Kotaku - For the past week or so, we've all been a tad confused about how Microsoft will be handling used games, online requirements and indie developers on its new Xbox One console.
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Nah. We all saw the reveal. We all clearly understood that it sucked.
Microsoft, as a company, is too well versed in PR and media for this kind of he said/she said/let me get back to you fiasco.
It my sound tin foil hattish, but maybe they did it on purpose to gauge gamer reaction.
Microsoft, in regards to DRM and always online, the majority of gamers have responded with a resounding NO.
i don't know what the confusion on indie devs could be since MS has made their stance known that indies can't self-publish.
I'm not confused, I just know it's not for me. Although 15 exclusives is definitely a deal breaker.