160°

8 games that changed gaming – historical titles that changed how you play

OPM: When was the last time you loaded up a game that changed the very way you play? It’s been a while hasn’t it? We line up a few historical PlayStation titles that changed perceptions or introduced new mechanics you now take for granted.

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officialplaystationmagazine.co.uk
Pintheshadows4010d ago

I'm almost certain there were some shooters on PC that used 'over the shoulder' aiming before Resi 4. Admittedly, they were not as big as Resi 4 but they still had it.

Ares84HU4010d ago

Which pc game used over the shoulder before RE4?

Mouktouk4010d ago

Well, in terms of camera behavior, there was Fade to Black that used a similar system.
http://www.youtube.com/watc...
One can argue if we can consider it as "over the shoulder gameplay".

I_LOVE_MYSELF4010d ago

I don't think it matters. Resident Evil is the one that made it popular enough to change the way a lot of games are played.

Pintheshadows4010d ago (Edited 4010d ago )

I can't remember the name sadly but it was a near future sci-fi shooter that also had a cover mechanic. It was the first instance of both I remember encountering. I wish I had an idetic memory.

In fairness though Gametime is right. Resi 4 was the big one.

dragonyght4010d ago

RE4 only popularized just like Gears Popularized the cover system. if i remember correctly Freedom Fighters had over the shoulder camera and it came out about 1-2 year b4 RE4 another game was Firefighter F.D. 18

Mouktouk4010d ago

Pintheshadows: Are you talking about Kill.Switch?
http://www.youtube.com/watc...

jetlian4010d ago

actually a few of these are wrong. Splinter cell predates resident evil 4 by 2 years. And splinter cell wasn't the first to do it!

modern warfare wasn't the first shooter to do modern. jumping flash wasn't the first 3d platformer.Blinx the cat had time controls before pop 2003.

Im sure someone can find a game in the 8/16 bit era with time controls

Cid334010d ago (Edited 4010d ago )

Syphon Filter (1999) Oni (2001), Max Payne (2001) and SOCOM (2002)

were the first to have free aiming,,

Imalwaysright4010d ago

The 1st game to have cover system was WinBack for PS1/N64.

+ Show (5) more repliesLast reply 4010d ago
I_LOVE_MYSELF4010d ago

Journey / Flower had quite an impact on me. GTA3 was an awesome 3D Sandbox. Gears of War and its cover system is a big one too. Sure it's not a PS game and it wasn't the first to do it, but it is the game that brought it to the mainstream and developed a gaming trend. Since it's a Sony article I'm trying to think of Sony related games. They say Voice control in Socom is similar to Kinekt and PS Move? Screw that... Eye Toy falls more in line with the point they're trying to make.

Finally, I'm gonna say the Souls series has the potential to change a lot in the industry due to the online infrastructure. Invading other peoples games is something I would like to see in the future. (Watch Dogs has invasions, right?)

admiralvic4010d ago

Mindjack had it, though the ability to kick invaders made it seem trivial. With this being said, I don't think it's going to become popular. One of the biggest problems with Mindjack was that an invader could make the game seem IMPOSSIBLE, since you're fighting a real person + AI with their only mission being stopping you from progressing. I was literally able to prevent one guy from beating stage 2 for an hour and a half before he stopped playing. Sure it can be worked out better, but I just don't see it catching on.

I_LOVE_MYSELF4010d ago

I still have hopes for the feature or features inspired by it. If Watch Dogs pulls it off then maybe the trend can spread and get more creative. Resident Evil 6 also had a mode where you could become an enemy in another persons game, didn't it?

MilkMan4010d ago

I like this list, but I would have to say that it was Mario 64 that taught us all that platforming was a viable thing in 3D space.
Other than that, I think the list is pretty good.

guitarded774010d ago

I would agree that SM64 was the game that really pushed 3D platforming, but this is a PlayStation Magazine site, so they avoided Nintendo games for obvious reasons.

RBlue_Desire4010d ago

1.Resident Evil 4, 2005 – Over the shoulder aiming
2.Max Payne, 2001 – Bullet time
3.Gran Turismo, 1997 – console racing simulation
4,Call of Duty 4, 2007 – The modern shooter
5.Prince of Persia, 2003 – Time control
6.Fight Night 2004 – Analogue controls in sports
7.Jumping Flash, 1995 - 3D platforming
8.SOCOM, 2002 – Voice commands

GABRIEL10304010d ago

Mario 64, this is until now the most advanced Mario game ever made, the game has a nice 3D gameplay.

