MediaStinger: "Ken Levine and the developers at Irrational Games, the team behind the original BioShock, are back in the driver’s seat and have taken the series to new heights… literally. The first look at gameplay blew everyone away a couple years ago, but when the game was mysteriously absent from E3 the following year in 2012 after winning so many awards in 2011, we began to worry a little… Why would the previous year’s Game of the Show not even show up? Had Irrational already shown off the best the game had to offer? Were there problems in the development that caused the game to be delayed? Or did the studio simply just not want to give any more of the story away?"
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
And the story is enough to warrant a 9/10.
Yawn, so predictable with reviewers these days. I imagine if given a book and told to review it, they might focus on the grain of the paper rather than the words on it.
a bit late for the party; I think.
You should review TLoU ;)
yeah... im currently playing infinite bought for $40 new!
its more 7/10 that's it
The story didn't blow me away.