to Zelda: Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi, who reflected on the classic formula versus the new, Zelda's role in the series, and why they don't put much stock in the timeline.
I don't want them to go back the old formula, I just want them to rethink things like the shrines and how free you are to climb and glide everywhere. The big open world where you can tackle the dungeons in any order is cool, but I'd like some heart pieces to be tied to side quests rather than "Rauru's blessing" shrines, and they've made the game so open ended it's nearly impossible to create a good smart puzzle.
"Well, I do think we as people have a tendency to want the thing that we don't currently have, and there's a bit of a grass is greener mentality"
I think Eiji Aonuma is on point here, which there is nothing wrong with it at all, it's natural to not want something to disappear, you want to make sure you will be getting it once again, and a lot of other factors!
Relive the golden age of gaming with these timeless video games. From Wind Waker to Monkey Island, get ready for a nostalgia-filled ride.
I'd put Street Fighter 2 over 3. 2 and all its different versions dominated the arcade scene back in the day in a way that 3 never did.
Ms Pacman?
Robotron?
SSF2 Turbo over 3 simply by the 10000000000's ports of the game we're still having
Castlevania SOTN?
Zelda Link to the Past over Wind Waker
Super Mario Bros 3?
Chrono Trigger?
Resident evil4?
COD MW2 (the original)?
Uncharted 2
Metal Gear Solid?
Here's my reasoning for all of them versus the list proposed in the article.
They are still quite enjoyable from start to finish on their original platform, unlike some Wind Waker or Okami that are fun when you play the remastered version (unless you call: forced to watch a 20-minute cutscene or have to blow for wind chance constantly fun).
Some of them are the pinnacle of what the console could do (MGS, Chrono, MGS)
Lots of them are still considered the go-to-go game for their genre.
Bad news for TOTK fans, as it now appears unlikely we'll get DLC if comments by the game's producer are anything to go by.
There was no way to upgrade the master sword and no master mode...yea, definitely all they could've done lol.
Well, I think it's better they move on with the next game anyways.
I mean all they did was release a big dlc as a game, so ofcourse they are out of ideas
It was a crime that they sold totk as a new game when it could have been sold as a 30-40 dollar dlc and is definitely not a 70 dollar full blown game
Lazy. He's lying, just lazy.
Not very surprising, many ideas are cut from games and then (sometimes) find there way back in future titles. Sometimes the hardware isn't there yet, other times it's better suited for a different game.
Where did the game feel like it slowed down? I mean I thought Naryu's orb was going to be a dungeon but Ganon destroyed it. So thats the only thing I can think of. Any ideas?
I had no problem with the triforce quest it forced exploration which is a key game mechanic in a zelda game.