You don't have to be a rocket scientist to know that the Wii U's sales are incredibly slow and that many third-parties are either completely dissing it or just outright ignoring it.
Some third-parties say the system is too weak, others claims that they don't know how to use it, while others say that it's too big of a risk right now. All-in-all, the Wii U is in a very tight spot. After a rather decent launch, the system tanked due to a bare-bones release schedule. A major title "Rayman Legends" - was due to release in late February, with the hope of causing sales of the system to spike. Unfortunately, the developers - Ubisoft - delayed the game and is now releasing it on the PS3 & 360. In March, the releases of "Monster Hunter 3: Ultimate" and "Lego City: UNDERCOVER" spiked sales, but the buzz has now subsided.
The next major titles to hit the system will be "Game & Wario" and "Pikmin 3" - both of which are expected to draw some attention. By the end of the year, a new 3D Mario and Mario Kart U are also expected to be released, along with Wind Waker HD. These titles can (and most likely will) lift the Wii U up to higher pastures. If all goes well, is it possible that third-parties will start to take notice of the system?
The economy is in bad-shape, and games aren't getting any cheaper to make. So naturally, when there's a system with a small install-base that isn't growing very quickly, developers will be quicker to release on more popular systems. That's the problem that the Wii U faces now. So, with the major titles set to release on the system from the summer on-ward, can they create enough buzz for some third-party developers to take notice?
Sound off in the comments below . . .
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It can result in some, I'd think. The 3DS didn't exactly start with a great deal of third party support and it wound up getting Metal Gear, Resident Evil, Kingdom Hearts, Tales of, a lot of stuff but only after its sales picked up following the two big Mario titles and price drop.
Wii had more than 100 millions sold and the 3rd party's still ignored it because the only thing that sells on Nintendo consoles are Mario and their other ist party games.
I feel like a scratched disc repeating myself there.
Maybe, but i think 3rd party developers asked for power, and they got the Gamepad, also, if you'd look at the Wii, its the highest selling console this gen, and has missed on so many games.
not when the attach rate is so terrible.
nitnendo needed hardware to stand out from current gen consoles, to attract both players and third party developers. they dropped the ball.
The problem with the WiiU is that it's far weaker than the unreleased PS4 and nextbox.
In the end, it might get a little third party support, but the problem is that in devs are gonna be attracted to PS4 and nextbox. The WiiU is barely above a PS3. The difference between the WiiU and PS3 is less than the difference between PS3 and 360. They already did games of WiiU levels on PS3 and 360, what they want is to push it further, not release more PS3/360 quality games.
The WiiU will get the same fate as the Wii, where its third party support will be laughable. This is the price they pay for having an inferior console. The Wii is vastly inferior to the PS3 and 360 and the WiiU is the same quality as the ps3/360, but vastly inferior to the PS4/Nextbox. By the time Nintendo catch up and release a new console as powerful as the PS4/Nextbox, Sony and Microsoft will already be releasing something that trumps that new Nintendo console by a lot.
From now on, Nintendo is always gonna be behind and third party support will always be laughable.