460°

PS4's Speed Means Better Graphics Than Xbox One

This generation it's common for the Xbox 360 to get preferential treatment over the PS3 thanks, in part, to the latter's difficulties to develop for.

With next-gen consoles PS4 and Xbox One looking to be fairly similar in architecture, the real test of the power will come down to the hardware itself.

Talking to Eurogamer, JustAddWater's Stewart Gilray suggested that the PS4 could edge out the Xbox One in the technical department.

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DaThreats3976d ago

No excuses, with the easier CPU architecture on the PS4, all multi-platforms games on the PS4 should look noticeably superior.

GamersRulz3976d ago

from the article

"Gilray added that it does depend on the "scale of the game", but that the PS4 is going to have no problems with anything being pushed on the Xbox One"

PS4: It Only Push Xbox One to its Limits. Lol

blackbeld3976d ago

"PS4: It Only Push Xbox One to its Limits. Lol"

Hope the xbox one not gonna burn.

4>1

titletownrelo3976d ago (Edited 3976d ago )

Hahah, yep

PraxxtorCruel3976d ago (Edited 3976d ago )

Will barely make a difference to multi-platform games, just like this gen though! I'm also very excited to see what cloud computing has to offer.

Oh and 1 comes before 4! :)

titletownrelo3976d ago

I'd rather see BOTH consoles doing great spec wise, rather than one console dominating. Hopefully multi-platform games aren't hindered by the Xbox One's performance.
PS4 > One

darthv723976d ago

are comparatively matched. PS4 has faster graphic intensive memory. XB1 as faster general purpose memory.

Both are unified and will likely have their OS's streamlined even more to allow for more of that unified memory to be available.

One is better suited for visual presentation and the other is better suited for multitasking.

Both are using pretty much the same cpu/gpu with some variations to the stock design.

Both are going to be easy to develop for and the ability to cross create titles wont be as much of a burden (aka porting issues).

and I thought the PS3 and 360 were a close match. this time around, its like putting a Samsung BD player up against an LG. It will come down to the features that define each unit.

in all fairness, we are getting quite the jump in overall performance when you compare these units to their previous offerings. I dont think people will be disappointed in whichever they choose.

Saigon3976d ago

@darthv72

I am wondering about this line you wrote:

"One is better suited for visual presentation and the other is better suited for multitasking."

I don't know but to me this makes no sense because they both have a similar CPU in the Jaguar and the GPU are completely different where one is more powerful than the other but they have the same structure. In regards to multitasking both system are similar because they use a very similar structure with the APU. The only difference is that the PS4 GPU is much more powerful.

So my question is how is one better than the other when it comes to multitasking when they have the same APU structure with the only difference is the GPU?

I am not hating on your comment I am just trying to understand what you meant.

GameNameFame3976d ago (Edited 3976d ago )

Yes they are same CPU, GPU.

But PS4 has better version and more of it.

Like GPU side. Same gpu, but 6 more cores resulting in 50 percent more power.

And faster clockrate and 2 more usable core on CPU with companion chip.

Again, More and better version of same GPU/CPU

+ Show (4) more repliesLast reply 3976d ago
I_am_Batman3976d ago

What I really like about the PS4 hardware is that it's much like a PC (easy development) but has some tweaks to it's architecture for the commited devs. Like the unified RAM, the extra bus on GPU or the extra chips for compressing/decompressing.

I_am_Batman3976d ago

@Software_Lover: Seems like they've built in an extra bus for direct access to smaller data from the memory (bypassing it's own L1/L2 caches).

"As a result, if the data that's being passed back and forth between CPU and GPU is small, you don't have issues with synchronization between them anymore. And by small, I just mean small in next-gen terms. We can pass almost 20 gigabytes a second down that bus. That's not very small in today’s terms -- it’s larger than the PCIe on most PCs!"

Ju3976d ago

In that regard. An interesting read from here (which I haven't seen popping up here yet or I missed it):

http://www.eurogamer.net/ar...

