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PS4 is more powerful than Xbox One on paper – but Microsoft will catch up, says Avalanche Studios

PlayStation 4 currently beats Xbox One in terms of raw power and has a more mature developer environment, Avalanche Studios has told us.

The Just Cause creator is working with each next gen console right now, and says that in terms of pure specifications and working environment, PS4 is the preferable console. But with Xbox One’s cloud capabilities and further developer support coming, Sony can’t claim an early victory just yet.

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SynGamer3981d ago

Catch up how? Adding new components? That won't solve anything for people who initially buy the X1. Cloud computing? That *might* work, but completely relies on the internet, meaning not everyone will have the bandwidth (caps) and/or speed for that...

Simply put, the Xbox One is less powerful than the PS4, though not but a huge amount.

BigFnHooters3981d ago (Edited 3981d ago )

"Simply put, the Xbox One is less powerful than the PS4, though not but a huge amount."

Simply put...you're wrong.

The PS4 absolutely crushes the Xbox One in graphical power.

Edit:

"Multiplatform games are still going to look roughly the same..."

The only way that will happen is if Sony lets Microsoft force third party developers to sign contracts agreeing to gimp the PS4 version of their games just like they did with the PS3.

SynGamer3981d ago

While 50% (for GPU) may sound huge on-paper, only first-party devs will really exploit that extra power. Multiplatform games are still going to look roughly the same...

majiebeast3981d ago (Edited 3981d ago )

You dont know that with the architecture in both consoles it would be easy to utilize the full power of the PS4 without any extra work like a pc. Thats what Jonathan Blow and others have been saying on twitter, it could mean the difference between 60 and 30fps.

SynGamer3981d ago (Edited 3981d ago )

I hope for the sake of myself and others who will be picking up the PS4, that's the case. I'm simply saying the actual difference at home on our screens may not be as substantial as I see it on paper. But I'm not denying the fact that the PS4 clearly has the performance edge in this race.

I'm not disputing that the PS4 is more powerful. I'm simply questioning if 3rd party developers will go that extra mile to fully utilize the PS4's extra GPU performance.

While I'm sure Sony's first-party developers will squeeze every ounce of power out of the PS4, I don't believe we'll see a huge graphical leap. All I hope for are 1080p60fps games. I want to really utilize my HDTV this next generation. None of this sub-720p30fps crap.

LostDjinn3981d ago (Edited 3981d ago )

Edge are misrepresenting what was said.
Avalanche Studios never said the Xbones' power will catch up. They referenced Xbone Dev tools.

This whole piece is nothing more than spin from Edge.

Jek_Porkins3981d ago

I don't mean to disappoint you, but it's already been reported that Microsoft's console will grow in power in time, and these guys are developers, so I think they know a bit more than you about these consoles.

They are going to both put out great looking games, so who cares which one will have an extra spec of dust on the screen?

shutUpAndTakeMyMoney3981d ago (Edited 3981d ago )

Not in power according to the article.

Plus MS lack proven AAA dev talent compared to sony.

They just have these 2 shooters that sell well & the 3rd party shooter call cod that sell well.

All the 3 biggest money makers for them are shooters.

First people to talk about ps4 power was GG.

Lol some 3rd party dude need to represent the drm vcr.

MS can keep their ONE and their xbl gold member only halo tv show that will get off of pirate bay or watch on youtube. not buying xbox for a halo show lol

paying to watch youtube and use bing? God I hate some gamers!!!!

majiebeast3981d ago (Edited 3981d ago )

Except they didnt say that Porkins read before you write. They say the development tools and enviroment will get better, nothing about the power of the X1 increasing. Its a misleading title by Edge.

You are not gonna play catchup to 50% more powerful GPU or 7Gigs of Gddr5 vs 5 of DDR3 with 32MB of ESRAM.

Also about that cloud stuff that will make the X1 better over time. What makes Microsoft think Sony cant do that with Gaikai in the future. I tested the Witcher 2 demo on Gaikai a year back it ran 60FPS on medium/high setting without any lag and minimum frame drops that tech is only gonna get better in the future.

Gamesgbkiller3981d ago (Edited 3981d ago )

Its Sony's time to shine.

Most current gen games is better on xbox360 because the developers making it the lead console.

And now the wheel has changed.

BigFnHooters3981d ago

"Most current gen games is better on xbox360"

LOL!!!

Absolutely hilarious...

MariaHelFutura3981d ago

I'm not sure if I should lecture you or pat you on the head.

forcefullpower3981d ago

@Jek,

The PS4 power is there instantaneously the same as the One but the PS4 has 50% more GPU performance in hardware. Plus all the extra tweaks they have done because of the tech they used from the cell in adjusting AMD own GPU. The One basically just has a slightly modified DX11 GPU and that is it.

