420°

Sony's Shuhei Yoshida Says PS4 Can Offload Calculations To Cloud, if Developers Choose

Microsoft has touted the Xbox One's cloud-computing capabilities, promising that the system's hardware resources can be freed up by accessing remote servers that handle AI and physics calculations. Those remote computations, Microsoft says, will allow the Xbox One, unlike the Xbox 360, to become more powerful over time.

Sonyslave33960d ago

Wait but I thought MS where lying when they said that.

xHeavYx3960d ago Show
SlavisH23960d ago

wouldn't you have to ALWAYS be connected to use this feature?

Nitrowolf23960d ago (Edited 3960d ago )

Why would you always have to be online? (Sarcasm aside)

If a game uses it, then that game can be mandated as an always online title, but theres' no reason for the console to have it.

This goes without saying that the PS4 has good ram something that cloud computing was suppose to help the xbox One.

Either way, I don't get the reasoning other than wanting money for always Online.

BTW I don't get whats the big deal with this. Can't pretty much any console do it if they make it right?

Blackdeath_6633960d ago (Edited 3960d ago )

yes i believe so i've been waiting for some dev or somone to come out and say it. to do this cloud processing nonsense you would need a constant internet connection to play that game like sim city which is supposedly run off the cloud. the disadvantages far outweigh the advantages you will achieve very little it won't make your game run or look much better and even if it does it's not enough to justify a constant connection needed to play that game

Mikelarry3960d ago (Edited 3960d ago )

@ slavis ha i see what you did there

Sy_Wolf3960d ago

Only if the developers made it a mandatory part of the game, and then you would only have to be online if you were playing that game. So no, it wouldn't require that the PS4 have a constant Internet connection.

webeblazing3960d ago

here to prove what they said is a lie and not saying they can do it (MS im talking about) if they said Titanfall calculation is going make a difference and thats why they re exclusive then why is the game coming out on pc most likely EA is going to capitalize on the response and get more people to sign up for origins. so how is that possible??? as soon as they said that everyone should knew sony could do the same thing with Gaikai

Ju3960d ago (Edited 3960d ago )

Titanfall has nothing to do with "cloud" or Gaikai. All they do is to offload bot AI to the server. Titanfall add's a number of AI controlled NPCs to an online game. That's like running an online game on a dedicated server which also runs local bots - for you as a player that is no different than a human player controlling another online player. It will not increase nothing but "simulate" more players by the AI. Of course you can do that with any system that supports dedicated servers as have plenty of games in the past. The new component here is bots mixed into online game - they can reiterate the "no-bots" argument all they want. Bots usually run locally, these NPCs don't, the server controls them. But effectively there is no difference and it sure doesn't require "teh cloud".

webeblazing3960d ago (Edited 3960d ago )

yeah Ju that was my point i was going to give the link what they said in the press conference but you hit the nail on the head its nothing really new it do add to the admisphere to the game tho not knocking it just point it out

gave u bubb

its at 3:10 if anyone was wondering what i was talking bout

+ Show (4) more repliesLast reply 3960d ago
PirateThom3960d ago

No one said they were lying about how it works, it's just not as big a deal as Microsoft are trying to make out. Hell, realistically, any console could do it as long as it has an internet connection.

It's not a unique feature nor a replacement for a suitably powerful machine and it's certainly not going to extend the life of any console.

a_bro3960d ago

their using that marketing tactic to mask the real reason as to why you need to be always online for cloud computing, DR F**KING M. thats why.

plus that whole about rendering graphics in the cloud and pushing it to the system is a load of bull.

PirateThom3960d ago

Yeah, Yoshida is being realistic and straight forward (same as the rest of this whole Sony/Microsoft thing) and saying it's not really suitable for anything complex due to latency and bandwidth, it certainly doesn't make your console x40 more powerful because you can just push graphically intense scenes or parts of scenes off to a remote server to do the hard work and stream it back.

