CheatCC says: "Back in December, the folks over at Game Informer blew the lid off of Grand Theft Auto V. Until then we had no idea that the game would have three primary protagonists, so this was revolutionary news. But now that the game's mechanics are starting to sink in, Rockstar has been focusing on the characters themselves, and, I must admit, Franklin and Trevor don't feel like primary characters. Sure, they'll share the gameplay, and I'm sure their backstories will be sufficiently flushed out, but the world of GTA V actually belongs to Michael."
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
So far Michael is the one I like the most anyway :P
http://www.youtube.com/watc...
I don't think Rockstar would have gone to all the trouble of creating not 1 but 3 trailers for each character. Besides, with main theme of the game being money, this game looks like it'll focus on 3 different sides of money: Rich, Poor and Gangster??
youre really taking some bloggers "opinion" as gospel?
Michael is definitely the character I will relate to and experience the world through like I did with Niko but I am extremely glad of the other two characters.
I enjoyed playing as Niko because he was a sympathetic character that I could relate to and experience his story as if I was really him. Sadly this meant I'd have to avoid doing things that just didn't fit the character like running over pedestrians or carjacking little old ladies when not even in a rush. This meant I was purposefully missing out on a lot of the fun aspects of the game just to keep myself immersed in the character.
I like the fact that I'll be able to have the experience of playing three characters in GTA5, all of whom I'll be able to relate to in different ways. Michael will be the guy I really try to get into the mind of and play as if I'm really him since I enjoy and relate to his tired, neurotic, out of step with the modern world attitude. Franklin will be the guy I just play as I need to since he seems to have a conscience but his youth and hunger might make him willing to plough through a pedestrian or two to escape the cops if he has to and Trevor.... Trevor will be the much needed chance to let the inner psycho out and just have fun.
I'm not sure how will the three character thing will work on a technical level but I really like the fact that it gives me the chance to enjoy the game on all three levels that I want to.