Gamnesia: "We've seen some interesting, if not wholly distasteful, trends in the industry the last 5 years. We have seen day one DLC (which most agree is silly), on disc DLC (again, locking out content you technically already paid for), DRM (attempting to prevent pirate players from playing), and naturally some always-online talk (which most agree is a silly concept). All of this is done mostly because of one simple factor: People pirate games... and they pirate a lot of them. While it's most rampant on PC's, consoles themselves are not inherently left out of the equation.
Personally, I can't deny that I have never pirated a game. I have, just once, and at the time I felt my reasoning was justified. It was a game lacking a demo, and I felt entitled to "try before I buy". To many pirates, this is a logical excuse we use to reason with our own self morals. Of course, this is but one of the reasons pirates have for stealing games. The problem with every excuse out there becomes the fact that none of them actually truly morally justify stealing a game."
VGChartz's Paul Broussard: "Ultimately, Buckshot Roulette is a fun little distraction that the former stats teacher in me wishes had been fleshed out just a touch more. There’s enough content here to entertain for an hour or so, and while it won’t be the best hour of gameplay you experience this year, it’ll probably be one of the more memorable. Give it a try, and support the developer (Mike Klubnika), so that he can make a sequel where you play Poker against a horrifically toothy version of Clifford the Big Red Dog."
CG writes: We put Solei’s action game into VR using Praydog’s UEVR mod for a really neat third-person Wanted: Dead VR game. What’s great is that it just works with no tweaking required, other than perhaps renaming the OpenVR folder if it fails to inject. The experience is great as a gamepad, third-person action game. Due to the nature of the gameplay, you need to be able to see enemies who sneak up behind you, so the third-person view is perfect for this.
The Outerhaven writes: According to Moon Studios, no rest for the wicked early acess PC release will clock in around 15 to 25 hours of gameplay.
I'm glad to finally see someone agree with me on this instead of actually TELLING ME I SHOULD DO IT, but it bugs me how he didn't give any reasons to why you shouldn't pirate OLD games.
That's like telling me It's never justified to steal from the rich in order to give to the poor. Personally I'll only pirate a game that is YEARS old, from a previous generation that I never had a chance to play. They've made their money from it so there's no harm being done, but I never pirate brand new games. Also this: Companies like EA deserve to be pirated. Simply because they are already being unfair to their customers and squeezing them for every penny they've got via Online passes and sh*tloads of DLC, so how is what EA's doing justified and not piracy?
These sort of articles never compute with me. The only people that will agree with you are the people who already agree with you. The pirates don't need to morally justify anything they do and nothing you say is going to correct that.
The interesting thing of course is being burned for 65 on a game that's not worth 5 after all the paid reviews out there. The market has been dirty on both sides and yes a demo of all games should be made.
bull games like radiant historia cost too much to buy(300 last i checked) plus pirated games give me save states retail games don't.
why should i pay more for an inferior version?