Brad Long at Aussie-Gamer.com writes: "Nintendo have recently put forth its Virtual Console service for the Wii U, and despite many of its robust features compared to other 'official' emulators and its cheapness when compared to finding physical copies of these older games, many have voiced the opinion that these classics are too expensive.
To clarify the point of this opinion piece, I leave your opinions as your opinions. If you still think Virtual Console games are too expensive, that's your opinion, and you're entitled to it. The purpose in me writing this is to hopefully inform you that there may be more to the situation that what you may currently believe."
Nintendo's mid-noughties revolution feels so distant now, even if its impact hasn't really dimmed. The touch sensation of the DS led in its own way to the iOS revolution, the motion controls of the Wii helped reestablish video games in the living room and push them towards the mainstream, and the reverberations of both are felt to this day. There's another facet of its revolution that sadly never had the same impact, and now is set to finally fizzle away.
yet another part of gaming where the past was better than what we get in the present/future.
Streaming services have become really popular in the last decade. Are subscription and streaming services right for Videogames?
Nintendo Switch Online has replaced the Virtual Console but is the service up to the standard of previous Nintendo offerings? Furthermore, do subscription services like Xbox’s Game Pass and NSO really suit video games? This article explores these issues and looks back at the Virtual Console.
VC is better imo. I got games like Super Metroid for like 30 cents. If NSO allowed you to play online with anybody then I would give it the edge.
While that's valid, though, that old social media meme 'why not both?' springs to mind. Why not have subscription options and a Virtual Console eShop? With NSO being multi-faceted in its offering, it seems unlikely that everyone would drop that subscription in a heartbeat in order to buy Super Mario Bros. for $5.
Because a yearly flow of money is better than people buying specifically what they want. If online was also not behind a paywall you'd be surprised just how many people would drop the sub. When you're only given one option there's not much of a choice.
Just another reason why modding your Switch can fix almost all of the flaws Nintendo purposefully created on their platform. Save file back ups being another reason. Nintendo is the only company that forces you to pay money in order to back up your save files, and it doesn't even work for all games. Talk about anti-consumer B.S.!
Because it was only successful on the Wii. Both the Wii U and 3DS VC offerings were no where as successful. It was time to move on from that service. More and more 3rd parties devs started supplying older games in other ways on the Switch so there's no need. Look at all the Capcom collections for instance. Even Konami got in on it. Same with Neo Geo or Atari collections. I could go on and on.
Everyone pays too much for VC games... They're kind of expensive to be honest.
That depends on the country. We might pay $4 dollars for bread, they may pay $7 dollars. It can be like what the dollar is to America to what the Yen is to Japan.
We pay too much for games in general. :(
Probably. We pay to much for every other type of game.
You know, if any of the top comments had the decency to be backed by any sort of research, they would know that many games are priced considerably higher in Australia. This is hardly exclusive to Nintendo Virtual Console games. But naturally, as usual you have bozos like LOL_WUT taking advantage of the story and twisting the facts.