Basically, Microsoft are lying about what the cloud service is capable of. Lying. Again.

yesmynameissumo3960d ago

Folding at Home was cloud computing (distributed computing). This is nothing new. No matter what MS says.

shutUpAndTakeMyMoney3960d ago

Well sony tends to be up front and M$ hides things so maybe M$ is lying.

3960d ago Replies(1)
NateCole3960d ago

Huh?. MS is lying about getting 3 times the power of an X1 or 3.2 TFLOPS with just a broadband connection.

Do you even understand?.

kingPoS3960d ago (Edited 3960d ago )

Heck you'd need google fiber to even come close to making that happen.

What with how stubborn most US ISP's are in all, I don't see that scenario coming to past any time soon.

abzdine3960d ago

the way they said it was a lie and a manipulation to naive customers.. but after all their lies maybe their cloud isnt capable of much

Greatness awaits
4>1

ProjectVulcan3960d ago (Edited 3960d ago )

It only works in a very limited way.

Sony are just saying whatever you can do online- we can do too. Don't try and push it as a selling point :)

We knew this anyway didn't we though?

No exclusive cloudssss for Microsoft!!!

BluEx6103960d ago

We said they were lying that the Cloud = the power of 3 Xbox One's using Cloud computing. We didn't say computational cloud gaming is impossible. Why can't I do this to my PC where I turn my $300 Graphic card into a $1000 Titan via cloud computing? Bam internet goes down and you're back to current gen settings lol.

GraveLord3960d ago

They were overblowing how useful it is. It isn't that useful which is why Sony hasn't talked about it like its the next coming of Jesus.

ABizzel13960d ago

Only fanboys said they were lying.

However, they're lying if they think moving calculations to the cloud is going to make makes these consoles have significantly better graphics.

It can save the CPU and GPU from rendering task like Lighting, particle effects, physics, and background task, but it's not going to double the power of the PS4 or X1. At best they'll get 20% overall performance boost from saving CPU and GPU task.

Now what could help is streaming games directly from the cloud off of dedicated servers, like Gaikai and Onlive were doing.

But the problem with both is lag (which is a bigger problem for streaming full games than calculations), and internet connection.

It's possible, just don't expect to be wow'ed by any of it.

Nocando3960d ago

How the hell would you know about either service?

ABizzel13960d ago

@Nocando

Because Onlive and Gaikai had their resources publicly displayed. I'm sure you can still find the information and articles.

Also knowing how computer systems and servers work helps.

Using Gaikai and Onlive you can scale how the performance "should be" Gaikai ran games at PC standard but 30fps, Onlive was around console standard 60fps.

Do some research if you want to know something. Matter of fact I think Eurogamer has a post of the Gaikai vs. Onlive services after the info was leaked.

rainslacker3960d ago

They weren't lying, just exagerrating what could be achieved by it.

Quote from article
" Yoshida said, adding that there are limitations to what processes can be offloaded to a remote computer, due to latency and bandwidth."

The Forza demo at the MS conference showed a good use of asynchronous computing. It was a real world application to what this article is talking about.

However MS was making it seem like you could triple the processing power of the console and push it through the user connection to make everything just super awesome so the lower specs of the X1 didn't matter. MS used smoke and mirrors, while Sony is saying you can do some things on it, but it will be limited in scope.

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Foxgod3960d ago (Edited 3960d ago )

Ofcourse they can, only thing is MS owns the second largest cloud in the world.
The question is, will Sony buy in enough resources from the samsung cloud, (gaikai is samsung cloud) to match the size of the MS Azure cloud?

Because when it comes to cloud environments, the bigger they are, the more people you can serve and the more complex cloud offloading you can do.

3960d ago Replies(5)
thebudgetgamer3960d ago

I thought Sony bought it straight out.