Oles Shishkovstov of Metro 2033 fame. In re of Next gen (PS4) to DF:
--
Oles Shishkovstov: We are talking PS4, right? I am very excited about both CPU and GPU. Jaguar is a pretty well-balanced out-of-order core and there are eight of them inside. I always wanted a lot of relatively-low-power cores instead of single super-high-performance one, because it's easier to simply parallelise something instead of changing core-algorithms or chasing every cycle inside critical code segment (not that we don't do that, but very often we can avoid it).

Many beefier cores would be even better, but then we'll be left without a GPU! With regards the graphics core, it's great, simply great. It's a modern-age high-performance compute device with unified memory and multiple compute-contexts. The possibilities of CPU-GPU-CPU communication are endless, we can easily expect games doing, for example, AI pathfinding/route planning executing on GPU to become a common thing.
--
And, interestingly, he also said this:
--
Oles Shishkovstov: Hmm... sometimes yes, and there were different cases on 360 and PS3. To alleviate that we've improved game logic/AI and animation to ensure that all of the entities can be updated out of order in different threads. PS3 was easier - we've just moved all the animation graph processing, vision and ray-casting, sound-path tracing, IKs and several other compute-bound tasks to SPUs - and that's it.
--
It's a bit unreleated, but boosts the PS3 version in heavy scene 5fps above the 360)...myth about "hard to program for"...

Bigpappy3976d ago

You guy are going to be shocked at how really close these 2 consoles actually perform.

Nowgamer is wrong about GDDR5 being faster than DDR3. GDDR5 has more bandwidth, but DDR3 is actually faster. We shall see how it plays out. I am making no predictions though.

GamersRulz3976d ago (Edited 3976d ago )

if DDR3 is better, then explain to me why modern GPUs use GDDR5 as VRAM? why nVidia Titan use 6Gb of GDDR5?

GDDR5 has 3x the bandwidth of DDR3 and bandwidth is the most important element in GPU rendering.

also why GDDR5 is more expensive than DDR3?

You get what you pay for, MS went CHEAP in designing X1 and it shows in its very WEAK hardware.

NameRemoved00173976d ago (Edited 3976d ago )

GDDR5 is faster by a ton, it also has much more bandwith. I wish they atleast had ddr4 for PC.

patterson3976d ago (Edited 3976d ago )

@ bigpappy

ps4 GDDR5 = 5500 MHz
xbone DDR3 = 2133 MHz

Yeah I see your point.

MysticStrummer3976d ago

http://www.techspot.com/com...

"It is much faster than DDR3... it is gonna be used for playing games and playing videos... it is more expensive and just isnt a feasible option for PCs at the moment. PCs are everyday machines... not always for gaming."

"The use of GDDR5 is probably mandatory if you note the likelihood of increased complexity in the next generation console games (higher polygon counts, more complex post process image quality). The PS4 will use an AMD APU, which has already demonstrated that it is very sensitive to memory bandwidth, and given the long life cycle of a console it needs a degree of future proofing by adding as much bandwidth as possible."

"tbh I couldn't say definitively what the reasoning behind using ESRAM is for the Xbox, other than the facts that Xbox 720 doesn't seem a great an evolution from Xbox 360 (seems derivative from my understanding), and that consoles have a much more linear code programming than PC graphics.
Without the need for various driver overheads, a standard API, minimal resource management, and moderate graphics horsepower requirement, I could see why the path was taken but doesn't look as interesting as the PS4 solution"

zebramocha3976d ago (Edited 3976d ago )

@bigpappy here is a approximation of the ps4 and xbone gpu.

http://www.anandtech.com/be...

NameRemoved00173976d ago (Edited 3976d ago )

I'll be the first one to say it. Ram speed doesn't really mean shit for games, it matters for stuff like photoshop though. The CPU/GPU bottlenecks long before the ram.

Now it can help if the devs optimize for it though so that means the PS4 might have better load times and such.