I can't believe the bullshit spins all these people are trying to make. The PS3 is more powerful than the Xbox but to get that power no 3rd party want to spend the time. Now they don't have too because the power is there straight away.

Also 7GB of RAM available for games against 5GB. That is HUGE difference is processing power alone.

TwistedMetal3981d ago

there will be no gimping of the ps4 games because that will be very very bad for multiplat devs as ps4 will be the best selling console and if third partys cant decently keep up with sonys exclusives people might start buying more ps4 exclusives then multiplats. these multiplat games need to just take the pc version and spec it to ps4.

Why o why3981d ago (Edited 3981d ago )

Hmmmm, I sense an employee in here somewhere.... in the force;)

Just like dev kits will get for the xbox 1 it will get better for the ps4. Both will grow with age. Look at gen start games to gen end games. Raw power is raw power dude. The 'harder to develop for' barrier is gone.. The year headstart is also gone. Straight power and talent race now

thechosenone3981d ago

This has to be the absolute worst product reveal that I've ever seen.

This gif sums up this entire situation perfectly.
http://i.imgur.com/vw0zbgv....

papashango3981d ago

both are using sub par AMD hardware....It's like fighting for the loser spot.

SilentNegotiator3981d ago

"While 50% (for GPU) may sound huge on-paper, only first-party devs will really exploit that extra power. Multiplatform games are still going to look roughly the same... "

Uhh, it's 50% more powerful...an entire 50%! That could very, VERY easily mean higher resolutions and more AA in many - if not most - multiplat games.

nveenio3981d ago

The problem is that PS4 can use cloud computing with the already proven network behind Gaikai, also. So there's really nothing the One can do that PS4 can't.

kostchtchie_3981d ago

exactly, it will be same as this gen no matter how much edge Sony console has, MS will force developers to make games identical, only good side is now hopefully PS games should not be gimped

DonFreezer3981d ago

Just like the first Xbox crashed the PS2 so on problem with that.

wishingW3L3981d ago

Specs

PS4
CPU: AMD 8 Jaguar based cores at 1.6GHZ
GPU: 18 compute units with 1152 threads [1.8 Tflops]
Ram: GDDR5 8GB 176GB/s [7GB for games, 1 for the OS]

Xbox One:
CPU: AMD 8 Jaguar based cores at 1.6GHZ
GPU: 12 compute units with 768 threads [1.2 Tflops]
Ram: DDR3 8GB+esRam 64MB 100GB/s [5GB for games, 3GB for the TV features and OS]

Both use essentially the same type of hardware but PS4 is 33-50% more powerful and faster, and it has better architecture because GDDR5 > DDR3+esRam. Expected price for both is between: $400-500.

guitarded773981d ago

They're going to sneak into user's homes and manually add transistors to the chipset.

PLASTICA-MAN3981d ago (Edited 3981d ago )

At above, PS4 CPU is rumored to run at 2.0 GHZ not 1.6 GHZ like in X1 ! Also it is 1.84 Tflops not 1.8 Tflops; 40 gflops alone is enough to render another street in an open-world game.

Every hardware component inside the PS4 runs faster.

loulou3981d ago

so a 3rd party dev that is actually working on these console says one thing.

yet a bunch of know nothing know more than he does... hmmm

SynGamer3981d ago

@PLASTICA-MAN - since we're dealing with rumors, I heard the max speed for the PS4 CPU is 2.0GHz, but that Sony was considering 1.8GHz as the stock speed. It's not a huge increase, but 200MHz x8 can do quite a bit.

Elit3Nick3981d ago

Simply put... Xbox one specs have NOT been confirmed yet, besides what they showed at the reveal, can we all agree to wait until official spec are unveiled?

ziggurcat3981d ago

@ Jek:

the console won't grown in power over time, devs will just get much better at optimizing, system OS will also likely get optimized as well, giving up more resources for devs to use... which is true of the PS4 as well.

aquamala3981d ago

50% really isn't a lot. so it's basically comparing a Radeon 7770 to a 7850.

now a 7990 is 5 times more powerful than a 7850, that's a lot.

azazel6653981d ago

Nah I don't agree with this. It's close.

iPad3981d ago

Wait, Microsoft forced 3rd party developers to gimp the PS3 version of multiplats?

FTLightspeed3981d ago

so are you saying that XOs games will look bad? it is still about 8 times the power of the 360. and they made games that looked GREAT on the 360. i mena people are doom and gloom and they NEED to remember that games like uncharted and halo 4 run on hardware that is almost 8 years OLD.

all will be well.

andibandit3981d ago (Edited 3981d ago )

@majiebeast

I'm really skeptical about MS cloud service, but it is nothing like sony's gaikai, which is a game streaming service. With gaikai all the computative tasks are handled by a server and all the PS4 has to do is show the stream on the screen and relay your actions back to the server.
MS solution is to take latency insensitive tasks and send them to the server in order to offload the xbox and it sounds like the xbox was designed with this, grom the ground up.
The other difference is that MS already has a very strong server infrastructure compared to Sony, im guessing that is part of the reason MS went this way.

starchild3981d ago

You are right that the PS4 is MUCH more powerful than the Xbox One, but you are wrong when you say that Microsoft forced developers to gimp PS3 versions of multiplats. That's a bunch of nonsense.

