240°

Capcom: “We’ve Got no Plans for a PS Vita Monster Hunter at the Moment”

For many years, the Monster Hunter franchise was synonymous with PlayStation, having gotten its start on the PlayStation 2 and selling huge numbers on the PlayStation Portable (in Japan at least). - PSLS

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playstationlifestyle.net
Abash4009d ago (Edited 4009d ago )

Have you heard of Street Fighter X Tekken, Resident Evil 6, and DmC? Of course they dont want money, they made specific choices to make sure they get less money with their games and series

ShoryukenII4009d ago (Edited 4009d ago )

I find it extremely odd how a person from N4G could probably lead this company better than their actual boss. I mean, what idiot decided that it would be a good idea to use the 3DS, the weakest current platform, as the main platform for Monster Hunter 4? They could have AT LEAST put it on the Wii U. But, Capcom is just too stupid.

Salooh4009d ago (Edited 4009d ago )

They just can't achieve what fans want. That's why they choose that path. I don't overreact about these games. Same goes for call of duty and assassin creed will join them if they continue releasing only story game. They need to make a new interesting gameplay to avoid that fate..

wolokowoh4009d ago

@Shoryuken The same idiot who realized it's the only handheld that might sell DS numbers and realized it it's huge in Japan, coincidentally where Monster Hunter is popular.

OT. While I hate Capcom for doing this, I also understand it. They see Vita as not having sold enough units to get the MH sales they want. What I don't understand is that Capcom fells to see Monster Hunter is also a console selling game. PSP sales jumped up every time one was released, in spit of the fact millions of PSPs had already been bought. Putting it on Vita would move units and make the platform more successful. Monster Hunter would sell millions regardless of which handheld its on.

sikbeta4009d ago

Get over it! MH is a success on 3DS... it'll never go back to PlayStation...

And yeah... they love money, that's why MH is on the best selling system in Japan right now...

HammadTheBeast4009d ago

Meh, I don't care, Soul Sacrifice more then makes up for it.

SilentNegotiator4008d ago

This illustrates what I've been saying for a long time; Sony needs to throw more money at big third party developers. You can't expect companies like Activision to not put a thrown together POS like COD:D if you don't take the opportunity to initiate the game ahead of time and help them cover expenses of development. You can't expect something like Monster Hunter to not be wooed or made contractually exclusive by Nintendo (a handheld and Japanese giant).

It's great that they're trying to open up their new systems a bit more. But they still need to be very active with the biggest developers/publishers.

+ Show (3) more repliesLast reply 4008d ago
dedicatedtogamers4009d ago

Other devs are flocking to fill the gap. We may simply end up with a superior hunting game in the end. Soul Sacrifice already surpasses MH in some respects, and there will definitely be more similar games to follow including a Western release of Phantasy Star Online 2, I hope)

And who knows? Capcom could simply put Dragom's Dogma on Vita. That game is 80% MH.

majiebeast4009d ago (Edited 4009d ago )

We are getting god eater 2 which looks really good just like Toukiden its just a matter of time till someone catches up to Capcom no1 stays on top forever.

ShoryukenII4009d ago

I agree. Capcom clearly doesn't care about keeping their top spot. If the next Soul Sacrifice has a higher budget and is open world, it could completely end the need for a Monster Hunter on Vita.

beakeroo14009d ago

I was disappointed with Tri and the demo for MH3U is lackluster, just more of the same. The silver lining to Capcom ditching PS owners is that we now have this influx of great hunters. Ragnarok is a good game, Ace promises to be even better. SS is excellent. Toukiden looks the business.

Aceman184009d ago

yea i have Ragnarok Odyssey, and also getting Soul Sacrifice next week so i'm not gonna lose any sleep if they want to keep making stupid decisions.

Awesome_Gamer4009d ago

Soul Sacrifice is amazing, indeed.

+ Show (2) more repliesLast reply 4009d ago
chrismichaels044009d ago ShowReplies(1)
GamerToons4009d ago

I have no plans to really respect crapcom lately.

oONinjavitiSOo4009d ago

Agreed! It's hard to respect a company that turns their back to the fanbase that helped catapult the MH series. Either way Soul Sacrifice is way better anyway....could really care less if they make a MH game for the Vita at this point.

fermcr4009d ago

Why make a Monster Hunter Vita game, when then can make more money making a 3DS Monster Hunter game ?