Cupid_Viper_33960d ago

Sony has a system that's about 50% more powerful than the xbox one. Plus they have Gaikai to stream full fledge games to the PS4/PS Vita. So no... the cloud doesn't give you graphical boosts, this is basically Sony calling MS out on their BS Marketing spin.

solidsheep3960d ago

If its a sunny clear day do i get less power from the cloud?

GentlemenRUs3960d ago (Edited 3960d ago )

Quality > Quantity

That's all I need to say ;)

M$ might own a lot of cloud servers but it's the quality of those servers which matter!

Foxgod3960d ago

Azure cloud is very reliable, only Amazon beats them currently.

And Gaikai buys resources from reliable providers, so Gakai is reliable as long as they keep doing that.

HammadTheBeast3960d ago

Of the cloud, how many servers are physical?

Also, Cloud cannot do ANY active processing, it would completely kill the flow of the game unless you had a fibre optic cable and the best internet.

#dealwithit?

Nocando3960d ago

Why are people disagreeing?

+ Show (4) more repliesLast reply 3960d ago
OlgerO3960d ago

This can help to get some very minor improvements, the cloud does not magically make your console 5 times as powerfull

3960d ago
mrmancs3960d ago

Thankfully the ps4 doesn't need this feature....

Corpser3960d ago

Yes then if a game use this feature it will have to be always online, if it's not optional, Destiny is like that right? Makes you wonder how many ps4 will be like that

Destrania3960d ago

True, Destiny is an MMO game. I think we're going to be seeing a lot of open world and MMO's this next gen, just because it's easier to pull off than ever before. Bigger, better, more expansive games. Social integration is also going to be a big part of next-gen, which I think will be cool. I think if you get a PS4 and decide not to go online (which is an option), you'll be missing out on quite a lot.

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60°

Building Final Fantasy XVI with Producer Naoki Yoshida | AIAS Game Maker's Notebook Podcast

Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.

360°

PS5 Exec Doesn't Want To See Gaming's Future Dominated By Live-Service Games: "Boring"

PlayStation boss Shuehei Yoshida wants the gaming industry to continue to chase its creative dreams.

Read Full Story >>
gamespot.com
Obscure_Observer352d ago

"Got that one right, Shu!"

Kind of ironic when Sony is focused on GaaS like never before.

Flakegriffin352d ago (Edited 352d ago )

Companies evolve overtime. Sony has implemented themselves in the single player space relatively well. Now they can expand further by doing more all while still giving us single player experiences. Obviously Shu is speaking on GaaS games being the main dominance of the gaming space and if that’s the future then that indeed sucks.

You can have that mindset all while still creating some GaaS titles.

InUrFoxHole352d ago

They have 10 in the works right now.

Crows90352d ago

Absolutely! Man all the freaking gaas games theyve been releasing...wait. Not a single one.

sinspirit351d ago

Did you read? It says "dominated". That word means something.

RedDevils351d ago

They don't want to be Blockbuster, too stubborn to adapt with time.

tagzskie351d ago

kinda ironic when it comes to xbox you xboys can even defeat einstein in explation why its good, when it comes to ps you guys became dumb and dumber..

FinalFantasyFanatic351d ago

How so? They're only after one or two good GaaS games, they're throwing crap at the wall until something sticks, alot of those games in development are going to languish and die shortly after release. They're still predominately focused on their core strategy of great single player games (look at the previous interview where they admit they cancel alot of games).

Bathyj351d ago

God why do Xbox gamers always love the thought of PlayStation being as crappy as Xbox.?

DarXyde351d ago

"Like never before" regarding GaaS is like saying "PS3 is a console that launched with HDD space like never before": it's a very low bar to clear because there isn't much precedent.

I happen to agree with Shu here. I don't think being a GaaS title is a scarlet letter, but I can't think of any live service games that have been great at launch either. Naughty Dog is looking likely break that trend. I'd say two love service titles at a time is the sweet spot. I suspect people can only deal with a limited number of live service games contemporaneously.