What really happened is that the PS3 was a powerful, but very different sort of architecture than what developers were used to. Most devs didn't have the time or money budgets to make their games run well on the PS3, especially when they were also building PC and Xbox 360 versions. Not that multiplats were horrible on PS3. But when you saw games that looked or ran better on 360, well, that was the reason.

The PS4 is a completely different beast. It is much more powerful than the Xbox One, but is built on the familiar x86 platform. The architectures are extremely similar--only the PS4 is a beefier version. I guarantee you multiplats will look quite a bit better on the PS4.

Metfanant3981d ago

@loulou
@jek

Neither of you are actually reading what was said...when the dev is talking about "catching up" he is talking about the development tools/environment which he describes as "more mature" on the ps4 (currently)

airgangstarr3981d ago

who really cares what the games look like anymore there about as good as its gonna get i want better gameplay

nveenio3981d ago

I wonder which will get hacked first...

VISUAL-ANT33980d ago

"The only way that will happen is if Sony lets Microsoft force third party developers to sign contracts agreeing to gimp the PS4 version of their games just like they did with the PS3."

When a comment like that gets that many agrees vs disagrees. You know you're deep in Sony fan boy territory.

TheSurg3980d ago

I for one want innovation and something new not just pure power. My PC has pure power, more than both next gen consoles have combined. I want some innovation from consoles and really a next step in the way we play, not just more RAM.

JohnnyBadfinger3980d ago

Must suck being a play station owner. Because apparently according to you guys, you all live in rural areas with Internet powered by potatoes...

The consoles are identicle!. All that extra paper power the ps3 means nothing if I can't be optimised and I bet you my wallet it will duck down more electricity.

I live in Melbourne Australia. And my Internet has never failed is 100mbps (which does nothing for latency by the way) and the Xbox one will be my choice this new generations. Got a problem? The tissues are next to the bed with your moisturiser....

+ Show (35) more repliesLast reply 3980d ago
dedicatedtogamers3981d ago (Edited 3981d ago )

PS4 is 50% more powerful than Xbox One on paper. That is a pretty huge amount.

But that's just on paper. In reality, the PS4 is even more powerful than that, considering how the Xbox One is going to be using a confirmed 3 Gb out of 8 Gb of its RAM for the operating system(s) alone, not to mention an undisclosed amount of processing/GPU power to run the OSs.

There's a reason why we saw a canned CoD Ghost teaser and a Forza teaser for Xbox One while Sony took the time to actually show multiple game engines running on the PS4.

Considering how 95% of game development is done on PC, it will be rather easy for devs to simply bump a few sliders here and there to add draw distance, particle effects, texture density, etc on PS4 versions of games.

SynGamer3981d ago (Edited 3981d ago )

The OS memory footpint is a great example actually. 3GB is almost half the system memory, which is insane when you think about it. Xbox One devs will have access to 5GB of DDR3 memory...

PS4 devs will be enjoying access to 7GB of GDDR5. it's like night and day.

EDIT: LOL @ whoever disagreed with me. It's been confirmed that the X1 OS(s) will have 3GB available to them.

Ju3981d ago (Edited 3981d ago )

OS overhead must have an impact. While you have 8 cores they are relatively slow in general - especially if you run "apps" which usually don't cooperate much with the rest of the system -> not what you want while gaming...

That Weird video showed a live presentation of the TV interface and either they used debug SW or it was just plain awful what was running on the screen - the mini-TV screen was not running stable, the guide was dog slow - seconds to switch to a new show. If that's where they are now, they have quite some work ahead of them - and it didn't even run a game.

Hypervisor and 2 kernels is insane for a console, no matter how much metal you throw at it.

BTW: QNX uses isolated kernel spaces since forever but its extremely low overhead and based on a real time kernel - if anything, that's how this should have been done.

3981d ago
hesido3981d ago

Let's not forget, that the GPU on PS4 will have more bandwidth, something which is needed to turn those theoretical power into practice. The fact that developers won't need to decide what data has to reside where, at any given time on the PS4, as opposed to the XBone's 32MB ESRAM vs the slower DDR3 ram, will also let devs use more of that theoretical power in an easier manner, on the PS4.

DeadlyFire3981d ago

Memory for OS could shrink over time to match. Although considering the Windows kernel is in there its not likely to drop but so much.

