1110°

Jonathon Blow: The Witness Uses 5GB RAM, Calls Xbox One DDR3 RAM “Cheap”

The Witness which was announced at the PS4 reveal conference supposedly wants 5GB RAM, according to creator Jonathon Blow.

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Mr_Nuts3963d ago (Edited 3963d ago )

So it's basically maxed out the Xbox One?

Hatsune-Miku3963d ago

so hes just speaking the truth. no worries

Peppino73963d ago

Cheap??? Ooooooooooo Geeeeeez!

US8F3963d ago (Edited 3963d ago )

BUT BUT BUT the cloud would add 20gb more RAM in the future!

The only one claims that is Microsoft and even PC makers deny the possibility of that. Since they saw there is a majority of people could be tricked, might as well, spend less to make more, even if deception is involved.

badz1493963d ago

360 and PS3 both uses the DDR3 and they were released 8 & 7 years ago.

It's fact that DDR3 modules are cheap.

NatureOfLogic3963d ago

@ Enemy

Tears are indeed tasty lol.

jivah3963d ago

@badz149

You're kinda off

360 uses 512 ddr3 ram
ps3 uses 256 xdr main ram + 256 gddr3 vram

husomc3963d ago

The truth is that his PS4 game is so bloated to be using 5 GB of ram. He should start optimizing his code without hating on MS

NatureOfLogic3963d ago (Edited 3963d ago )

@ husomc

While I agree with the first part of your comment. I doubt he's "hating on Microsoft" by stating facts.

abzdine3963d ago

these words coming from the mouth of a dev who used to back Microsoft might hurt them.. and at the same time they are the only ones to blame.

Greatness awaits
4>1

palaeomerus3963d ago

Tears for Jonathon Blow? Lol! No sir, I don't think so.

TheSurg3963d ago

What?? A game like this uses 5GB of RAM? Hhaha! There's not a single PC game that uses that much (all run at 2 GB) and his"amazing game" is so high tech it uses 5GB? Dude needs to learn how to optimize. I can give you a JPEG file hat is 50 MB or I can optimize it to a loseless 800KB. How about that Jonathan Blow?

Tr10wn3963d ago

BF3 ultra settings on PC use 3gb to 4gb of RAM, The witness cartoon-isn dated graphics use 5gb of RAM, seems legit.

TheSurg3963d ago Show
ShinMaster3963d ago

Cartoony graphics and dated graphics are not the same thing.

Blackdeath_6633963d ago (Edited 3963d ago )

for those above who are saying the game is badly optimized @husomc and @TheSurg that is the point he said more ram means devs need to spend less time trying to optimise and cram the game in and spend more time making the game better. besides you'd have to be a moron to be given 8gb of ram to play but still try to make it only use 2gb if its there make the most of it. i think the fact that the witness uses 5gb of ram means that the whole map is loaded at the same time.

hay3963d ago

If game like that uses 5GB of ram, damn, that seems to be not optimized at all, just grinding on the machine's performance.

RedHawkX3963d ago

so why again are some people still buying the xbox one? i dont get it because xbox one sucks pretty hard lol.

KiRBY30003963d ago

@TheSurg

Blow actually wrote "The Witness wants to use over 5GB right now". he didnt say his game requires 5GB to run, after being optimized.

he basically said the more RAM you have in a system, the less you need to optimize (which is undeniably true). optimization demands time. not having to spend time on optimization, means you can instead spend THAT time on making the game better by polishing it or adding more content to it.

btw, how many people do u think work on The Witness? i doubt the team is as big as those who worked on FC3, C3 or BF3. this is an indie game (and it looks damn good) so please quit the BS comparison.

YNWA963963d ago

He is definitely hating on MS, has bitched and whined non stop since PS4 was announced... so, ok. Do not develop for Xbox, limit your audience.... simple..

+ Show (18) more repliesLast reply 3963d ago
Rhaigun3963d ago

Now, I'm not trying to defend the Xbone, and I am certainly glad Sony went with GDDR5, but it is a highly known fact that Jonathan Blow despises M$ right now. I would take anything he says regarding anything Xbox with a grain of salt.

MysticStrummer3963d ago

As far as we can tell from this article though, he didn't say anything objectionable. His game uses 5GB of RAM and DDR3 is cheaper than GDDR5. He may be disgruntled but he's not lying.

Though I suppose it's possible he made his game use that much RAM on purpose so he could complain about running out of RAM. lol

Enemy3963d ago

He doesn't despise Microsoft. He despises the way they treat indie developers like dirt. On top of that, he despises anti-consumerism. He's no longer sugarcoating his concerns, he's just telling it like it is. He's also calling them out on their "cloud computing" lies. If you follow his Twitter, you'd know he's just waiting for them to tell the truth.

