70°

Why Gran Turismo 6 on PlayStation 3 Makes Sense

May 15th is right around the corner, and everyone expects Sony to announce the impending release of Gran Turismo 6. Everything so far has been pointing towards the fact that it would be a PS3 release and not the PS4. But does it all make sense?

ltachiUchiha3994d ago

Its understandable because of the ps3 userbase but it would also be a strong launch title for ps4 but with Drive Club being a 1st party game & launch for ps4 sony doesnt want to hurt Drive Club sales if GT6 were to be a ps4 launch title aswell. Definitely makes alot of sense.

HyperBear3994d ago

Yeah I agree. I'm also thinking that GT6 will have a version for the Vita as well, and a possible chance of being cross-play/cross-buy. Buy the PS3 version of GT6 and get GT Vita as a free download.

However, given the fact Drive Club is launching with the PS4 this year, I wouldn't be surprised if Sony releases a GT6 Game-of-the-Year or GT6 Enhanced edition for PS4 in Fall 2014, or sometime after PS4 & Drive Club launch.

decrypt3994d ago (Edited 3994d ago )

Well its a clever move on Sony's part. Keep GT6 to PS3 for now. PS4 has no BC, so release the game again on PS4 at a later date make money on the game all over again.

GT6 is the sort of game people would like to have many hours into. After PS4 releases it will be troublesome for people to be switching back and forth between consoles. Hence releasing GT6 on PS3 first making money, then again releasing it later for the PS4 makes perfect business sense.

MikeMyers3994d ago

It does make sense to have it on the PS3. You're pretty much guaranteed at least 5 million sales, if not double that or even more. They also want to take their time on the new hardware and with Drive Club coming 2 is a crowd. Why smother a new ip like that? You also want to build some hype for the PS4 with huge titles in years to come. This is probably their biggest exclusive.

I would love to see it on the PS4 as a launch game but I tend to agree, it makes more sense on the PS3 right now.

InTheZoneAC3994d ago

If gt6 comes out before drive club, regardless of what system gt6 comes out on, I'm not buying drive club. It's as simple as that.

aquamala3994d ago

and why wouldn't GT6 on PS3 hurt Drive Club PS4 sales?

+ Show (1) more replyLast reply 3994d ago
jc485733994d ago

well, I just want Polyphony to get it right on the ps3 this time.

Salooh3994d ago (Edited 3994d ago )

What is wrong with gt5?. Have you played it with the updates ?. It's perfect for car fans. It could be used for training virtually before train in real life. My brother and i only took us 4 hours to get the license in real life because of GT while others required 20 hours and sometimes they reach more then 30 hours lol. It achieved what was planned for it nothing more nothing less..

You don't like it then it's your fault for expecting too much from this hardware. They definitely got it right on ps3. I can't imagine big improvements for gt6 on ps3 so if you didn't like gt5 then this would be gt5.5 for you if it released on ps3..

WickedLester3994d ago

The game is overly "clinical" and tedious to play. That's a start. Does not have proper car damage. Does not have very good A.I. Does not offer much in terms of customization. Tracks by and large are not very interesting. Too much unbalance between premium and standard cars.

Salooh3994d ago (Edited 3994d ago )

You blame them for AI when most of the games have stupid AI ?. The AI is as good as the other racing games if not better. AI need new tech and these tech are not available for the ps3. So blame the ps3 on that not the developers.

GT never cared about car damage. It's a new feature for them that didn't come in release date, you should have looked at it like a demo.

I agree on lack of customization but you have to give them the credit of making the foundation. They just needed to add more but instead they fixed most of the problems it had and moved on to make gt6. So it's obvious that we will have huge customization in gt6..

What do you want them to do with the tracks?. They try to put as much as possible. They are making detailed tracks from real life and that's not an easy jop. You don't like the tracks then it's on you..

premium cars supposed to be for next generation so you should be greatful for having them not blaming them (prove):
http://www.gtplanet.net/gt5...

You focus toooo much on bad stuff but you ignore the things that make GT5 shine. To me the positive are more then negative and that's why i enjoyed gt5.

Advice. Don't expect anything especially if gt6 coming to the ps3 or you will hate it even more. These things are few reasons why GT6 shouldn't come to the ps3 but people don't listen. They will be wrong again..

Salooh3994d ago (Edited 3994d ago )

You can't wait less then 2 days instead of writing this bullshits that don't have a prove or just look at one side -.-.

VonBraunschweigg3994d ago (Edited 3994d ago )

No it doesn't make sense. Yes PS3 has the userbase and they're all trying to make money, but this is not some 3rd party multiplatform developer, it's a gamestudio that only makes one game, for one platform, for 15 years and counting. Not your average relationship.
So I expect (or hope) Sony and PD will surprise us with GT6 for PS4 only, and it will look goood, and sell PlayStations and GT games for years to come. Now that makes sense (I hope:)

WickedLester3994d ago (Edited 3994d ago )

I agree. I honestly just don't see the point. Polyphony cannot possibly push the PS3 hardware any further than it's been pushed already. What exactly could GT6 possibly offer gamers that they don't already have in GT5? Any improvements or changes should be saved for PS4 hardware.

dataznkidd3994d ago

I highly doubt that PD would release Gt6 on Ps4. They have been working on that game since 2010. Think about it. All that time making the game and all of a sudden you think they would switch it to the Ps4 interface? Its not easy to simply just switch like that. Switching would waste 3 years worth of time working on the game itself. If they release it this year (say this fall maybe) more people will have the Ps3 than the Ps4. Marketing and time reasons come into play. But will see in 2 days. If Gt6 is on Ps4, i would still scrap enough cash just to play it.

Show all comments (15)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)