I expect RAM speed difference will make an impact though either way.

g4me_he4d3981d ago

@zach

www.gamepur.com/news/11128-xb ox-one-8gb-ddr3-ram-3-gb-reserv ed-os-and-5-gb-games.html

g4me_he4d3981d ago (Edited 3981d ago )

Sorry double post.

3981d ago
BISHOP-BRASIL3981d ago

@Zachriel

I'm not disagreeing with you on this lacking an "official official" source, but don't get your hopes up for this kind of talk from employers of either MS or Sony. Usually they'll only make the numbers that are interesting (to themselves) available.

People with access to the proper tools and the knowledge as developers, hardware experts and enthusiasts are the ones who usually leak the exact specs and their sources are usually just themselves and their tests.

Most of the stuff like processors clock speed, OS footprint, exact hardware model/branding and so on may only go public after release and some people messing around with their own consoles. MS and Sony will not disclose every bit of information about their consoles inner assets, it just don't work like that, they either can't get positive reaction from it, have security/competition concerns or don't think this is relevant.

Benchm4rk3980d ago (Edited 3980d ago )

@dedicatedtogamers

"There's a reason why we saw a canned CoD Ghost teaser and a Forza teaser for Xbox One while Sony took the time to actually show multiple game engines running on the PS4."

Except we didnt see anything running on the PS4...We didnt even see the PS4. What we seen is engines running on target specs of a console. Sony might sell there consoles at a huge loss to start with or they may revise there specs. Or they could do what they did with the PS3 and sell a stripped down console because of the money they were losing on each console. Only time will tell

NobodyImportant3980d ago (Edited 3980d ago )

@Benchm4rk

We saw Killzone Shadowfall demoed live.
We saw Jimmy Fallen play the same level in realtime.

"What we seen is engines running on target specs of a console."
No. We saw it running on a dev kit. Guerrila didn't want to get into the same situation they got into with the "infamous" 2005 Killzone 2 pre-rendered demo, so they made sure they showed the ACTUAL game. It was played LIVE.
They're one of Sony's closest studios. They've published 100 page documents showing exactly how Killzone SF runs on the PS4s 8 cores, how it renders frames, how it's post processing works, everything.
8GB GDDR5 was a surprise to the public when they announced specs. You think Guerrilla didn't already know about it? And hadn't been working with 8GB for months? They worked with Sony on the specs.
Your ignorance is astounding.

We saw EXACTLY what the PS4 is capable of. We saw a game running on the latest dev kit which is at the bare minimum going to look the same as that demo but is highly likely to look a lot better by the time it releases this holiday season.
So please educate yourself before you start talking crap like you even know what you're talking about.

+ Show (8) more repliesLast reply 3980d ago
Prcko3981d ago

How will they develop games for 50% better gpu?
why microsoft don't have same power as ps4 have,wtf is this?
so we gonna get worse graphics because of microsoft?
so we can only pray for exclusives then

kneon3981d ago

"why microsoft don't have same power as ps4 have,wtf is this?"

The answer is simple, Kinect and the extra TV related hardware. They all cost money. The total cost of the systems will likely be very similar but Microsoft chose to spend part of the component budget on Kinect and the HDMI-in and related components. Sony spent it on more graphics power.

3981d ago Replies(1)
duli143981d ago

even if the XBONE is powered by the ''cloud'' I think they are forgetting that sony will also have a service called gakai.

Brazz3981d ago

actualy i'm prety sure Gaikai Sony service has the edge over MS cloud service. Gaikai is in the cloud service for a long time since 2008 and MS just started cloud (Xbox live isn't cloud... Ms cloud project problably only started at 2010-2011.)

MariaHelFutura3981d ago (Edited 3981d ago )

Requiring the internet to boost "power", would be the worst idea of all the bad ideas they already had. It's a complete recipe for disaster. People question if the "cloud" will even work well w/ running games, now they think it's going to increase the systems power flawlessly? GTFO. You people are grasping for anything positive at this point, after getting slapped around in the abusive relationship you have with MS.

3981d ago Replies(5)
imt5583981d ago

Not in terms of power, but catch up with dev tools. From article :

...PS4 is the preferable console. But with Xbox One’s cloud capabilities and further developer support coming...

...We asked Avalanche’s chief technical officer Linus Blomberg how the two consoles compare. “It’s difficult to say, as it’s still early days when it comes to drivers,” he told us. “With each new driver release, performance increases dramatically in some areas. The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do....

dc13981d ago

The title misquoted the CTO. He stated that MS would "catch up" with regards to their development environments ..not the hardware.

Gardenia3981d ago

Sony also has cloud computing, Gaikai. And knowing Micro$oft it is even possible that in the future you have to pay more money if you use more data from cloud servers

Arai3981d ago

Opinions differ as you can see by these tweets.

https://twitter.com/rygorou...