If you guys owned a software developer company, and wanted to invest in a handheld platform, would you guys invest in a Vita game or a 3DS game ?

The question that should be asked is, if they ported the game to the Vita, could the sales justify the money wasted in that port ?

porkChop4009d ago

Monster Hunter is a system seller. If they released it on the Vita it would sell a shitload of units.

Their decision was never about install base, because Monster Hunter creates its own install base. It was always about money. Nintendo paid Capcom a lot of money to keep Monster Hunter exclusive, that's the only reason Capcom isn't releasing it on the Vita.

But just watch. Once that exclusive deal runs out Capcom is going to come running back to PlayStation for more money. But MH is being replaced by many interesting games on the Vita, and eventually MH will become irrelevant to PlayStation gamers. So in the long run, Capcom could actually be losing money because of this exclusivity.

supremacy4009d ago (Edited 4009d ago )

It really doesnt matter my friend, especially with a system seller such as this. Remember, when the 3DS wasnt selling much, and the media considered it a failure?

Why did capcom choose to still support the platform anyways?

The way i see it, Nintendo and Capcom shook hands and millions of dollars were exchanged; its as simple as that.

@Dan_scruggs

Like i said,Monster hunter is a system seller, its the kind of game proven to move units, and with that, had the game released last summer along with Gravity rush it could have changed things for the vita platform. The vita is not only a superior platform, but most importantly a platform designed for this type of game; this was proven by Capcom themselves when they demoed a MH game at the vita unveil where it then was known as the ngp.

Nintendo played their cards right, dropping the price along some new releases helped them overcome their predicument and please its share holders who at the time wanted Nintendo,s ips on smarphones.

People on here tend to diss others with the old "i suppose you know better then the people running things at x company"

Yet i cant help but come here and read the news articles on how poorly some of these very same companies are doing based on their know how decisions. Squarenix, thq, and now capcom, companies are run by people just like the ones in a hog dog stand, only difference is one doesnt try to analyze who is going to support or whom are its consumers, while the other does.

Bottom line, there is no reason why this game or resident evil revelations which is coming to every single platform you could think off, except the vita, should not come to the vita. Capcom tend to make odd ball decisions and worse cant even explained to its loyal consumers why x game isnt coming to y platform. Its ridiculous to be honest, i only hope they start listening to their fans, before they start turning their backs on them like a good few have on squarenix.

nugnugs4008d ago

Would it really hurt to make some creative decisions instead of purely financial ones? Also it helps to build up kudos amongst fans, by denying the original Playstation MH fans they have lost a lot of revenue and credibility. IMO.

GamerToons4007d ago

I see your point, but I think in a lot of ways Capcom just makes crap decisions.

I don't think it would have taken a whole lot to even port MH3U to the vita.

+ Show (1) more replyLast reply 4007d ago
cleft54009d ago

Yes, thats why they are the 3DS. The 3DS is the biggest selling platform in Japan and Monster Hunter sells better in Japan than the West.

Dan_scruggs4009d ago

Nah they would lose money. If every person who owns a Vita bought the game they could only ever get around 4 million in sales. It's just not enough. Not when you can safely release the game on the 3DS that has a 30 million install base. You need to be realistic.

BLow4009d ago

So by your logic, 4 million in sales is a bad thing. And on a portable with lower development costs. Hmmmm??????? PSP had it and everybody pirated games on that system. It would fly off the shelf if it released especially in Japan. Shit, I want a proper next gen version on a console. Loved the PS2 game. Oh well, it's their decision.

Hicken4009d ago

In that case, they should have made one for the PSP instead of the 3DS, since they'd get around 70 million in sales from that.

Or is 70 million somehow less than 30 million?

You need to stop trolling. And yes, you ARE trolling, make no mistake.

GraveLord4009d ago

Yeah they do and they got a lot of it from Nintendo.

OwlEyes4009d ago

Of course they want money. That's why Mon Hun is on a successful system like the 3DS.

