30°

BioShock Infinite: An Alternate View

GamingLives writes: Let’s get this straight from the beginning – BioShock Infinite is a fantastic experience. It builds a world that you can invest in, emotionally and intellectually, with well-written characters that you can believe in and connect with. I’d go so far as to say that it’s perhaps the first game since Half Life 2 to completely immerse you in its world.

And yet… and yet. Something doesn’t quite sit right; there is a fly in the ointment, if you will. Having given myself some time to reflect on the game, on everything that happened, on that ending (don’t worry, no spoilers here), I feel that there is a blot on the score sheet. As stated earlier, BioShock Infinite is a great experience… but I’m not convinced that it’s a great game.

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gaminglives.com
wallis3986d ago (Edited 3986d ago )

Fair enough. It left me reeling as an incredible story driven shooter with some pretty fun gameplay (at times). I confess the gameplay was detached from the world, it was actually a step back from bioshock where everything from your pistol to your plasmids seemed to communicate some aspect of your environment to you.

Still - I never enjoyed bioshock's gameplay all that much either. For me the sky rails in bioshock significantly improved that. So for me the story and gameplay improved but there came about a stronger disconnection between the two. Vigor's were confusedly absent in Colombia's culture and I definitely felt like the grandeur of the story meant that the world's finer details were overlooked e.g why steal guns when you can shoot lightning? And why did we never fight the damned Songbird? But regardless it achieved what I thought a good sequel should. It took the constituent parts of the first and elaborated on them - it's not perfect, but I feel like in a world where plots like Dead Space 3's can happen it's pretty damn good that titles like Bioshock Infinite exist.

What amazes me is that despite all the ridiculous hype that titles like Portal, Bioshock, and Half Life get AAA titles STILL treat story like it's insignificant. Like no one playing Rage just turned around and said "half life was put together better than this over a decade ago. C'mon guys". The hype is always over inflated, no game is perfect, but the message still doesn't get received. It's just bizarre.

300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher267d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy267d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz267d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher266d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy266d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg266d ago (Edited 266d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden266d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher286d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.