"Enough to say that MS is way worse at integrating their platforms into VS than Sony is at this point. :)"

He's from Rad Game Tools (middleware)...

psyxon3981d ago (Edited 3981d ago )

The PS4's GPU alone is 50% more powerful than X1's. That's a pretty huge amount.

fr0sty3981d ago (Edited 3981d ago )

PS4's memory also has roughly 250% more bandwidth (not taking the ESRAM bandwidth into account, because it can only hold 32mb's of data at a time and therefore has limited uses in improving memory bandwidth).

fr0sty3981d ago (Edited 3981d ago )

If they want to talk about the cloud, they're forgetting about Gaikai and all of the cloud based patents Sony bought with them that Microsoft can't touch. Sony did good by buying into another company that had already invested the time and money into research and development of their platform, rather than trying to develop something themselves from the ground up.

However, in the end, what this guy is basically saying is "Xbox One won't be as powerful for a long time, and even when it is it'll be over the network meaning you'll always have to be online to play it".

Not to mention, any calculation help that will be worth a damn requires a hell of a lot more bandwidth than any internet connection now or a few years into the future will offer (even the fastest 2gbps connection isn't going to give you the latency needed for a GPU, nor the bandwidth). The only real way to improve graphics and all that would be to just render the entire frame on the server (like Gaikai already does), however then you introduce network latency into the game (not good for shooters) and you reduce the image quality because the video signal has to be compressed heavily in order to be streamable.

With PS4, you're getting all of that in the box out of the gate, and at full resolution with no compression.

3981d ago
garos823980d ago

@edonus
fair point about microsoft being big boys in server tech and software but you gotta admit building a new service from the ground up as opposed to purchasing a company who already has been and will continue to be in the "cloud" is a much better solution. besides you cant be amazing at everything you do as a business. sometimes its best to stick to your core competencies.

its evident in all massive global businesses where they try to attempt to take a slice out of a pie of various other industries and products and fail at most and excell at some as is evident in Sony and microsoft

Iwasneverhere3980d ago (Edited 3980d ago )

@edonus

"closer to being done and integrated than Gaikai"

Gaikai has a Guiness world record for being the most widespread cloud gaming service. Which has been providing their service successfully to 88 countries since 2008. Not discrediting the money behind Microsoft but that has to count for something.

Jeebus3981d ago

If they're referencing the cloud computing augmentation option, I can guaran-fucking-tee you all that they will hide that availability behind a Gold Sub.

RE4PER-DE4TH3981d ago (Edited 3981d ago )

A Jaguar-based 8 core AMD APU in each system pretty much means they're identical. The only thing people have to emphasize here is the memory speed. Unconfirmed rumors so far speculate that the 8GB in Xbox One is DDR3 (challenge that if you want). But even DDR3 at the highest speed is ample enough to compete with GDDR5 if in the PS4 it's crippled by a narrower bus, as is the case usually with low-mid range PC components. In a console however they usually try to spring for the widest bus they can get on there. So it would be safe to say that both Jaguar APUs can be linked to GDDR5 memory. Given that both APUs are Jaguar based it's also safe to say that they both should have a similar bus width for memory.

AMD memory controllers are also on die, so in essence the speed of the GPU access to memory on BOTH APUs should be near identical.

Where there could be a real difference is in APU clock speed. AMD puts two SKUs for each level (number of cores) in their consumer CPUs, a lower clocked and higher clocked version. APUs within the same line have the same number of cores and bus widths, only clock speeds should be different. AMD also has K versions that have the multipliers unlocked but that probably wont be the case here with these consoles.

So to summarize, since both are in fact 8 core AMD Jaguar APUs their architecture should be the same. With similar architecture their memory access could be the same. There is no hard proof of DDR3 in Xbox One, but if it were the case then it would need to be at its highest performance to compete with GDDR5.

But in no way is graphics on either system going to "crush" the other. You're talking literally neck and neck performance, again going solely off what's been released.

Metfanant3981d ago

There are pictures on the web of Xbone internals...we even have the model number of the ddr3 memory MS is using lol...

You need to check your facts...

adorie3981d ago

The performance won't be neck and neck according to DF. I'm going to side with DF before I side with your great wall of text.

Also, keep in mind the APU's are heavily customised by Sony, Microsoft respectively.
That too will ensure neck-to-neck won't happen.

Microsoft wasted space in the Xbone for TV, dvr stuff.

I would barely even call it a games console.

Even I can see, going by the specs released (keep in mind MS was vague about their specs)
That PS4 is going to turn the tables on multi-plats during this gen and first party exclusives are just going to knock this gen out of the ball park.

Seriously, though. I hope Microsoft reveals specs @ E3 because Sony wasn't shy to reveal theirs.

E3 can't come soon enough.