Gran Turismo: a game full of details, tracks, cars, details and amazing music.

Ace combat 4: amazing graphics, music, characters and story

Rise of Nations: a strategy game in real time.

FF8: A game of several hours of gameplay and nice characters.

Battlefield 3: Tanks, fighters, APC's, a lot of weapons, destructible enviroments, amazing multiplayer.

Killzone 2: Addictive multiplayer, the helghans are great!

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180°

The 10 PSVR 2 Games You Should Own

If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.

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xrsource.net
kevco3337d ago

If you're wanting more PSVR 2 support, you should probably buy all of these games.

Speak with your wallet!

Profchaos37d ago

Bit rich to have to buy games you don't want because you want Sony to support the expensive headset they sold us which cost as much as the console it runs on beyond paying third partys to support it.
Seriously in terms of first party we have horizon on day 1 and a gt 7 vr mode.

They seemingly have made little effort to support it beyond paying Capcom to make re games in VR or a second party studio to make firewall which was mismanaged.

I'm a day 1 psvr2 user and the only thing I'm excited for right now is PC support.

I commented recently this bespoke VR game development model we have right now clearly doesn't work

crazyCoconuts37d ago

On the one hand I feel like there's been plenty of smaller non-AAA games to play and occupy me as a supplement to my flat screen gaming.
But I agree that Sony has done nothing to elevate this beyond the niche it's in and into the mainstream where it would be economical to create AAA games for it.

Babadook737d ago (Edited 37d ago )

Most of these games are worth owning for most people; I own all but 2 of them in fact. So I agree with kevco33. I think you're crazy if you downplay this list quite frankly. Sony can't keep funding software if people don't buy any of it, the ball is squarely in OUR court.

Sony has spent a lot on 3rd party stuff this gen like RE.

phoenixwing37d ago (Edited 37d ago )

Saving up for the headset is my first hurdle. Let alone buying games I don't want lol

mudakoshaka37d ago

People downvoting you for not having enough finances...what a world we live in, haha

phoenixwing37d ago (Edited 37d ago )

@mudako
They feel affronted at the very thought that I don't plunk down 500 immediately lol I have a little over 900 games in my backlog I've been buying games instead of hardware ever since I got my PC and ps5. I just don't know if vr is really for me honestly. Every time I have a couple hundred allocated to video games it makes more sense to buy a bunch of flat games instead of vr ones

mudakoshaka37d ago

I have 9 out of these 10 games. I try to buy all the VR games I like to support the advancement of VR!

TheEroica36d ago (Edited 36d ago )

I spoke with my wallet after watching the first headset get weak support. Easy pass until Sony earns my money. Feel bad for those who parted with 500 bucks, falling for the hype that Sony was actually gonna support this thing.

+ Show (1) more replyLast reply 36d ago
Neonridr37d ago

I own 7 of these titles off the list, lol.

NotoriousWhiz37d ago

I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.

Profchaos37d ago

As a fellow psvr2 owner the question seemingly comes down to do you own a PC.

I think I'm all in I have a habit to hold onto my systems anyhow I still have my psvr1 to hell I still have my NES.

But while it's still worth something yeah you could sell it and if Sony turns the ship around you should be able to buy another one for less than you soldmit for I feel like we won't see any fix for the headset for the next 2 years rumours show that Sony has no current first party VR games in active development after they closed London studios

The whole psvr2 situation has left me feeling a little burnt on PlayStation as a whole to be honest. The first psvr felt experimental but it was supported far more than this superior headset

MIDGETonSTILTS1737d ago

GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.

I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.

talocaca37d ago

I have most of them 😅

Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.

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80°

Resident Evil 4 Sales Top 7 Million Units Nearly One Year After Release

Capcom Co., Ltd. (Capcom) today announced that the multiplatform title Resident Evil 4 has sold over 7 million units worldwide approximately one year after its release.

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capcom.co.jp
Cacabunga42d ago

Still didnt play it.. but I'm glad these SP games are big successes

TheColbertinator42d ago

Deserved. Great remake of a great game

110°

Resident Evil 4 Remake Was Devastated With Bugs A Month Before Launch

The Resident Evil 4 remake's director has revealed in a recent documentary that the game was riddled with bugs in its final month before launch.

Rebel_Scum53d ago

Not a big surprise really. All games are pretty rough until the very end and everything is released with bugs regardless of how the consumer quantifies it as being “polished.”

CrimsonWing6953d ago

That’s sort of how game development or any kind of software development goes. Looking for bugs and debugging, QA, and trying to scramble and polish everything before a deadline’s up.