790°

Secrets of the PS4: Heavily modified Radeon, supercharged APU design

For months, there have been rumors that the PS4 wouldn’t just be more powerful than Microsoft’s upcoming Xbox — it would be capable of certain compute workloads that Redmond’s next-generation console wouldn’t be able to touch. In an interview last week, Sony lead hardware architect Mark Cerny shed some major light on what these capabilities look like. We’ve taken his comments and combined them with what we’ve learned from other sources to build a model of how the PS4 is likely organized, and what it can do.- Extremetech

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extremetech.com
xHeavYx4005d ago

Those GIFs made my Monday

abzdine4005d ago (Edited 4005d ago )

Yeah man one bubble for that amazing gif!

I like this one too:

http://www.gameinformer.com...

Nikhil4005d ago

What did I just watch lol

JoySticksFTW4005d ago (Edited 4005d ago )

I'll admit it

abzdine's GIF creeped me the heck out! D:

Funny, but creepy

Poor Reggie. Kaz is crazy!

starchild4005d ago

Sony designed a fantastic console. I can't wait to get mine.

+ Show (2) more repliesLast reply 4005d ago
Arai4005d ago

Cernification all all the way...
http://i.minus.com/ibgH4dgQ...

On-topic: most of this was leaked by Vgleaks some months ago (they got official dev-kit documents).

aCasualGamer4005d ago

Muhahah! Too funny!

Thanks for making my day that much better!

abzdine4005d ago

hahaha amazing man! I love it and bubble for you

Parasyte4005d ago

Awesome! Now I want to watch The Mask!

adorie4005d ago

Did this come from GAF? I wonder if the Xbox fans there are working on their own counterpart to the Kazification/Cernification.

There's someone from SCE who was working on a few of the epic GIF's during the Feb PS4 Hype.

*hops on GAF*

+ Show (2) more repliesLast reply 4005d ago
Walker4005d ago

PS4 is gonna be best console game for next-generation . long live sony :x !

BanBrother4005d ago

I'd have to agree at this point in time. I will still be tuning into the nextbox reveal though to see if anything has changed.

Tbh, gaming is boring me. So many average sequels to games instead of innovation. Gears Judgment made me blow another gasket, and I can't be effed replacing it. Judgment is the epitome of filthy cheap development tactics, with super sub-par quality campaign and I can't be stuffed anymore.

Aliens CM, TWD survival Instinct to name a couple more. This year the games industry is giving me a big f*** you and I am losing interest altogether. Hopefully the PS4 and Nextbox can re-ignite my desire to play games again. Right now, it is a whore of an industry.

I'm looking back through my PS2 and N64 games. Don't know when or if I'll be back. Wish me luck.

JoGam4005d ago

Dude it sounds to me you are just buying wack games. This generation brought some great games. I think you just need to try other games.

KwietStorm_BLM4005d ago

If your argument is based around games like Aliens and Survival Instinct, then you definitely need to use a little more prejudice with your buying.

joab7774005d ago

I am just a little worried that it devolves into something similar to this gen. Sony has more powerful machine and xbox puts a lot into its online and social capabilities (yes, I know ps4 is too but I think xbox will be dressed up a bit nicer with a ton of enetertainment features and gimmicks). Thus, exclusives for Sony will rock...simply put. But I am afraid that ports or multi platform titles will end up being quite similar. I hope not, but MS can't afford that ever multi title looks and plays better on ps4. I guess we will see.

Ju4005d ago

Well, we don't know anything about the NextBox. Going by the leaks, they suggest there is more performance in the PS4.

But I am more curious if the compute capabilities and they could make a difference. The problem with compute - as Cernie said - is, it needs to fit it into the render pipeline. Currently this is a more or less co-operative process, simply because there is no HW support to support "compute threads". Now, with the additional "compute commands" multiple sources can issue commands and the HW can basically "schedule" those almost like threads, hence make this more like "pre-emptive" compute.

Why this is important is, that for example, middle ware like PhysX or Havok or Bullet or w/e which would want to use compute doesn't know about the rendering pipeline (unless they integrate with the rendering API - either through Direct Compute - OpenCL/GL switching has quite some overhead) - and unless they do, they can't "schedule" its commands efficiently. And that's just physics. We'll see what else devs throw at compute.

Looks Sony is trying to make sure, "this scheduling" doesn't create bottlenecks.

With that said, this can as well have an impact on multi platform titles. 3rd party middle-ware will most likely available for both. And compute support will be more or less transparent. From a dev perspective this would be transparent, but the result could be quite different. (Run a game with PhysX with and w/o GPU support...you get the idea).

But then, like I said above, we know nothing about the NextBox's compute capabilities.

4005d ago Replies(1)
legend9114005d ago

I'm just glad that AMD got the contracts, now they can show what they can do!

WalterWJR4005d ago

It looks like the APU technology is really kicking off. I have one of the latest from AMD but it looks like these next gen umits will crush my 5600k.

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70°

Disney Dreamlight Valley teases part two of paid expansion

Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.

70°

Best Stardew Valley Farm Names – 100 Funny, Nerdy, Cute Ideas and More

Starting out a new farm, but need help choosing a name? Check out this article for a 100 farm name ides for Stardew Valley.

200°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot14h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack12h ago(Edited 12h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo8h ago(Edited 8h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack2h ago(Edited 2h ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke198h ago(Edited 8h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--5h ago(Edited 5h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke194h ago(Edited 4h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

-Foxtrot1h ago

"Why should someone else take a crack at one of the IPs"

He's literally just told you why

We're waiting like 15 years before a sequel comes out, it's insane

Skyrim came out in 2011, the next game is expected to come out in 2027 at the earliest so that's 16 years apart while Fallout 4 came out in 2015 and might not release until 2031, again 16 years.

We're fine with Bethesda trying new things and doing new IPs like Starfield but adding a new game to the cycle now means a bigger wait. Also Starfield didn't meet most peoples expectations, can you imagine waiting 15 years or so for a sequel and it's disappointing? It would feel even worse because you would have to wait another 15 years to see if they manage to come back from it.

They need to give it to another developer, we don't need main numbered titles but a spin off of Fallout and Elder Scrolls should be cycled in between the long gaps of the main releases.

Once again you are making out people want these games as quick as possible when all we want is a standard development time of at least 4 years or so rather than waiting 15.

mandf5h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor7h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave6h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor4h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

-Foxtrot1h ago

@Skuletor

Who's saying to rush the releases? No one is saying that...

People just don't want to be waiting 15 years for a sequel, they aren't working on the game for that long, you do realise that right? The issue isn't coming down to them working on the game and us "rushing them", it's the fact they are working on other games like Starfield now meaning bigger gaps before they even get started on them.

I bet you any more Elder Scrolls VI only entered full development last year when Starfield was finished despite being announced in 2018.

Duke194h ago

I mean you aren't wrong. People are going to complain about anything

isarai6h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris5h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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