RE4PER-DE4TH3981d ago (Edited 3981d ago )

@ both above

Nope, check YOUR facts.

No internal pictures exist that can be verified for sure. I'm not ruling out DDR3 in Xbox One at all (and really it can be argued that top end DDR3 provides more than enough bandwidth for 1080p gaming) but there's no verified proof of it so far so nothing is concrete.

Obviously it has to be released and in our hands before it can be verified. I could just as easily point to a picture on the web and say "erhmagerhd, look its teh pee-s-phoar". Lol, nothing is real until its E3. And nothing can be verified "personally" until it's in your hands.

edit:

And also regarding the APUs being customized for each console, that is absolutely correct. It's like Xenos' 3 SMT enabled PPC 970 cores that derived from Cell BE's dual-threaded PPC 970 based PPE.

But logically AMD doesn't want much deviation in design since that would make manufacturing more costly. If they're both 8 core Jaguars why would they shrink the GPU resources on die. The designs would be asymmetrical and totally cost inhibitive.

Think like this:

8 cores means the die size is already pretty much determined. Shrink the cores and then you can also shrink the CUs, but not assymetrical to each other because then you have wasted space.

MysticStrummer3981d ago (Edited 3981d ago )

"not everyone will have the bandwidth (caps) and/or speed for that"

I guess that's part of the reason we've seen an article or two about One being mostly US oriented. MS knows where their audience is and are concentrating on that area of the world. That's their business, but it will greatly impact WW sales.

:o Back to 3 bubbles because of my comments about the One reveal. I sure would like to know what I said that wasn't true. Last time I lost bubbles it was from calling out PC gamers trolling console articles, so I know truth has nothing to do with it. Poor, bitter people, lashing out... smh

indysurfn3981d ago

I know this sounds CRAZY but could Microsoft be sandbagging. What is there is a xbox TWO (not years later ) launching with Xbox one? And it is twice as powerful! This has been hinted at by Microsoft in years past and has been set up with the PC performance rating that has been there for the last couple operating systems. It would be a console stlye, scaling. That said even if there is a xbox ONE, TWO, or even three launching I'm still out! Because those fulls are still requiring you to be online to activate a game every 24 hours. AND the box is restricking your true ownership of a game (saling, lending, giving it away). Plus to add to it they will require online for watching TV!? WHAT! Talk about getting bundled they bundle EVERYTHING! Wiiu will be my second Console and PS4 will be my first. For the first time No xbox on this place!

SynGamer3981d ago

No amount of bad press, especially this bad so far, is worth it to sandbag...IMO.

3-4-53981d ago

Maybe they figured out a way to USB a graphics/ram upgrade into the console like with the N64, although I think that was just memory.

Sarobi3981d ago

Wouldn't Sony also be able to do such a thing with Gaikai though?. I mean they both have Cloud technology, so where is it limiting Sony from doing this type of stuff as well.

andrewsqual3981d ago

Lol, the PS3 was better then the 360 on paper and it showed. Why should it be the complete opposite here?

fatstarr3981d ago (Edited 3981d ago )

Lmao, remember "omg the ps3 cells chip crushes the xbox 360 in power."

the difference will be small.

you n4g'ers should know this

Multi plats will have no difference
exclusive games will put the system to use.

even if they made a zelda game similar to the wiiu demo pushing the system to the limits it would look just as good if not better then some ps4 games.
http://www.youtube.com/watc...

bracing for a repeat generation -_-

WitWolfy3980d ago (Edited 3980d ago )

Whatever makes you sleep at night.. Thats like saying an exclusive PS2 game graphics is equally as good as some of the 360/PS3 games released this year.

Wii U cant compete with the nextgen monsters by a long shot.. We'll have to view it as its own entity again... something gimmicky, mostly casual and mainly for kids.

tubers3980d ago

X1/PS4 are using the same architecture but the X1 using slower RAM.

Major difference from last gen.

GraveLord3981d ago

Depends on your definition of "Huge". The PS4 performance advantage is pretty significant and since both have similar architectures, the extra power will easily transfer to games.

Nafon3981d ago

In the context, the guy from avalanche meant that the PS4's drivers are more mature than the Xbox's. Drivers can dramatically increase the power of components, but unless Sony stops updating theirs, the Xbox will be behind no matter what.

http://techreport.com/news/...

This picture doesn't show a huge increase in performance, just an example of how drivers can boost performance of video cards. Take into account that the cards referenced in the image had been out for just under a year, and were still being improved.

DemonSlayer4203981d ago

Kinda like this generation then....

batbatz3980d ago

Power does not matter any more, they're more or less the same of even IF the XBOX is pore powerful, the fact that MS game DRM will not allow you to resell your games which you own, and paid full price for is a deal breaker.

You can be sure also that MS will be pushing always online DRM in many (not all) of its games, sorry but fuck that..

