70°

Where Does the Vita Fit Amongst the Sony E3 Press Conference?

VG Republic Writes: It is a baffling factuality that there has never been a portable unit that gamers wanted more, but has received less support than the PlayStation Vita has since its inception. It's a sad truth, the gamers have finally achieved gaming nirvana on the go and they have nothing to show for it in terms of games to play. The Vita is undoubtedly slipping further down into the dark abyss that lies ahead of it, and the questions surrounding is what is Sony's plans for the system with a brand new home console on their mind seem mottled and is anyone's guess, possibly even their own. There is no reason that the Vita should be experiencing the hard times that it has as even porting should be easier than what it comes across, just judge it from the number of titles that are available today. The date was confirmed by Sony yesterday, for the E3 press conference that Sony is planning to hold on the 10th of June at 6:00PM PST and the main focus will be the next generation hardware, so where does the Vita fit into their plans?

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vgrepublic.com
GdaTyler4009d ago (Edited 4009d ago )

Yes, why not? Vita needs much needed support and when new games are to be announced, with a price drop, it will sell like hotcakes. There's a strong confirmation that a price drop will happen in june- august. Many new games are coming out soon, such as Killzone M (September), Tearaway(October), Jak and Daxter collection (June), sly collection (this year)... etc I expect a lot of bundles on the horizon. :)

guitarded774009d ago

If PS4 remote play works like they're saying, the Vita will have no problems succeeding. All they have to do is show CoD running remotely on a Vita, and they'll sell billionz!!!

LOGICWINS4009d ago

"If PS4 remote play works like they're saying, the Vita will have no problems succeeding."

I find it a little amusing that you think that the success of Vita depends on its ability to play PS4 games several feet away from a PS4.

How is telling people that they need an extra $400+ machine in addition to a $200+ Vita going to make the Vita successful?

What the Vita needs is a price drop and EXCLUSIVE titles.

aquamala4009d ago

I don't even get this feature. you have PS4 hooked up to the TV, but you want to play PS4 games on the little Vita screen?

guitarded774009d ago

@ LOGICWINS

I didn't say the success of Vita depends on it... YOU DID. I'm just saying the ability to play PS4 games anytime, anywhere is pretty enticing, even to those who only play on home platforms.

@ aquamala

You do realize it's called "REMOTE PLAY" for a reason? You don't have to be by your PS4 to play PS4 games. You can play your PS4 games on your Vita while away from home.

jon12344009d ago

@guitarded Hear hear!!

FamilyGuy4009d ago

LOL, these guys...

I didn't realize it wasn't spelled out clearly that remote play allows you remote access to the PS4.

You will be able to play the games and videos on your PS4 system over any sturdy internet connection. You could literally be across the city, state, country, continent or planet. Just as long as you've got a good internet connection.

I wish they'd port that new Rayman game to the vita, it's coming to every other system and it looks great. Maybe it is already and I just haven't heard about it? It would look amazing on the vita screen.

+ Show (2) more repliesLast reply 4009d ago
Jac5al4009d ago

I expect a price drop on the memory cards, the announcement of a 64GB card, a GTA game for VITA(biggest announcement, and several new ip's/games.

GdaTyler4009d ago

If they do that I will jizz out of my ass.

sherimae24134009d ago

so full of negativity..... so full of doubts......

seems a lot of you.... have forgotten the rough times of the ps3 and 3ds in their first years or two.....
just because killzone and tearaway are the only titles announce FROM Sony doesnt mean they dont have something hidden within their sleeves,
ofcourse it will have its time on E3 and will have its own games announce
sometimes the lack of patience of a person makes him/her do something that eventually he/she will regret in the future....

Williamson4009d ago

Last year the vita wasn't or barely mentioned during E3, too much time was wasted on wonder book.

stage884009d ago

Because the Vita had its own full scale event as Gamescom. E3 was primarily for the PS3.
Where have you been?

PsnGammer214009d ago

Well if that's true they could have said that before e3 so we didn't get our hopes up. Well I'm just excited for e3 I know vita will get at least 30 mins of talk lol, but for real I think the vita needs a proper cod game hopefully a ported ghost and then a gta and a original ff that is not 13 could help and some fresh new ops like tear away. I'm Also really excited for the ps4

tubers4009d ago (Edited 4009d ago )

Hopefully no more vaporware like RE(PSP), Bioshock, ZoE and Borderlands(rumored).

I think we can at least expect new games (either sequel or a new ip) from the makers of GR and UCGA.

More KZM footage is pretty much a given.

Another CoD seems possible but I think the spot may have been filled with KZM.. unless the new CoD will be released late Q4.

I think there will be at least 1 new completely unnanounced(/no rumor/out of nowhere) game as well.

There's probably going to be one or two localization announcements (GE2/Toukiden/etc.).

Then a port or two (Injustice? Batman 3DS multi-plat?).. and lastly; a bunch of indie announcements.

120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg12h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos11h ago

Souls games will be like that players struggling make it harder

PassNextquestion10h ago(Edited 10h ago)

I think if used correctly it could work well

jambola6h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p