+ Show (4) more repliesLast reply 3976d ago
SpideySpeakz3976d ago

That is correct, however, MS will be using Cloud-based technology to do some of the in-game processes. They claim the "infinite power of the cloud" will do most of the work. But I will only believe it when I see it.

cannon88003976d ago (Edited 3976d ago )

@ MassEffect

And don't forget the millions of people all over the world that have shitty internet speeds. That's gonna suck for them.

Belking3976d ago

CPU's in both are the same and faster RAM doesn't mean better graphics. Nice try though.

MysticStrummer3976d ago

http://www.techspot.com/com...

There's a question and answer about why GDDR5 is a better candidate for high polygon counts. The answer is long so I won't quote it here.

Sevir3976d ago

But that's where the similarities end, the GPU and RAM give it the edge, a theoretical 50-70% more umph in performance in the PS4, depending on who you ask.

Early games on the 2 will come down to a battle of exclusives, but but I think as developers come to grips with second and third gen game engines, the PS4 will come away shining brighter than the Xbox one counter part in both exclusives and multiplatform games.

cannon88003976d ago (Edited 3976d ago )

@Belking

The ps4 doesn't just have faster ram. It also has more Compute Units (Stream Processors) so it will be better altogether. Fast Approximate Anti Aliasing will take advantage of those extra Compute Units and offer better-clean visuals while keeping up with frame rates. Trust me I know this shit. I have an nvidia card and I always use fxaa instead of normal anti aliasing because normal anti aliasing takes up precious vram. Fxaa is like heaven for gpu's. I see a huge performance increase when I use it. Something between ten to forty frames per second on some games, over anti aliasing.

strickers3975d ago

What about a more powerful version of the same GPU and more efficient data transfer ???

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cedaridge3976d ago

I wouldn't say superior but equal with no excuses.

3976d ago
UNGR3976d ago (Edited 3976d ago )

Remember when the PS2 had the least amount of power? And still being the best console of it's time. (and still my personal favorite to this date) When on Earth did graphics become the focus? Sorry but AI's have hardly improved over the past 4 years, why don't we work on them first. What the PC is getting now is what we should leave it at until games themselves actually start to get better, rather than recycling an old formula that plays the exact same way. Graphics are the most overrated thing this generation, not to mention almost everyone gets them confused with aesthetics.

Classic GamersRulz. Just wanted you to know that in picking sides you're less of a gamer. I see you can't be very old, you clearly missed the PS2 being the weaker of the two (Microsoft/Sony consoles) and still being the most successful, with better games. Granted the Xbox still had some great titles in it's time. Psychonauts, Halo, Fable, Conker: Live and Reloaded, PGR, Unreal Championship. The PS2 trumped it with games but we give credit where it's due, something people here sorely lack in doing.

EDIT.
Being release after has nothing to do with the fact PS2 had a lot of great games, with less tech behind them. I could care less when it released, I give credit where it's due.

zebramocha3976d ago

Both ps1 and ps2 were release before a nintendo or Ms console.

ILive3976d ago

Yeah, but it had no competition. Devs were basically making games for the console with it being lead.

zeddy3976d ago

i hope this time round the ps4 will be the lead console for most devs. because there is no debating now which is the more powerful console. it was pretty even with the ps3 and the 360 mainly because the 360 was easier to work with. this time there is no excuse! and yes im talking to you bethesda.

Mithan3976d ago

Nah, that is bullshit. If the PS4 and XboxOne both sell well, the development money will be pushed to the lowest common denominator, this being the X-One.

What you will get is better frame rates on the PS4 and the odd enhancement when the Developers have the time and budget to throw it in.

So no, don't expect much.

NextGen24Gamer3976d ago

Quotes from the article...Notice how everything is "We Might"..."We Might"..."We Might"...but in the end he feels games will be closer in graphics with the ps4 & the xbox one than the ps3 and the xbox 360! That has to piss of Sony Fans!...Keep in mind...We haven't seen games running on either system yet! The speculation is SILLY! Both systems will have killer games that you can only find on their system. I'm just happy, I'm not missing out on either as I will get both systems day one!

"We might see slightly smoother framerates on PS4," said Gilray. "We're working with Sony right now, and they're trying to actively push 60 frames per second, 1080p."