Redgehammer3963d ago

I did follow JB until his anti MS rhetoric became a problem for me.

Rhaigun3963d ago

@enemy That's just more reasons why you can't expect him to be objectionable. His comment may very well be valid. But, you have to agree that this comment would be far more damning if say, Pete Hines from Bethesda said it.

At the risk of sounding like an Xbone supporter, I thought it was only fair to point this out. I will not be buying the Xbone, nor would I recommend anyone to. I'd just like some more devs to pony up and proclaim the same.

Cueil3963d ago

what he said is factually correct... also I'm wondering how his game is using 5 gigs of ram... my guess is the PC version uses 4... max

Blackdeath_6633963d ago

not just jonathon blow but all indie devs hate microsoft for the way they treat them when they try to publish their games on the xbox and rightly so. games can't be published on xbox live without a publisher (which defeats the purpose of being an indie dev) and the game has to have sold twice as much at retail then it has digitally which is impossible for indie games.

Triforce0793963d ago

Look if Crysis and Skyrim can run on ps3's 256mb RAM then 5GB is overkill end of ?

And with Havok nextgen u can basically compress 5GB of texture ram to 512MB so all this ram rules is nonsense and graphics can only be as good as your gpu and gpu bandwidth ect more RAM just means zero compression even on huge games,in other words if u make a game using 4GB memory,2GB for textures and 2GB for everything else,it can be compressed using havok down to half a GB easy.

+ Show (4) more repliesLast reply 3963d ago
Ashunderfire863963d ago

Damn and it didn't even come out yet!!!

Pillsbury13963d ago

Xbox one: obsolete before it hits the ground.

solar3962d ago

So is the PS4. Guess you forgot to mention that.

zebramocha3963d ago

@mr_nuts I don't think this game is coming to xbone at launch.

@badz149 the ps360 use gddr3,the difference is its faster and graphic specific in comparison to DDR3.

CoLD FiRE3963d ago

Actually @badz149 is completely wrong and @jivah is partially wrong.

The Xbox 360 uses 512MB (shared) of GDDR3 RAM.
The PS3 has 256MB XDR and 256MB GDDR3.

GDDR3 is basically DDR2 with a few modifications.

GDDR5 is based on DDR3. GDDR5 advantage is higher bandwidth and disadvantage is higher latency.

Garbanjo0013963d ago

wow Mr_Nuts when you put it that way... that's sad. No offense, the Witness looks alright, but I wasn't impressed... Next thing on XB is COD... 8 bit.

Bathyj3963d ago

Ha. he called it an Xbone.

itBourne3963d ago

Maxing out consoles is a total lie, its never "maxed". I think it was a ND employee that said it best. Its like filling a cup with rocks and saying we filled the cup, but then a dev turns those rocks to pebbles, its more in the same space. Then a dev makes some of those pebbles dirt, then a dev adds water the fill areas, it goes on and on.

SephirothX213963d ago (Edited 3963d ago )

There are different speeds of DDR3 ram. Most modules are 1333-1600mhz but you can get ram well above 2000mhz. The main thing is gpu speed. PS4's gpu is the equivalent of a 7880 so its decent in comparison to current commercial gpus. Crysis 3 maxed out on pc only needs 3gb ram so ram isn't everything. The only thing that drags the PS4 down is the weak cpu. Though the console is a mile better than Xbox One.

SoCalledMe3963d ago

7880 doesn't exist m8 , it's equivalent to 7850 :D , cheers

SephirothX213963d ago

I know it doesn't exists but it is basically in between a 7870 and 7890 in performance.

linkenski3963d ago

I guess this confirms that the "O' so smart" Xbox One "Surface" UI uses 3GB. So much for being able to watch movies and playing games-while-watching-tv-while watching-another-movie-at-the- same-time, huh?

nukeitall3963d ago (Edited 3963d ago )

Wow!

Jonathan actually used 5GB of RAM? Seriously?

At this point it is pretty damn clear that Blow is a practically a shill for Sony. There is no way there is a need for 5GB of RAM on his shitty game.

Blow needs to optimize his game instead of talking smack.

Gildarts3963d ago

if this guy knew how to code properly this game could have easily run on a PS3.

JsonHenry3963d ago

Seems kinda strange that BF3 on my PC (with ALL of the overhead that comes with windows) only uses about 3.5-4gigs of RAM even when running maxed in stereoscopic 3D but his game running on a console that doesn't go above 1080p resolution is using 5gigs of RAM. Granted my PC doesn't share RAM with the GPU but that still seems like sloppy coding on the part of his dev team.

