As Master Yoda would say: "Sensitive topic, this is." If he ever did say that, he'd be right. When it comes down to the Video Game Industry, or even any part of the entire Entertainment industry ~ piracy is a very hot-topic. But we'll just keep the focus on Video Games.
So, how exactly does Piracy affect video games, developers and consumers? Let's take a look at some of the popular excuses made to try and justify piracy - and why they may hold water, or not . . .
Capcom just released an update for its JRPG Dragon's Dogma 2 including the option to start a new game, some graphics options on consoles, and more. For now, it's available only on PS5 and Steam.
Nice too see its coming out of its beta state perhaps in 8 months time i wont need kernal drm to play a sp game.
Review: Drill, dash and jump your way through Pepper Grinder, fast-paced and tough-as-nails platformer that we loved every moment of.
Omega Crafter isn’t just a survival game, it puts a touch of game programming into your hands.
There's only two reasons to ever pirate a game:
One, the game is not available for purchase (for whatever dumbass reason) in your region of the planet.
Two, the game is no longer available for sale, anywhere.
DRM is NOT an excuse to pirate. Vote with your wallet and sooner or later, the foolish suits will get the message that it doesn't work and only hurts legitimate sales. Pirating is counter-productive in that it sends the message that you don't want to pay for the game, but still play it.
You cant compete with the word "free" so the best way to avoid your game being pirated is to offer incentives of buying your game and stablish a good relationship with your consumers.
Here the games costs too much to spend on them but if the product is good and i respect the company (ie SMT and ATLUS) then i buy them, if is a so so game and has Capcom on it then i would seriously consider to buy the game rather than pirate it (RE6 and Capcom).
I pirate most games and buy the ones I like and think deserve my vote/money. Have bought more than 20 games in the last year.
My turn to say: #dealwithit.
And no, I don't care about your holier than thou attitude. The formula is very simple: good game + respect for gamers = certain buy.
This was actually quite well thought out. The bottom line is this, gaming is a hobby not a right. Nobody owes you anything.
Of course the best way to counter piracy is to offer a better service. That can be quite hard to do with something like games that are often a one time purchase. If you can get the exact replica somewhere else for free how can you compete with that?
So...if you don't like/respect a dev...you pirate?
The excuses just keep rollin in...lol