"You might get situations where the graphics will be a little, but not much, lower quality on the Xbox One. Or, you might get some fixed at 30 frames per second situations in 1080p."

With that said, Gilray admitted that the similarities between consoles will make the disparity even smaller than it is now.

SpinalRemains3976d ago

Why would that piss anyone off? No one buys a console for multiplats.

No matter how similar they are, sony fans will love their exclusives and vice versa.

Take your emotions out of the equation and think about it.

NextGen24Gamer3976d ago

When I say piss them off...I meant the fanboys who want to give off the impression that the xbox one won't be as good graphically as their console of choice (which is just not even close to true, it's only speculation and there are many factors which contribute to graphics besides raw power). Gamers who aren't fanboys feel like you do. They will buy the console they want based off of the games they want to play! I will get both because I don't want to miss out on any of the games that I enjoy. I enjoy sony exclusives and xbox exclusives...Personally when it comes to online gaming, I also choose the xbox brand.

porkChop3975d ago

"Keep in mind...We haven't seen games running on either system yet!"

What are you talking about? Almost every game shown at the PS4 reveal was realtime running on PS4 hardware. The entire Killzone demo was being played live in realtime. I think there was only 1 game running on a PC.

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kassler3976d ago

The power of the clouds! You'll see.

3976d ago Replies(2)
punisher993976d ago

Lets see how good that cloud is gonna do you when it requires over 10mb internet download speeds to game in 1080p.

Enemy3976d ago (Edited 3976d ago )

The reality is that the PS4 is a far more powerful beast than the Xbox One. This "we'll catch up later" business for Xbox One is a little laughable. On top of DDR3 RAM (in contrast to PS4's GDDR5 8GB), you're only getting 5 for games due to Microsoft's decision to focus on everything else but gaming.

We're already seeing that promised power on 1st generation PS4 games, so what does that say about what we'll get later down the line on PS4? Do I even need to bring up the fact that PS3 games ALWAYS win best graphics? This time they have hardware that's far superior to Xbox One's; superior in architecture and power.

It will be interesting to see Bethesda hold back the PS4 version of their next game due to once again siding with Microsoft's paychecks/DLC deals. Of course they'll come out and say PS4 and Xbox One are the same, while everyone else in the industry pushes to make Bethesderp's games look dated.

Hercules1893975d ago

let me see the ps3 games that are far better looking than the 360 games, cus i dont notice any difference between their exclusives and ms exclusives.

MysticStrummer3976d ago

I guess developers weren't informed.

NameRemoved00173976d ago

Is your internet 1gbps to take advtanage to full quality streaming with no latency/good fps?

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nnodley3976d ago

The almighty cloud will destroy the PS4!! /s

PS4's 50% more raw power GPU than X-One coupled with very fast GDDR5 RAM. Yes, I believe that will push better graphics.

karl3976d ago

and very proud of it..

but i think pc gamers are more elitist than we are

Count3976d ago (Edited 3976d ago )

I expect multiplatform games to look about the same. And the exclusives to take about a few years before they start to look notably better.

Like the Ps3.

GamersRulz3976d ago (Edited 3976d ago )

No, its totally different this time.

PS3 had a better CPU worse GPU than 360, and it was very difficult to program for.

PS4 in the other hand is better than X1 in EVERYTHING.

Expect Xbox to PS2 difference here.

Software_Lover3976d ago

but....... people...... still ........ bought .... the ......... ps2

MEANING??????????????????????

People go where the games are they want to play.

Like I always say. If someone wants to play Halo, they will get an xbox one. If someone wants to play Killzone, they will get a ps4. Its as simple as that. Has nothing to do with GDDR5 vs DDR3.

Why o why3976d ago (Edited 3976d ago )

Im with software on that one. Im heading were the games I like to play are and where I think more of the games I will like to play will come from. Ill get my secondary console when its much cheaper.

