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Is Rare Working On A Launch Title For The Next Xbox? Plus: More Gaming Secrets.

On his CV, a British freelance animator says he is "Currently Working on a AAA Next-Gen Xbox Release Title .. for 2013." In a post on his firm's Facebook page from last September, the animator states that he is "working with Rare … on a new title," but cannot divulge any details due to confidentiality agreements. However, he does generically hint that the game "will be big." Combining these two items together, it doesn't seem unreasonable to infer that Rare is probably making a launch window game for the next Xbox.

GalacticEmpire4015d ago (Edited 4015d ago )

When was the last time Rare made a AAA game?

Rare have no soul.

@strongman Thanks, I genuinely couldn't remember.

edit: I hope it's Killer Instinct, one of my fave games on SNES. Wonder if they have it in them to redeem themselves.

StrongMan4015d ago

Perfect Dark back in 2000. Rare is a joke now.

LackTrue4K4015d ago (Edited 4015d ago )

dam......that is such a long time!!!

Rare is a nobody now, why even make an article about them 13 years later?!

nosferatuzodd4014d ago

that was with nintendo help rare with out nintendo is like goku without sayian powers

Leviathan4014d ago

Yay, another kinekt game. Iv'e been waiting for so long. I can finally rest assured knowing now that RARE is making another game for my favorite gaming device. VIVA KINEKT for the HARDCORE!! /s

nukeitall4014d ago

Actually, Kinect Sports is a very well made game and sold more than most other supposed "AAA" games. The first Kinect Sports title sold well over 3 million copies alone.

So no, Rare isn't a joke. It actually produces high quality titles, just not aimed at you fangirls that don't understand that not everyone caters to you alone.

+ Show (2) more repliesLast reply 4014d ago
animegamingnerd4015d ago

i have said it and i will say it again retro is the new rare

brich2334015d ago

Its possible that it can be Killer Instinct now, because microsoft finally got the name rights.

Gildarts4015d ago

Yeah its pretty much confirmed that there will. be a New killer instinct, only we don't know who's going to make it. I doubt its rare since there are few original rare employees left.

SilentNegotiator4014d ago

And you trust modern Rare to touch KI?

brich2334014d ago

killer instinct kinect? oh no!

coolbeans4015d ago (Edited 4015d ago )

"When was the last time Rare made a AAA game?"

This explanation has been regurgitated hundreds of times now: their framing of the term "AAA game" is in regards to budget.

GalacticEmpire4015d ago (Edited 4015d ago )

Yes, you're right I should have said "decent game". That should open the gates for the argument that "decent" is subective :-)

coolbeans4015d ago (Edited 4015d ago )

^ No, you shouldn't have. Because then I'd have to list an MS-published Rare game I liked and risk public shaming. :P

coolbeans4014d ago (Edited 4014d ago )

@Sitdown

Same here of what I've played so far (at snowy region). It seems to me I'm in the minority regarding this: I also liked PDZ.

+ Show (1) more replyLast reply 4014d ago
ichimaru4015d ago

Pessimistic much. They haven't released a game in nearly 5 yrs so whatever they have been working on this long has potential in my eyes

wolokowoh4014d ago

You're forgetting Kinect games but you're right in that the last actual controller based ones were that sequel to Viva Pinata and Banjo-Kazooie well over 4 years ago. The Kinect games are why people are pessimistic.

imdaboss14015d ago ShowReplies(3)
BrianC62344015d ago

Rare is nothing now. They're a name only. Is anyone from their early days even there now? There was a reason Nintendo dumped them. It's too funny anyone would even write about them.

_-EDMIX-_4015d ago

somebody would have to be on crack to think Rare would make a AAA game.