TheCaptainKuchiki351d ago (Edited 351d ago )

Lmaooo
People always criticize Sony because 90% of their exclusives are single player games. People say they are too expensive because of low replay value.
And you wanna pretend like Sony is focusing on Gaas? Their biggest games aren't Gaas unlike MICROSOFT.

ModsDoBetter351d ago (Edited 351d ago )

How are Sony focused on GaaS?

They own Bungie and have Destiny but the majority of their titles are far from GaaS.

Why, if you are such a die hard Xbot, do you rush to comment on Sony related articles?

1Victor351d ago

@obscure
Are you ok now we was worried about your mental health state when you disappeared for almost a week from bashing PlayStation articles.
Is the word DENIED still triggering you?

I haven’t read the article as my spam blocker always red flags that site and I don’t t want to risk it so a general comment it is 🤦🏿
We all know live services game and quality rarely goes together but some of them are fun to play

derek351d ago (Edited 351d ago )

@Obscure, Sony is starting from a place of zero which requires a big initial investment to establish themselves in the live services market.

Vengeance1138351d ago

It's very much the opposite, Shu said this damn well knowing Sony is going hard on GaaS. This is Shu confirming that Single player games won't be effected at all despite them going into Live service.

Extermin8or3_351d ago

Except they aren't really- they have what may be a live service game from Haven studios and firewalk studios, they have another from a second party dev and an fps game with multiplayer focus by deviation games, they counted Gt7 as a live service game but really it's not much different to how recent GT titles were treated, they have the last of us factions, a Horizon multiplayer game in production at guerilla alongside horizon 3, a new ip from Bungie. The rest of their studios seem to be hard at work on traditional singleplayer games that may also have a multiplayer mode or may not. So their live service titles are mostly in development from either new teams setup at existing studios or from acquisitions they have made which really just replace the capabilities they once had through Sony Online Entertainment until they sold it half a decade ago. Only I'd argue their new capabilities in this space would appear to be better and have higher quality talent than it did back then.

Sonic1881349d ago

And what is Xbox focused on? Redfall is so bad, it's worse than Forspoken 😂😂😂

+ Show (13) more repliesLast reply 349d ago
S2Killinit352d ago

Thank god for actual gamers in the industry.

neutralgamer1992352d ago

Shu I agree but right now Sony themselves are working on more than 5 live service games

Redemption-64352d ago

He never said they were not working on any. He said, he doesn't want to see Gaming's Future dominated by live-Service Games. Sony currently has 25 games in development. 10 being live service games, with the other mostly likely being single player games and that is honestly a very good balance

neutralgamer1992352d ago

I agree I just hope their live service games are not simple money grabs and try to do some good interesting things

-Foxtrot352d ago

"and that is honestly a very good balance"

The issue is, whether people want to admit it or not because it's Sony, but once a company gets a taste of that money GaaS games make the chances of them going money crazy becomes super higher

I know what you'll probably say

"bu bu but Sony wouldn't do that"

NO COMPANY is immune, even the best can fall and I really don't want to see that happen here.

The fact people will completely blow that off and pretend it's not even a possibility is worrying to me because that's how we end up shits creek.

They might be fine...they might go too far but at the moment I don't think it's a bad thing at all to be sceptical with the shit this industry has gone through in the past 10 years alone.

FinalFantasyFanatic351d ago (Edited 351d ago )

The thing is most of those 10 games won't even be viable, out of the 10 that actually get released, probably only 1 or 2 will make the big bucks worth continuing support. I think Sony even knows that, look at all the other GaaS games that release and die shortly after. Personally I'm okay with that because I don't want the market dominated with these games.

I'd actually rather the resources go on to making some more top-tier JRPGs, I feel like we don't get enough of those in the last couple of gens.

neutralgamer1992351d ago

Final Fantasy

But keep in mind when those games fail many of the studios are shut and there are layoffs

NotoriousWhiz351d ago

I don't want a Gaas game. I just want a new socom. A strong multi-player title with no purchases beyond the initial purchase.

