From DC Universe Online and Rayman Origins to Tomb Raider, and more, the 411 staff counts down the top 5 games that could use a little love from gamers and critics!
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Okay just because Catherine was under-appreciated in america dose not mean it is in the rest of the world.
catherine was great!
beated the ps3 version than took another route in the xbox version.
Doesnt strikes well with me to call under appreciated or underrated ,a game its publishers and devs found to be performing well and successful . Do we wish they had more appeal to the world ? Yes , most likely , but that's it .
Catherine did quite fine worldwide and already justified its existence with the japanese release alone .
I've been playing Catherine since picking it up free on Playstation plus. I had been considering buying it for a while and artistically it's beautiful. It really feels like a labour of love rather than another generic cash cow and it's a great example of how games are capable of so much more variety and originality than they often get chance to show.
Having said that, I'm just not up to the challenge. I'm only on the third night and have been stuck on one of the climbs for days. Not even the boss either. I've considered deleting it and moving on because every time I play I just end up frustrated. Still, I admit that's just me. I'm just not up to it and I tend to play games more for the experience than the challenge.