BlaqMagiq244009d ago

They must not when they decided to cancel unannounced games and try to shove more DLC down our throats. It's like they want to go bankrupt.

mrbojingles4009d ago

Have you heard of how much better software sells on 3DS over Vita? They would likely lose money on the Vita anyway. I'm sorry, but the Vita market just isn't great right now and it isn't Capcom's job to turn it around.

Donnieboi4009d ago

I own Monster Hunter (the psp/vita version) and it's great, but Soul Sacrifice really is a great game too (from what I can tell from the massive demo). Some might say it's better. Capcom is shooting itself in the foot if the let Soul Sacrifice get the jump on them.

Knushwood Butt4009d ago (Edited 4009d ago )

According to one site:

Monster Hunter Tri (3DS) - 2.02 million globally
Monster Hunter Freedom 3 (PSP) - 4.85 million globally

If anything, they threw away millions of sales by not putting Tri on the PSP.

Still, Capcom knows best!

HarvesterOSarow4008d ago

You didn't even list Monster Hunter Freedom Unite (2ndG in Japan. It sold almost 700,000 copies on it's first week in Japan, and a year later had grossed 3.5 million. It continued to be in the top selling games for years, so that number is way larger now, not including the digital sales on PSN.

Capcom makes terrible choices, and not giving the Vita a Monster Hunter is one of them. Although from a business stand point, they are trying to wait and finish their "deal" with Nintendo with MH4 before releasing the game everyone is waiting for on the Vita. It only makes the hype stronger to deny and deny. They are in danger of getting pushed out of the race by other companies though.

Tei7774009d ago

I'm sure nintendo has given them plenty, hence the exclusivity.

miyamoto4009d ago (Edited 4009d ago )

They already wanted money and that money was given by Nintendo in exchange for exclusivity.

Nintendo and Microsoft are known for stealing PlayStation hits by bribing 3rd party developers.

It happened with Capcom 5 during GameCube. and it did not work out well for both because its either they are too late or those games lost their relevance.

But knowing Capcom once they do not meet sales expectations on Nintendo platforms they have this habit of porting them exclusives to PlayStation many times before.

RE4
Viewtiful Joe
RE Code Veronica
RE Umbrella Chronicles
RE Darside Chronicles
RE Revelations
and the likes

but Monster Hunter Portable 3rd HD was demoed during PlayStation Meeting last Jan 2011

So take Capcom's words with a grain of salt

YoloSwag4009d ago

No, I think they want profit.

OmegaSlayer4009d ago (Edited 4009d ago )

This
IS
TARDCOOOOOOOOOOOOOOOOOM!!!
*then the president jumps into the pit instead of kicking someone else*

MYSTERIO3604009d ago

I don't get how third party developers expect the Vita to pick up in sell but don't support it

jcnba284008d ago

Only 4.5 million vitas sold. It wouldn't be worth their while bringing it to vita.

ALLWRONG4008d ago

"Do they not want money?"

On a Vita? Because all the money is on smartphones and 3DS, Vita is pretty much a failure.

+ Show (18) more repliesLast reply 4007d ago
alexcosborn4009d ago ShowReplies(1)
oof464009d ago

Translation: Nintendo has paid us a lot of money to keep the handheld version of Monster Hunter exclusive to the 3DS.

papashango4009d ago

you mean two businesses conducted business?

what a strange concept.

Prodigy-X4009d ago

Which means they're still in Nintendo's pocket.

ichimaru4008d ago

not necessarily a bad thing too

Prodigy-X4008d ago

*Which is really a bad thing too*

Fixed

ichimaru4007d ago

at least monster hunter alive on some platform

Majin-vegeta4009d ago

Get rid of the clowns running scamcom.

Show all comments (110)
60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken28d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken28d ago (Edited 28d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8527d ago (Edited 27d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken27d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken27d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga27d ago

Capcom where is Deep Down???

Tapani27d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken27d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8527d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 27d ago
lellkay28d ago

Can they be aware of the need for 60fps on consoles plz

just_looken27d ago (Edited 27d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay27d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis27d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken27d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead27d ago (Edited 27d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH27d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
41d ago
rlow141d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton41d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay41d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic41d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay41d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg40d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.