There is a massive, long-lasting debate over which is better, PC or console gaming. Let’s be honest up front, neither suck. Here are a few select reasons why both consoles and PCs are good to get your fix of virtual reality in your spare time.
Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.
That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
Definitely a fan project. Terrible hand animations. Some characters have very bad body proportions. Some look like little kids in adult bodies. Some have short arms, small head, big hips and so on.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
I think the console vs pc argument is something that needs to be discuss for an aspect that is never given any kind of consideration. The new gamer. What they actually try to game on will actually define whether or not they get into the culture of playing games. Finding the right platform for you is VERY important and without knowing the ins and outs of both you could be doing yourself a huge disservice.
It may be common sense to everyone else which should suit which but a lot of people just don't get it. I've found a lot of my friends who get into gaming have done so by trying something they weren't prepared to play and have found it to be much more enjoyable than they thought it would be. This is especially true of those who go from consoles to PC games as they think them to be too fiddly or dull when compared to their console counterparts.
I don't want to start a flame war but I do think it's sensible to know the limitations and advantages of each platform from the perspective of a non-gamer. Because at the end of the day those who argue about "What's best" already know what works best for them.
Silly me, I thought the article was actually about m/k vs gamepads
Its not though, its just another "PC is better than consoles" bs article
Console games have aim assist, some games you can't even turn it off.
And some console gamers think Aim assist means auto snap on to enemies like the default in cod games (in campaign). That's not what it means, it means when you aim down the sight, the game helps you by "assisting" you target toward an enemy, all console games do this.
Im the master race!
PC/PS3/Wii/Vita is the combo.
-Pc for multiplats and exclusive's.
-PS3 for exclusives and multiplatform games i dont like to play with a keyboard and mouse, like Assasins Creed(keyboard twister).
Wii for exclusives like Xenoblade.
Vita for indie's and portable console experience.
Console for me...only because thats all that Ive gamed on in my life.