CheatCC Says: "In the world of videogames, the Star Wars license is a ticket to print money. Few franchises have its degree of widespread appeal; Star Wars transcends age groups, gender, and even social cliques to stand both as one of the classic pillars of cinema and an obsessive focal point for geek culture. It might, though, be the very enormity of the license that has previously stymied development efforts; studios have delivered games ranging from the sublime to the terrible. There are few who remember the original Phantom Menace or Star Wars: Obi-Wan games, fewer who actually enjoyed them."
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
'Kinect Star Wars 2: The Empire Grooves Back' of course /s
Maybe Star Wars 1313 can still see the light of day...?
you use said license to make tons of crappy games in short 1 year spans and charge $60 cause its SW and fans well buy it even if its a turd and you make EA and Disney tons of cash yearly for the next decade as ppl are mindless sheep and buy anything SW labled
Tease with ideas for great games, then cancel them.
Then finally release something and abandon it after a few months as it isn't making enough money then sell the franchise to someone else for profit.
Bad ass online space combat game please.