However his statement is still 100% correct. The RAM in the Xbox1 is dirt cheap. I can pick up 8gigs of DDR3 for like $56.00 USD. (and that is the retail price) http://www.newegg.com/Produ...

WolfOfDarkness3963d ago (Edited 3963d ago )

The meaning of " cheap " In game developers standpoint : Cheap = weak = Old = Not recommended = PS = WTF "

I wish you All Great Day Today , E3 starts today ...... and Its historical day today

enjoy the Great Gaming News ONLY in NG4 !

JsonHenry3963d ago

Except that "cheap" DDR3 RAM in current PCs is more than capable of outdoing what is in the next gen consoles. The problem with the fact that the "cheap" RAM being in the xbox1 is that the video card is sharing slow(er) RAM with the video card. Using GDDR5 as system RAM is overkill and not needed and in some ways counter intuitive. But since the PS4 is a unified memory system it will benefit the APU better than Microsoft solution.

So no. the meaning of cheap does not = weak inherently. Even in this context.

WolfOfDarkness3962d ago

That exactly what I meant !

3963d ago
fermcr3963d ago

Everybody knows Jonathon Blow is in bed with Sony... can't take him seriously.

miDnIghtEr20C_SfF3963d ago

MS rattled this Blow guy so hard he's still talking about them. He's like the rattled ex boy friend that was dumped by the hot chick.

nosferatuzodd3963d ago

but but later the so called cloud is going to help out the now obsolete ddr3 lol like sony cant do cloud has well yeah right Microsoft epic fail

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Majin-vegeta3963d ago

The comment section should be good lol.

gano3963d ago

?
Is there a possibility, of you going ss3 o great prince?

DarkBlood3963d ago

dont hurt his pride dude :P

DragonKnight3963d ago

Why would he when he can just go SS4?

Haki11123963d ago

@Dragonknight He can't do it if we take away his Action Replay aka Bulma lol

BABYLEG3963d ago ShowReplies(8)
wenaldy3963d ago

Hence the bubbles reset. Pour your comment guys!!!

Godmars2903963d ago

All I'm hearing is a dev who's going to the complaining in a couple of years that the PS4 doesn't have enough power. How he has to work to get anything extra out of it.

HammadTheBeast3963d ago

But PS4 has GDDR5 and only 1 OS.

Godmars2903963d ago

And by most counts devs never tapped the PS3's true potential because of the extra effort involved. That's including first party.

Just saying its not a good thing hearing devs talking about maxing out a system early.

mmccarthy43963d ago

@Godmars290 I'm pretty sure the first gears used all of the 360's ram when it fist came out so this isn't that much of an issue. What amazes me is that the game requires 5gb of ram that's either very poorly coded or freaking massive

Cueil3963d ago

I've heard only 6 gigs will be usable... but 5 maybe if you use some of the social features?

+ Show (2) more repliesLast reply 3963d ago
rainslacker3963d ago (Edited 3963d ago )

I kind of got that vibe too. I mean I'm all for Sony right now, but the Killzone demo they showed was reported to use 1.5GB of ram, which is what the average PC game uses, so I'm wondering what he's putting into all that memory.

I mean it may be an interesting game, I'll give it the benefit of the doubt right now, but The Witness looked to be nowhere close to Killzone's graphical level, and him having a small team means it's likely that it has a lot less going on at one time than KZ does as well.

Even bloated code can slow down processing, so it doesn't mean memory management can go out the window just because you have a crap load to work with. I know he was talking about a lot of texture effects and stuff, but even still, you can't force the GPU to do more than it can handle, so there are still restrictions on the processing power of the unit.

I dunno, maybe he just has huge world that use a lot of culling to pull them off, in which case, yeah more memory could play a part.

moparful993963d ago

If you go back and listen to the reveal Jonathan reveals that there is 25 hours of gameplay.. That is a ridiculous amount of gametime which could help explain the amount of RAM usage..

rainslacker3963d ago

I suppose if he loaded the entire game in one go sure. But that's not how it's done. Games are loaded in what's called a scene. That scene makes up everything that you can possibly see, and all the script that goes along with it.

Basically an entire level is a scene. More often than not, the entire scene isn't rendered at one time, and things like occlusion culling will be used in order to make a world look bigger. What this does is only draw the stuff that you can see. Think of walking through a tunnel in a game. you look to both ends but you can't see the world outside the tunnel. They do this in order to load different parts of the world, although both sides can reside in memory at the same time, just not both be displayed at the same time. If you didn't have some way to break it up, there would be pauses as the graphics processor tries to render both scenes at the same time. I'm pretty sure even the fastest Titan GPU can't render an entire scene with none of these graphical "tricks" that requires 5GB's of data at one time.