Ethos + talent > cpu gpu ...

but.....Ethos + talent + better cpu gpu = Happy Gamer

Ben Dover3976d ago

Judging from the recent Xbox One conference though, it seems Microsoft isn't really focusing on the games >.>

S2Killinit3976d ago

@sofware_Lover
actually it should go more like this: if you want to play the same games over and over you go xbox, if you want new games and experiences of all types you go Playstation. I think I'm being pretty fair here.

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I_am_Batman3976d ago

I don't think so. This time around the Playstation is not only more powerful but also easier to develop for. PS3 was more powerful but really hard to develop for because af the Cell. I honestly expect most multiplatform games to look slightly better from day 1.

Count3976d ago

Well, we shall see soon enough.

Enemy3976d ago

Lol, a bit like how PS3 exclusives looked notably better than 360 exclusives right out the gate, right? It's been years and to this day, no 360 exclusive even remotely compares to Uncharted 2 (2009).

Count3976d ago (Edited 3976d ago )

We must have a different definition on notably. The difference initially between the Ps3 and the Xbox 360s graphics were quite negligible.

''even remotely compares''

Gee. I wonder about that.

Hercules1893975d ago

halo 4 and gears 3 and judgement and crysis 2,3 all say hi, and most of them are not as linear as uncharted

FITgamer3975d ago (Edited 3975d ago )

@Hercules Crysis 2 and 3 were 360 exclusives? I swear i own both of those for PS3. Also im completely sure that both of those games looked better on PS3.

sync903976d ago

the ps3 was hard to develop for. no such probs with ps4, we should see what its really capable of pretty soon into its life.

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Keep on building with the Construction Simulator - Liebherr Pack

Available right now on Xbox One, Xbox Series X|S, PlayStation and PC is the Construction Simulator - Liebherr Pack.

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200°

Yoko Taro Passes Respect; Says Stellar Blade Is "Much Better" Than Nier: Automata

Stellar Blade's creative director, Hyung Tae Kim, has also claimed that the game is deeply inspired by Nier: Automata.

shadowhaxor9h ago

I feel like Yoko is downgrading Automata because he has expressed multiple times he'd like to revisit the universe, but Squenix hasn't been keen about it. We know he loves 2B and would love to take her out for another spin, so maybe this is how he gets the company to think about it.

gold_drake8h ago

u do realise that Square made Nier a franchise after Automata right?

Taro is downplaying it cause hes not a snob like most of the directors that think their games are gods gifts to the human race.

he said the same thing when being interviewed during the development of Automata too, that he couldnt have done it without the devs.

hes just a humble guy rly.

shadowhaxor7h ago

I mean, Neir existed before Automata with both OG Niers and Drakenguard. I don't count NieR Replicant, since it's a remake of the OG games. Sure, we have Reincarnation, which is still stuck on mobile devices (quite a damned shame). I just remember Taro saying he'd love to revisit Automata if Square Enix lets him. I do recall there was supposed to be a sequel to Automata, but it wasn't confirmed and I'd imagine it was just for Reincarnation.

Enjoy Taro, he seems like a cool guy, who loves the ladies and is humble. But damn, don't put down one of your masterpieces.

Cacabunga3h ago(Edited 3h ago)

I really liked Automata and cannot wait for Stellar Blade

isarai3h ago

I get he's giving them some credit, but i strongly disagree based on the demo. I honestly don't think any aspect of it feels good, it's not bad, it's just kinda ok but definitely a little jank. Also the souls like formula it is adopting does not help it imo. I was looking forward to this for years, now im just kinda let down honestly 🫤

H92h ago

Man exputer can you stop putting words like that after someone's name, i read Yoko Taro Passes and just went blank

Snookies122h ago

Same... Awful way to word that title's beginning.

Hereandthere2h ago

Thats because Sony had a heavy hand in funding and developing this game.

purple1012h ago

They sent in XDEV one of their traveling support studios to Korea to lend a hand if I’m not mistaken, Sony pulled out the big guns to help this studio

jwillj2k41h ago

(From the demo) Stellar has better direction in terms of stage layout if you like that ninja gaiden type feel. Nier is more polished by far.

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