Rare is pretty much a shell of its former self. I saw them making avatars Kinect games and kart games etc. needless to say I don't look forward to a single thing that they're going to make. that team is nothing more than a name.

people who keep saying names like Viva pinyata in Perfect Dark zero etc you're either delusional or something might be wrong with you those games were absolutely horrible. if that's the best of what the current Rare can do I truly don't care for what the next game they make is going to be.

at this point it really isn't a reason to talk about or hype this team anymore. it's almost like trying to hype in Infinity Ward game and disregarding the team is no longer really there other than a few staff. now I'm looking forward to ReSpawn's new game!!!!!! nevermind what they were called before and they were before, at this point its just a name.

MadLad4014d ago

Being that most of the top designers left to join other companies, or start their own, before Microsoft even bought them, why are people surprised that the quality of the work they've put out has taken a nose dive?

nirwanda4014d ago

Banjo tooie was rereleased in 2009 does that count. ;)

4014d ago
+ Show (9) more repliesLast reply 4014d ago
iamlegend99994015d ago

That would be good i think. I keep hearing good things about rare from n4g and ign. Hopefully its true so i can see what the buzz is about.

mafia_pc4015d ago

Rare has a completely new team who have started work since 2010 on an action/adventure new AAA ip for next Xbox.
I think they can do amazing things.

AngelicIceDiamond4015d ago (Edited 4015d ago )

Are they really? I didn't know that, source?

Edit: I see, thanks.

A brand new Ip from Epic would be a megaton in my opinion.

Freedomland4014d ago (Edited 4014d ago )

Don't worry, that megaton will be multiplat.

Anzil4014d ago

gunna be cabbage most staff left!

dcbronco4014d ago

Yeah, there's no way you can hire new people that can make a good game. Everyone knows every good game ever made was made by Rare or people from rare. So it's not possible a new team could make a new game.

Gimmemorebubblez4015d ago (Edited 4015d ago )

Guys um...Rare has gone extinct. The talented staff (arguably the best of their time) at Rare that made those fantastic games have largely moved on. The heart and soul of the Rare is gone and all that is left are fossil records of the studio. Im not saying that Rare will not be able to make great games again all I am saying is that the Rare we all knew and love just doesn't exist anymore.

mafia_pc4015d ago

"Microsoft Studios expands Rare Ltd. to a second additional 90+ person in Digbeth, Birmingham to produce further titles"

https://en.wikipedia.org/wi...

Rare is three team now, the first team helped Lucid Games for the next PGR, the second team is working on an action/adventure new ip and the last small team working probably on the next Kinect Sports.

http://www.eurogamer.net/ar...

Gimmemorebubblez4015d ago (Edited 4015d ago )

Im not sure what you trying to say.......??????????

Yes they have got lots of teams now but the people that made Rare GREAT in the late 90's and early 2000's have moved on. Again, under the right guidance Rare could make great games again but they wont be made by the same people who made Perfect Dark and so on. The Rare that made Perfect Dark doesn't(hardly) exist anymore for better or for worse.

ichimaru4015d ago (Edited 4015d ago )

rare with 90+ new members likely have something worth playing up their sleeve. Of course none of this really interest you, you logged on to n4g and posted in a rear article to troll. your task is complete. congratualtions

DOMination-4014d ago

Well the original members of Rare left in the 90s to form free radical and bring us Crysis 2 multiplayer and Haze. Lets just wait and see...

aviator1894015d ago (Edited 4015d ago )

If rare is reviving old franchises and actually putting good work into them or even new ones, then I'm happy. I just hope the games turn out well.

Their work with their viva pinata games gives me a little hope that the team can still pull off good games.

NegativeCreepWA4014d ago

While Viva Pinata wasn't my type of game, it seemed too be a really solid title.

Show all comments (88)
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Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

Read Full Story >>
gamingbolt.com
-Foxtrot10h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack8h ago(Edited 7h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo4h ago(Edited 4h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

Duke194h ago(Edited 4h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--1h ago(Edited 1h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke191m ago

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years.

There are plenty of options to make new games, not just pump more titles in the same universe more quickly.

mandf1h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor3h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave1h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Duke190m ago

I mean you aren't wrong. People are going to complain about anything

isarai2h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris1h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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