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-Foxtrot352d ago

Yeah exactly what I was thinking

Not 1

Not a cheeky 2

But freaking 5

Like it’s not even a “we’ll try doing one and see how it goes”

__SteakDeck__352d ago

@-Foxtrot What do you have against live service games. I’m not a fan of live service games, but multiplayer games can be done right just look at Titanfall before EA killed it. As long as PS’s core studios keep making single player games, everything should be fine.

Redemption-64352d ago

Sony said they have 25 games in development. 10 being live service games, with the other mostly likely being single player games. They have more single player games in development

-Foxtrot352d ago

@__SteakDeck__

Urm....that they are a cancer in this industry

That the majority of them fail and the developers have then wasted years on them rather than other things.

They turn developers and publishers into thirsty little money grabbers where that big money is still not enough for them.

I could go on, defending GaaS games is not a hill to die on man, it's really not

"done right just look at Titanfall before EA killed it"

Titanfall 2 was not really a GaaS type of game compared to what we are getting now so that's a really bad example.

__SteakDeck__352d ago

@-Foxtrot Yeah it seems like you just have a hatred for multiplayer games. I’m not the biggest fan of multiplayer games, but like I said they can be done well. Also Titanfall 1 had no single player it was multiplayer only and it’s now a dead game, but it was still good. So yes that is a good example.

FinalFantasyFanatic351d ago

@_SteakDeck_,
I'm still salty about Titanfall 2, it was one of the only multi-player games I actually liked.

NotoriousWhiz351d ago

Multi-player games don't have to be Gaas games. Look at Mario Kart, Splatoon. Nintendo's games most likely don't have Gaas because they're behind the times, but this is one area where it's better to be behind the times.

+ Show (3) more repliesLast reply 351d ago
blackblades351d ago

And? They still have single player games. Domination would completely ruled with live services which Sony should know to still do single player. On a side note they should also do a few 1st party smaller games like indie or AA. By the way is indie a single A game.

Philaroni351d ago (Edited 351d ago )

To be fair, so has many other companies aka Ubisoft for example and many of them they decided to end development on. Just because something is in the works does not mean it will release if they do not feel it will pan out. ATM all of the GaaS we know of from Sony are The Last of Us Factions, and some kind of Horizon (Monster Hunter like) game. Also keep in mind, they do own Bungie, and Destiny and there new project be it Destiny 3 and there new IP will likely be that. So just that on its own is near half of what we can best assume.

Main issue with GaaS now days is that its very over saturated. Keep in mind as well Battel Royal games are GaaS by nature also, hell CoD is GaaS. Halo Infinity, ditto. Really now days unless something is an honest to god single player game only the GaaS term gets over used.

Not sure if many played it (I loved it) Gun's Up was a GaaS for a long while, it was going to shut down till some youtubers gave it a bit of new life for another half of year. We know Sony Mobile is working on things and it not shock me if some of this stuff is targeted to the mobile market.

Right now Sony's biggest weakness I'd say is MP games. With that Firewalk studio from lots of vets they just acquired its quite likely there game will have GaaS stuff as part of it, that is still years down the line. I think everyone needs to chill out some and just wait and see what comes. We have not really got a real honest GaaS from Sony before this or even last gen really... At least as we know them now days. Such a broad term now.

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170°

The face of PlayStation: Shuhei Yoshida on the joy and future of video games

He’s been at PlayStation since the beginning, and seen the games industry transform beyond recognition. He talks unlikely successes, AI, and gaming’s future.

Read Full Story >>
theguardian.com
Workshyskiver357d ago

A titan and a legend of the industry.

autoglope357d ago (Edited 357d ago )

Shue is great. .. He even mentioned Miazaki and Ueda,..

victorMaje357d ago

What a Legend. I salute you.

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