Edge-Online interviews SCE Worldwide Studios boss Shuhei Yoshida as he shed some light on the making of the PS4 and how it all came together.
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Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Recruiting Reid is one of the most time-consuming tasks in Eiyuden Chronicle, as it involves numerous steps, primarily traveling from one town to the next and winning many Begioma battles.
"So it was Kaz who succeeded Kutaragi-san in 2006, who decided the process had to change. And he trusted the hardware team here to start involving the software team of Worldwide Studios."
"So we were talking following Kaz’s instructions that Worldwide Studios should be involved [in PS4], and I kind of suggested ‘What about Mark?’"
All bow to the great almighty Kaz and @yosp(Shuhei Yoshida), cause they shall bring forth the goldenage. No but seriously best decision was made right there to involve the developers and Mark Cerny.
It's a good team they got right now, Kaz running Sony and Mark leading PS4 development.
The changes are for the better and I believe everyone realizes that.
It's good that the February 20th event focused on games and gamers because that should be the driving force of any console.
So basically you want this from me??
https://encrypted-tbn1.gsta...
Ever since Kaz took over, Sony and in particular the Playstation brand have been on an upward trend
Can't wait to see PlayStation 4 !