+ Show (24) more repliesLast reply 3980d ago
ThatCanadianGuy5143981d ago

"The specs on paper would favour the PS4 over the Xbox One in terms of raw power, but there are many other factors involved so we’ll just have to wait and see a bit longer before making that judgment.”"

Yes.We have to wait until MS coughs up the details on the last bit of spec info they're trying to hide.I have a feeling it won't be very good.

Why o why3981d ago (Edited 3981d ago )

Yeah, those factors include naughty dog, santa monica, quantic dream, polyphony digital....the list goes on. Talent made the harder console to develop on produce the most goty's

LoveOfTheGame3981d ago (Edited 3981d ago )

By most you mean UC2? Pretty sure that's the only one that was a GOTY.

Naughty Dog is really the only advantage out of those listed. Turn 10 creates a racer arguably on par with PD in being a quality game, Santa Monica has just disappointed me, and QD games just really aren't for me with the whole more than a game concept.

@below
Good list of games but I'm looking for true GOTY winners, not ones that won a few here and there.

Edit: Wait a sec, did you just put both LBP and MGS4 on the same list? They came out the same year Dumb***, haha.

Why o why3981d ago (Edited 3981d ago )

Lbp, heavy rain, mgs4

Why o why3981d ago (Edited 3981d ago )

I forgot the number 2. Bl*w me.. I think gow3 was in there too (g for god) and demon souls.

Besides that the only goty that wasnt on the ps3 was mass effect. It think it came out before the playstation was released. The other 'overall' winners were multiplats... nothing was unanimous across the board.

EDIT

Thats the playstation '3' ......in case you wanna pull me up on that

LoveOfTheGame3981d ago

What about Gears, Halo 3, Twilight Princess, Super Mario Galaxy 1 and 2, Spore, and Skyward sword.

Next time don't just look at Sony sites for GOTY winners.

My bad on the LBP probably should of realized you meant 2.

Skips3981d ago (Edited 3981d ago )

@LoveOfTheGame

"Santa Monica has just disappointed ME, and QD games just really aren't for ME with the whole more than a game concept."

No offense but honestly, who the hell cares what YOU think?

That fact that SSM and QD produce more quality games in comparison to practically every MS dev combined is undeniable. And the amount of acclaim from both fans AND critics alike prove that bud...

Only ones who are notable on MS's side is 343 (Which is pushing it considering they only have one good game under their belt) and Turn 10...

Persistantthug3981d ago (Edited 3981d ago )

So,

2006 = GEARS OF WAR (360)
2007 = CALL OF DUTY: MODERN WARWARE (Multi)
2008 = LITTLE BIG PLANET (PS3)
2009 = UNCHARTED 2 (PS3)
2010 = MASS EFFECT 2 (Multi)
2011 = THE ELDER SCROLLS V: SKYRIM (Multi)
2012 = JOURNEY (PS3)

http://www.interactive.org/...
.
.
.
Out of 7 full years, PS3 has 3 Game Of The Years. That's nothing to sneeze at.

LoveOfTheGame3981d ago (Edited 3981d ago )

@Sonic
I shouldn't have to start a response by reminding people that quality is an opinion, but I guess I have to when people like you still exist.

Let's see where the fans prove which is better. When I think fans of a video game that usually means they bought the game. If I recall MS exclusives almost always outsold Sony exclusives.

Halo 4 alone outsold GOW 3 and Heavy Rain combined. So don't come spewing your garbage of what makes quality games when your own reasoning is flawed.

Your hesitant to put 343 in their since they only have one quality title yet you have no problem putting QD in the mix with their outstanding total of 1 game this gen?

And SSM should care what my opinion is just based on the fact that many others, like me, were disappointed with their latest offering. More so by their willingness take out a trophy name and nerfing a section of a game all because a minority asked for it. At least ND still has integrity which is why they are basically the only Sony Devs I respect anymore.

@Persistant
If you stick to just one GOTY list, for yourself, that's fine. But people need to understand that there is no one be all end all list for GOTY. One of the biggest examples to me is 2012, 2011, and 2008.

There is almost no clear way to say what won game of the year those years. 2012: Journey, Walking Dead, Fez, Dishonored, ME 3; 2011: Skyrim, Batman, Portal 2; 2008: LBP, MGS4, Fallout 3, GTA 4.

Those are just some examples of games that could easily claim the overall GOTY. It is good for any game to win a GOTY award, especially by AIAS, but it still remains that there is not one list that can be use as everyone's "defacto standard"

Edit: Grammar Error

Skips3981d ago (Edited 3981d ago )

@LoveOfTheGame

So Microsoft's MOST IMPORTANT franchise selling well? *GASP! LMFAO! XD

ABSOLUTELY hilarious how you turn to "sales = quality" as most delusional fan boys do when they realize just ONE PS3 exclusive garners more acclaim critically than almost every 360 exclusive released in that year combined. XD

How you fail to realize sales amount to nothing but the result of advertising and doesn't speak about the ACTUAL QUALITY of the PRODUCT.

