Text adventures were some of the earliest forms of video games, but we’ve come a long way since Hunt the Wumpus and Adventure. Some of today’s surviving pockets of the genre are visual novels and gamebooks — two very niche types of games that most people associate with tons of reading. They cringe at the idea and then go peruse libraries in The Elder Scrolls V: Skyrim.
Despite their name, these games aren’t all about text. Interactive fiction is perhaps a better classification. That misconception can hurt sales, so manipulating the genre to emphasize its versatility and flexibility could be the key to a more successful future.
XBA says: There's plenty of horror content to experience in this remaster of a remaster of a remake.
Neil writes: "The original Corpse Party released in Japan way back in 1996. Some 25 years later though, it's finally made it to Europe, the Americas and, most notably, Xbox."
With Rune Factory 5 on the horizon, XSEED Games is taking a moment out of its busy schedule to celebrate the series' history with a special 15th anniversary trailer.
Didn't RF5 already release in Japan half-baked and full of framerate and loading issues? Did they fix anything?
One of the earliest games I played was Zork I on a Commodore 64 (yes, I'm old). Nice to see the genre making a bit of a comeback.
I used to love game books!