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Why indies are going to matter now more than ever

As rumors swirl around and as we get more glimpses into the almost-always-online future of the Xbox One, people are a bit bothered by the possibility that this is simply the way future gaming is going to be.

Unfortunately, that's what happens when Microsoft reveals a so-called "console" and almost completely ignores games. It doesn't inspire confidence that gaming is going to be the focus in our future game industry.

This is where indies step in. Now, that word - indie - is becoming rather blurred. Have you seen Minecraft's sales lately? Have you seen the graphics for The Witness? To me, "indie" simply means "not AAA big-name retail release, and priced accordingly". Indie games are anywhere from $5-$30 and they are meant to provide entertainment at a lower cost of entry than a full-blown $60 retail game.

Last gen, indie developers made splash after splash. We had Castle Crashers, Geometry Wars, Fez, Binding of Isaac, Journey, Braid, Super Meat Boy, and many more games. Not to get off topic, but most of the popular indie games were revivals of old arcade-style games, and that was cool. What happens, however, when indies in the 8th generation of gaming decide to brand out beyond pick-up-and-play arcade experiences and explore other genres? We already saw it with Journey. We already saw it with Telltale's Walking Dead. We're gonna see it again with The Witness. Perhaps even the almighty shooter genre will be co-opted by indie devs. Unlikely, but a man can hope, right?

Anyway, back on topic. Games are getting expensive. Next-gen, they're going to be even more expensive, what with required online, used-game fees, and (of course) more DLC racking up the price of games. Indie games will always be the cheaper alternative, and there is a possibility that next-gen consoles will thrive based on how they treat indies.

Though it may seem completely foreign to us, what if someone bought a PS4 to play indie games? It sounds crazy, right? I mean, who would spend the money just to play a bunch of indie games? Well, people once said that about smartphones and tablets (especially tablets). We were told that people wouldn't care to buy a brand-new tablet just to play $1 apps. Boy oh boy, we were wrong. In the same way, it is impossible to predict where the next "craze" will appear, and being able to grab four $15 indie games for the price of one big AAA retail release is something that more and more people are going to consider, especially with the status of our global economy.

I don't know about you folks, but I will definitely be spending more money on downloadable indie games this year than I'll be spending on brand-new retail releases. That's simply because indie games often offer a more convenient method of playing games (short, quick, quirky, and fun). Nothing against The Last of Us, but I'll instead be dropping my cash on Spelunky HD and Fez when they hit PSN this summer. Will there be other gamers like me in the 8th gen, people who only buy the occasional $60 release but instead spend a lot of money on smaller downloadable titles? That's hard to say, but it appears (based on pieces of tech known as "smartphones") that the gaming market is moving in that direction.

Obviously, big-name, big-budget AAA titles are always going to be an integral part of gaming, but if the Wii-U and Vita have taught us anything, it's that videogame droughts DO exist, even in the magical new world of the 8th gen. It's never a bad thing to be able to ride through those game droughts with some fun, cheap indie games at your disposal.

Cam9773983d ago

My Vita is packed with Indie games from PS Mobile.
Infact, I recently bought and reviewed the fantastic PASSING TIME. If you're interested I suggest you watch this:
http://www.youtube.com/watc...

Basically, it's a football game played by touch controls only, it really is quite amazing!
I've been playing lots of PS1 and PSM games on my Vita recently.

Jurat3983d ago

As someone who has championed indie games for years, I always loved Microsoft’s support for solo/small dev teams through its XBLA marketplace.

However, and I don’t know if anyone can confirm/deny this, I’ve been hearing that they’re pulling the plug on this initiative, thereby making it harder for indies to self publish.

coolbeans3983d ago

Current news regarding Xbox One's policies for indies make it impossible, not just harder, for them to self publish.

Bimkoblerutso3983d ago

It's sad, but I think if I had made a definitive checklist of things I did NOT want the next Xbox to be before it was announced...it would have been pretty much identical to what Microsoft ACTUALLY announced in the Xbox One...

The ridiculous DRM already made it an easy "pass" for me, but with no indie support whatsoever, Xbox One will officially be nothing to me. I won't even be considering this a failed console. It doesn't deserve to COMPETE with the other consoles.

coolbeans3983d ago (Edited 3983d ago )

@Bimkoblerutso

I can guarantee you "no indie support whatsoever" won't be the case--since MS technically owns an indie studio like Twisted Pixel (maybe more). Even now, I can't think of any titles I've purchased on XBLA that don't have a publisher behind them. Even I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 was published by Ska Studios.

Nevertheless, it is stupid to have some archaic, over-reaching viewpoint regarding self-publishing when the competition, some if not all of it, are doing otherwise.

SnakeCQC3983d ago

i guess you didn't see the movie indie game.

s45gr323983d ago

I hope not that would be bad

a08andan3983d ago

I will finally get my Xperia Tablet Z next week and that is gonna be my center for mini-games and indie-games :) I do believe indie games are very important for next gen. Can't wait to try out The Witness.

s45gr323983d ago

Yes the witness is a game I want to try along with some delicious survival horror games like amnesia a machine for pigs, among the sleep, asylum , etc. Don't forget distance is an arcade racing game with track editor also available for Linux. Independent game developers have proven to bring quality innovative titles at reasonable prices.

s45gr323983d ago

Like the blog and what are your favorite indie games. Ummm how is traveler tales an indie game developer?

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120°

Razer Kishi Ultra Review - Full Size Fun

The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.

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Ranking the Devil May Cry Series

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VersusDMC5h ago

First to last for me...3,4,5,1,2.

VersusDMC4h ago

Me leaving it out should be telling of my thoughts on it. Better than 2 as a DMC game.

Still a good game though.

Friendlygamer5h ago

3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them

monkey6024h ago(Edited 4h ago)

2.
Dmc.
4.
5.
1.
3.

God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best

Yui_Suzumiya3h ago

1 and DmC. The rest are unimportant.

DarXyde2h ago

Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...

5, 3, 1, 4, 2.

I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.

But even then... Still more enjoyable than 2 for me

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70°

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