During E3, we had a chance to swing by Square Enix's booth for a chance to play the PS3 version of Final Fantasy XIV: A Realm Reborn.
Going into this, the biggest question on our mind was how would the controls feel? After all, Final Fantasy XIV includes the traditional hotkey skill bar commands. How can that be translated to the PS3's DualShock controller without feeling completely awkward?
Today, during a pane at PAX East, Square Enix announced the release date of the next expansion Dawntrail, on top of the editions and more.
The MMORPG will arrive on Xbox consoles on 21st March following its open beta, with Square Enix releasing further details on the launch in a new Lodestone blog post.
Not only is Game Pass required to play the game in full, but FFXIV Coins will be required to make purchases - a new currency not used on PC or PlayStation.
What's even the point if they're doing everything possible to convince people NOT to play?
Bad idea. Kind of at the point its almost like a repeat of FFXI on the 360 with it requiring Gold to play.
Greed greed nothing but greed. Anyone who willingly plays 14 on Xbox is a bona fide sucker.
Kotaku writes: "That’s thanks to a series of announcements from Square Enix about exclusive features and play requirements, the latest being a new currency called FFXIV Coins."
Still debating whether or not to get this for my pc or ps3...
Can't wait till August.
At this rate, I think they'd be better off delaying it for the PS4 release. The PS3 fan base will be migrating over soon.
I played the beta, and sadly the main character didn't had voice on him/her during cutscenes, can somebody tell me if this is this ment to be changed or not?
Is it confirmed that there'll be no cross play between PC and PS?
I don't like 15 frames per second. The game looked like ran terrible on the PS3. Will definitely try it on the PS4.