Nintendo's president, Satoru Iwata, has sad that the slow, thin release schedule of games for the Wii U was deliberate by Nintendo. It was a choice they made that is in line with the company's values.
Those values are rigorous, high standards to create "carefully developed" experiences. Speaking with investors in a call that followed Nintendo's recent financial results, Iwata addressed the less-than-stellar performance of the Wii U. Ultimately, he acknowledged that the release schedule has had an adverse effect on the Wii U's sales, but it was because of choices that Nintendo deliberately made.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
VGChartz's Mark Nielsen: "10 years. It’s been almost 10 years since the last mainline release in the Mario Kart series. Mario Kart 8 came out for the Wii U in 2014 and became the best-selling game for the system by a sizeable margin, and later pulled the same magic trick on the Nintendo Switch under the stage name Deluxe. All in all, it's sold nearly 70 million copies over the last decade and is still selling like hot cakes to this day, so it’s no wonder Nintendo has been in no rush to replace it. However, with rumors of a new system being just around the corner, and reports a few years back that a new Mario Kart is indeed under way, it seems the era of 8 might very well be drawing to a close. It’s an exciting prospect to be sure, but after two Nintendo systems with Mario Kart 8 at their heart, a lot of questions remain about how Nintendo will choose to follow it up."
I hope they just keep building on Mario Kart 8; Add a track-creation tool, and probably open it up to more Nintendo IPs with new tracks and characters, so Metroid, Punch Out, Starfox, Animal Crossing, etc etc.
there wont be a new one until the switch 2 comes out.
nintendo needs their bangers early on
Like the Article and the Meme at the bottom of the page.
While I would rather have a great game than just a game or decent game; this is unfortunate (but who doesn't know that).
I really hope that once they release the games that for PR Sake, explain IN DETAIL what they were working on during the wait.
I hope that the games are great and that the before and after scenarios they lay-out are drastic differences.
Drastic like a Weight Watchers commercial in reverse.
Pikmin Before the "Wait" / Pikmin With the "Wait"
I'll be Watching.
They are certainly heaping a ton of pressure on themselves. I really hope that when the games eventually come they are the level of quality we have come to expect from Nintendo.
But didn't they say they wanted with this console third party support because they were aiming at the core audience.
So wheres the third party support...
EDIT: @Below
True but I don't think people understand this
Your right they need to let go of their old ways but with Iwata running things....I highly doubt it. Nintendo are stuck in the past.
Why yes of course , nothing to do with everyone including 1st party studios caught of guard by the console being rushed to the market to get some foothold before the competition .
And i'm sure you were carefully re-releasing stuff like Majora HD or wind Waker hd as part of the main dish /s
i'll not dispute the quality of some , no most of your games , but enough PR BS , wake me up when something actually happens at e3 or tgs .
I find it weird that Nintendo couldnt get a decent launch window line up. They stopped working on wii game since the release of DKCR.
I think Nintendo got caught of guard by the HD transition. Take for example Monolith it counts 90 something people spread out over 3 teams, so unless they want to launch X in 2015 they better start hiring more.