The GameZone staff discusses EA's exclusive license to develop and publish future Star Wars games for a "core gaming audience" and whether there is cause for concern or excitement.
Revisit 'Star Wars: Imperial Ace,' the 2006 mobile game that brought immersive Star Wars space battles to the palm of your hand.
Dive into 'Star Wars: Death Troopers' game demo, a blend of sci-fi and horror, promising a unique, thrilling experience in a familiar galaxy.
Explore the 23rd anniversary of Star Wars: Demolition, a unique vehicular combat game blending Star Wars lore with dynamic gameplay
Luxoflux Killed it with Vigilante 8 / Second Offense. Both were amazing for their time. Demolition was/is still nearly unplayable.
EA is a giant, evil corporation bent on controlling the universe (of games) with an iron fist, for some reason I find this appealing.
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Depends on which developers they assign to each respective Star Wars genre... a FPS should/could be handled by DICE or Crytek, assuming they would work on something like Battlefront 3... I would prefer DICE take care of it. a Pod Racing game could be handled by Criterion. Victory Games Studio could do a Star Wars RTS like Command and Conquer. Bioware could handle a new Star Wars RPG... EA could somehow manage to corrupt them but only time will tell.
Let look at it this way EA having the exclusivity to the Madden franchise has ensured that they make a better game than the competition :)
Definitely think there's more chance of high quality Star Wars games now than there have been for years. EA won't have just acquired the license for no reason they'll have big plans.