By that logic, Kinect Adventures absolutely ***** ALL OVER Halo 4 in terms of quality considering it's sold more than double the amount.

http://www.vgchartz.com/gam...

Pathetic, just PATHETIC...

"Your hesitant to put 343 in their since they only have one quality title yet you have no problem putting QD in the mix with their outstanding total of 1 game this gen?"

"this gen?"

XD In this gen alone??? I'm talking about both studio's ENTIRE GAME DEVELOPING CAREER kiddo! Funny how you just use THIS gen as an example to justify your claim of QD only making ONE quality game.

"And SSM should care what my opinion"

LOL, for every one of YOU they have like 1,000 others, AND GROWING. XD

HappyGaming3981d ago

@Persistantthug
So since the PS3 was released world wide in 2007 every game of the year has been available to play on PS3.

That includes 3 multiplats in 2007, 2010 and 2011 and 3 Playstation exclusives in 2008, 2009 and 2012.

I think it is something to sneeze at if PS3 had 100% of games of the year on its system and 360 only had 50% of them.

I hadn't realised just how well Sony had done this gen until I saw your list :/

garos823980d ago

@loveofthegame

alright buddy its time for bed you have had your fun

all i could derive from your comment is that game sucks,that game is gay, im a king and that company(santa monica) has dissapointed me blah blah blah
tell me love of the game what are these GOTY you speak of then.

+ Show (7) more repliesLast reply 3980d ago
Snookies123981d ago

Avalanche... Stop talking and get back to work on Just Cause 3! Talking wastes precious seconds that could be used to get that game out sooner lol.

Man I can't wait for that game....

Studio-YaMi3981d ago (Edited 3981d ago )

They didn't even state what the article headline presumes !

"The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do. But I’m not too concerned about that as they traditionally have been very good in that area"

and

"The specs on paper would favour the PS4 over the Xbox One in terms of raw power, but there are many other factors involved so we’ll just have to wait and see a bit longer before making that judgment"

Where exactly does it state that they "will" catch up !? talk about honest journalism ! :\

Prcko3981d ago

So this gen is all about nice graphics,well Sony gonna have nice graphics,no idea for microboys

Ezio20483981d ago

Your comment is as translucent as your profile picture. Jus kiding :P

Studio-YaMi3981d ago

VERY misleading !
"so Microsoft has some catching up to do"

That's what HE said ! he never said that they "will" !
Edge,are you trolling !?

Show all comments (208)
70°

Avalanche Studios Staff Reach Two-Year Union Contract

After six months of negotiating, Avalanche Studios staff have successfully unionized with a new two-year collective bargaining agreement.

Read Full Story >>
insider-gaming.com
thorstein4d ago

Sega unionized, now Avalanche. Rafiki: It is time

110°

Avalanche Studios Co-Founder Reveals Canceled Iron Man Game Was in Development for Two Years

Avalanche Studios co-founder has revealed new information about the canceled Iron Man game that was in development for two years.

RaidenBlack607d ago

Damn ... now that he mentioned it, Avalanche would've done an interesting job with an Iron-Man open world project.

neutralgamer1992606d ago

Yes but the story would have sucked because none of their games have even a decent story and their games always have performance issues

MadLad606d ago

They don't have the best writers, but they know how to make an enjoyable and engaging open world game.

They feel a lot like Obsidian back in the day. Great developer that's always scraping by and constantly getting screwed by publishers.

mkis007606d ago

Well the most enjoyable part of just cause for me was the jet suit in 3. Played exclusively with it.

ApocalypseShadow606d ago

Stuff like this just happens. This game was cancelled, there was a Superman game that was cancelled, Justice League, Flash game, 2 Batman games, Avengers game, Daredevil game, Spider-Man 4, Marvel Universe Online, etc etc.

I don't doubt that there will be more in the future cancelled. And more future super hero games released that will be great.

606d ago
Show all comments (7)
90°

Avalanche Studios co-founders establish new studio Elemental Games

From Gematsu: "Elemental Games, a Stockholm-based studio formed in August 2021 by founding members of Avalanche Studios including co-founders Linus and Viktor Blomberg, has officially announced its establishment.

The studio, which is privately held, has a mission to create “high-quality open-world experiences from a creatively and financially independent position.” Its first title, an original intellectual property, is currently in development."

MadLad763d ago

We'll see what comes from this.

Always considered them a middle of the road developer.
Avalanche always made fun games, just nothing truly impressive.

neutralgamer1992763d ago

I agree they are the definition of 7.5-8/10. And their post launch support in the past has sucked when it comes to patches needed to fix known issues

762d ago