OXM - Last month, IGN hosted a 12 minute demo for Dark Souls 2 with a walkthrough commentary from director Yui Tanimura. The demo showed off several new areas from the game, as well as a few new gameplay mechanics. We've scrubbed back and forth through the footage more times than is healthy, and our sense is that Dark Souls 2 will be much, much harder even than the famously tough original.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
Demons souls difficulty curve was
hard at the start..then difficult...then...moderate.
Dark souls was, just hard.
I bought Dark souls last week. Only played 30 mins of the game, and i think that Demon's Souls is harder. Lame opinion, i know, but i think the atmosphere is better in Dark Souls
I played the hell out of Demon's Souls and Dark Souls was still brutal on the first playthrough without a guide or any online help which is how I like to play these games. That's really only because Dark Souls is bigger and it's like one big maze at first, Demon's Souls at least had the Nexus which made navigating the world much easier, Dark Souls was hard has hell in terms of finding everything and knowing exactly where to go. It took me forever to figure out how to open Sen's Fortress amongst other things. I'm drooling waiting for Dark Souls 2, it can't come soon enough.
Both were difficult in their own ways. Demon's souls didn't have bonfires as checkpoints and the levels were separate from each other by way of arch stones. Leveling up was easier but you also had soul drain which other users and fake king allant used to drain you one soul level from you which made you have to level up again. Demon's souls had the Nexus which was easily safer than bonfires. you level up there, get items, weapons etc, without the fear of having a black phantom invade because they can't enter the nexus, only the worlds that you play in.
Dark souls was nonstop travel through the world and you had to find bonfires to level up. leveling up was a lot harder in dark souls than demon's souls. Bosses were harder and there were plenty of them, even more so than demon's souls. in dark souls, bonfires are the only safe place to be unless a black phantom invades your game. then it just becomes unusable until you die or you beat the black phantom.
Regardless, they are both amazing games and should both be played by hardcore gamers.
I can't wait to be able to die over and over again in Dark Souls 2