For many months, media outlets, consumers, and gamers referred to Microsoft’s next-generation console as the Xbox 720. However, all that changed this week when Microsoft officially unveiled their new console and named it the Xbox One, a surprise to many.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
Behavior Interactive Inc. revealed a new content update for Dead By Daylight, with a Chatoic Modifier, Store Update, and TOME 19: SPLENDOR.
Gori: Cuddly Carnage is out this summer, an adult-themed action platformer featuring a hero cat with a hoverboard that fights against mutated toys who destroyed the world.
The Xbone.
They could have been more creative with the name instead of choosing the name "One" to describe their system.
Perhaps most intriguing, however, is that Xbox One gives game developers the ability to access Microsoft’s Azure cloud computing platform. That leads to a few obvious and immediate applications: All your downloaded and installed games and achievements are synced to the cloud and can be accessed and played without interruption on any Xbox One you sign in to; stable, dedicated servers for every multiplayer game rather than the notoriously fragile practice of hosting matches on one participant’s console; even multiplayer matches that can grow to 64, even 128 participants, rather than the usual limit of 16 or 32.
But other possibilities also come to mind. If developers are able to offload significant chunks of processing power to the cloud—conceivably even fundamental game mechanics like physics engines or collision-detection systems—that frees them to use local processing for even more intensive processes. In other words, the possibilities are limited only by the imaginations of thousands of game programmers. “It’s not like on day one, everyone will have figured out how to take advantage of that power,” Whitten says. “It’s just one of those stakes we’re placing.”
almost anything would have been better than xboxone
xbox fart would have been more respectable, I could live with that and would admire their audacity
"dude, you getting halo 5 on the fart??"
lol.....literally anything is a better name
the xbox one already came out, in 2001
They should have called it the Xbox Infinity.