390°

Sony: "Unlike PS3, we are not planning a major loss to be incurred with the launch of PS4"

It sounds like PlayStation 4 has been and will be a more profitable piece of hardware for Sony than PlayStation 3.

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eurogamer.net
fsfsxii3998d ago

So they're going to sell the PS4 without a loss unlike the PS3 launch?? I heard the PS3 used to cost them 800$ to produce

nukeitall3998d ago

Are you sure about that?

PS Vita had a similar strategy, and it didn't pan out too well did it. Relatively high specs, and relatively high price. Now PS Vita is viewed as a dead platform.

Especially with Sony including 8GBs of GDDR5. I suspect the PS4 will be very expensive.

Ilovetheps53998d ago (Edited 3998d ago )

Nuke, I would disagree. They didn't have that high of a price for the Vita given hardware in the system. I think most people were pretty happy with the $250/$300 price tag. But, what I think hurt it were all the peripherals that were needed such as the expensive memory cards. Is it dead? I wouldn't say so. Is it selling less than Sony expected? It most likely is.

As for the PS4 price, I don't think GDDR5 is as expensive as you think it is. You have to remember that Sony will be buying bulk. I say the PS4 will carry a $400 or $450 price tag at launch. We'll find out.

SilentNegotiator3998d ago (Edited 3998d ago )

@Nukeitall

HANDHELDS bomb at $250 price tags. Consoles can be as expensive as $600 and do fine. Look at Ps3; it was $599 and it never even had a SINGLE month as poor as any of Wii U's last 4. With Ps4's more unified structure and Blu-ray not being very expensive anymore, I don't think costs will be anywhere near as horrible as ps3's were.

And I think it's clear that Sony expects *a* loss. Just not a "major loss"

zeal0us3998d ago

Building that Cell processor and others parts in the PS3 probably was more expensive than what Sony paid Amd to build part for the PS4.

Regardless I hope the PS4 will be success for Sony. I hope the same for the Microsoft console and Nintendo as well.

Hydrolex3998d ago

The reason why PS3 cost that much was mainly the Blu-ray and the Cell...

Cell was useless... well not useless, it wasn't console friendly, that's why it ain't in PS4

I think PS4 is going to be 400 500max

Peppino73998d ago

Launch price will be $499.

Sykoticz3997d ago

@nukeitall "Especially with Sony including 8GBs of GDDR5. I suspect the PS4 will be very expensive."

8gb of GDDR5 isnt that expensive and the same with AMD they are alot cheaper then the likes of intel

sikbeta3997d ago

They better think about a subscription service like MS does or it'll be a tough sell...

+ Show (5) more repliesLast reply 3997d ago
Jdoki3998d ago

I think the key thing here is the word 'major'. That implies that they will take some loss, but not significant amounts like they did with the PS3.
Otherwise they would have said 'hardware profitable from Day 1', or 'No loss on launch hardware'.

Really impressed with Sony's approach to PS4. Everything looks very good so far.

badz1493998d ago

dedicated bluray players are sold in the region of $1000. The PS3 cost a lot to make back then and even at $600 the loss was huge.

Now with the x86 based design, the PS4 is not only cheaper to make, it's cheaper to develop for too. I also think that the word "major" is the keyword here thus meaning that we might see a more affordable price from the get go which is more than what the PS4 need to succeed in this ever challenging market.

torchic3998d ago

they didn't say anything about not selling at a loss. they just won't lose as much money as they did with the PS3.

that's why we're getting fun goodies like free headset bundled with every console, a more expensive (I'm assuming) controller, etc.

Killzoner993998d ago

@ nukeitall So Vita is a dead platform now? Lol , okay sure troll.

Irishguy953997d ago

It's not really, but like the WiiU...it's sorta on life support. That will change of course, along with the WiiU...when more well known games are released for it.

Eh as for the article, shoulda done that last gen too, they had a year on MS to get improved PC technology over them. There was no reason for the Cell it was just a huge unnecessary risk. I'm sure they realize that now and that 'games' are the only important factor when deciding to buy a console.

shutUpAndTakeMyMoney3998d ago (Edited 3998d ago )

@fsfsxii
"So they're going to sell the PS4 without a loss unlike the PS3 launch??"

Actually the title say major loss.

how much to make a custom tablet? Price might still be good.

Jamaicangmr3998d ago

"Unlike PS3, we are not planning A MAJOR LOSS to be incurred with the launch of PS4,"

Read the article first.

darx3998d ago

Nothing beats the Cell most powerful processor ever . Cant believe its not being used in PS4.

+ Show (6) more repliesLast reply 3997d ago
mayberry3998d ago

good for Sony to do this, and good for gamers. I believe Sony will be even more generous with "indie" game developers that want to put games on the psn.

Dark_Overlord3998d ago

It paid off in the long run though, Blu-Ray beat HD-DVD to become the HD Disc based format, Sony make royalties off every Blu-Ray sold :)

(Yes I know Sony isn't the only member of the BDA, but my comment is in reference to just them)

Tultras3998d ago

Sony... is a member of the BDA if I remember.

They do earn royalties on it, but that didn't help them out of the extreme losses did it?

ShotisT3998d ago

Not to sound like an ass @Tultras, just correcting you. @Dark_Overload said Sony is a member of the BDA, he just said that their not the only member.

Tultras3998d ago

Oh, didn't see that part, no harm done.

I just gave my AS level physics exam today, and like any exam, you could imagine the flustered condition I am in.

eferreira3998d ago

Considering blu ray tech is extremely cheap now and they aren't using the cell. I can see the ps4 not selling at a high price

Zcarnut3998d ago

Exactly. Technology is one of the few things that tends to get cheaper over the years anyway.I remember my father buying our first VCR in the mid 80s.That bad boy cost $350.00 THEN.
Sony decision to go with more...off the rack components??? Is a good one.

kneon3998d ago

$350?? I remember when they were more than double that price.

Fil1013998d ago

I remember watching "The omen" on betamax lol.

nunley333998d ago (Edited 3998d ago )

Yeah alot more than $350 and there was the top loader VCRS, It went right with the big console tv too lol.

Zcarnut3998d ago (Edited 3998d ago )

Yeah it was a sleek,modern,front loader with stereo sound.Hitachi with a silly remote that doubled as the face buttons on the unit.It was like the remote was a game cartridge.Rectangular in shape with awful ergonomics. My Grandparents had a top loader.Dad wasnt about to drop hundreds more for a VCR like they did a few year prior.I think even at the "low" price of $350, it was a struggle to open his wallet LOL.

+ Show (1) more replyLast reply 3998d ago
SirBradders3998d ago

I'm getting sick of all these articles now just sell me the damn thing already!!!!

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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