He did mention some graphics stuff, and obviously more memory will be required for that next gen, but it could be that he has many parts of the world loaded into memory at any given time for quick access or whatever.

Anyways, it's all speculation on my part what he's using it for. I haven't seen the game. I trust his word on it, and I'm sure he's putting it to good use for something. He's not a hack developer, and anyone saying he's lazy because of this doesn't really understand how the engine works under the hood when it comes to game programming.

KwietStorm_BLM3963d ago

@moparful99

That's not how RAM works lol

moparful993963d ago

@Kwiet I know how RAM works man.. I mean that if it's one giant progressive world that is a lot of physics, lighting, textures and other game assets that need to be calculated on the fly.. Instead of like on the ps3 and 360 where the game wouldn't "draw" parts of the environment that isn't in your line of site to optimize ram.. I'm just speculating on why an experienced programmer is using 5gigs of ram on a game that isn't graphics intensive..

husomc3963d ago (Edited 3963d ago )

mebbe it supports 4k :) or mebbe it's a really large map looking at that island that we see so often and the entire thingy is loaded in memory to avoid making reads from disc/hdd

Angeljuice3963d ago

It could be an autonomous world where everything affects everything else. There would therefore be a need for everything to be running at once, the whole island being constantly altered by events that happen.

Krew_923963d ago (Edited 3963d ago )

@Angeljuice

If I remember correctly in the reveal, the whole island is in real-time and I think he said it as well. So that is one reason why the high amount of RAM would be needed, other than that I wouldn't know really.

Also @moparful99 I think you mean memory as in the disk space or something. More memory in a disk would lead to a bigger story, and more content. So I can see what you were thinking, just RAM doesn't play a part in that.

ninjahunter3963d ago

I remember Somewhere they were saying there are OVER 1119 footstep sounds in this game. Jonny boy isnt a push over, he more or less lives to develope games. Hes a single man dev juggernaught pouring millions of his own money into his game, that rams going into the finer things.

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GamersHeaven3963d ago

Lol whelp hes telling the truth.

sak5003963d ago

Really when devs were speaking against PS3 all you SDF told them to shut up and how you all wanted to boycott them.

Revolver_X_3963d ago

Yet PS3 exclusives ended up looking better then 360's. Weird...

GamersHeaven3963d ago

"All you" Sorry how do you know what i said about devs on the PS3?

MysticStrummer3963d ago

Not wanting to do extra work to figure out how to program for the Cell is a little bit different from having access to less memory that's also slower than the competition's.

You also can't deny that DDR3 is cheaper than GDDR5.

majiebeast3963d ago

Dont cry too much because Blow is attacking your precious box. How does it feel to take to bend over for a corporation?

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cleft53963d ago

You know what, I like this guy more and more. Not really, but at least he isn't brought off by Microsoft like so many other developers.

TheBrownBandito3963d ago (Edited 3963d ago )

"...but at least he isn't brought off by Microsoft like so many other developers."

Perhaps a Freudian slip, but really funny all the same! Bubble for you sir.

rela82me3963d ago

You seem just as much "bought of" as Sony. People have their opinions, technically the ps4 is superior, we know that. What we have yet to see is utilizing potential. If for some reason I sacrifice minor performance for BETTER entertainment I will. I own ago current gen right now, and xbox exclusives did more for me. I really only enjoyed infamous and uc series...

Whoever produces the fun will keep my living room lit up, I will own both.

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90°

Come Join Me in the Cult of The Witness

The Witness might be one of the best games ever made. A fun, frequently frustrating study on mysteries, humanity and a love of true magic.

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NecrumOddBoy1091d ago

The Witness is pure brilliance. I platinum'd it on PS4 and recently replayed it on PS5. It's definitely an incredible experience that requires no spoilers so just let the island guide you. Yes, the puzzles can get tough but they are never beyond completion so take come back and go see other things. There is also a ton of storytelling and mystery in the visuals. The Witness is the first game I have played that really took my mind to new heights of creative thinking and perspective. This game is more than meets the eye and 100% a masterpiece.

RobDealer1091d ago (Edited 1091d ago )

100% agree! This game offers such a unique challenge.. growing up I used to think that Midnight Resistance was tough, then Super Ghouls 'n Ghosts.. fast forwards to Bloodborne, Dark Souls 3, Destiny's Raids.. but this game was on another level. And when you finally finish it you feel great satisfaction! Trippy ending too 👌🏻

Everyone should also try Superliminal.

Rebel_Scum1091d ago

Seriously though fuck town and mountain lol.

50°

Top 25 Best Open World Mac OS Games

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