GTA V, is an upcoming open world action-adventure video game being developed by Rockstar North in the United Kingdom and published by Rockstar Games. GTA V is to be set in fictional Los Santos in the state of San Andreas and its surrounding areas, based on modern-day Los Angeles and Southern California.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
I love how close they can get these games now
I really need to play this to believe how big it is. I still can't picture a world map three times bigger than Red Dead.
I don't see how it being similar geographically to the real world is an issue. I can't run down countless pedestrians in real life and get away with it. My point is it is what you can do in the world that matters. The richer and more detailed that world is, the better the experience.
if its close to the real world then when you get the game do some taxi missions and then irl you can become a real cab driver because the game helped you memorize every place without even needing the street names
Wow, those comparisons are really impressive.
They've put so much work into this game.