"Dear publishers,
Sit down, shut up, stop whining.
“But it’s taking money from our pock-“
No, it isn’t. Sit down. Shut up. Stop whining.
“You’re screwing over develop-“
That’s your schtick. SD. SU. SW.
“We won’t be able to afford to make gam-“
Rethink your business model. And while you’re at it, have you considered SD, SU, SW?"
- Mariel Hurd on how publishers try to control the argument on used games, why they are arguing in bad faith, and how destroying used games will badly damage the industry.
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
Filler, it's like a 80 episodes show where only the first and last episodes actually matter
Is Capcom justified in releasing the game with 21 downloadable items?
all which you can earn IN THE GAME BY PLAYING.. sheesh.. people need to chill and stop trippin'.
capcom has done this with every resi game since 2, with devil may cry 4 and 5.
we should be complaining about the poor Performance
I'll be handing out homework In the form of research on the essence of the boiling frog syndrome because the comments already are afflicted with this.
*Performance comment Is spot on 5+ points.
Accepting that these publishers have these types of mtx In games Is tiring, "well, they've done it with their other IP" so should we accept it? Your acceptance of it happening is ruining gaming, just to make it clear.
But it's okay though, you can earn the stuff ingame. 🙃
Having not actually played the game, but only heard about what microtransactions are on offer, no. Dragon's Dogma 2 has not taken microtransactions too far. I think a game would have to go to extraordinary lengths to qualify for the statement 'taken microtransactions too far.'
I mean, I remember a rant from yonks ago (Dungeon Keeper mobile) which, just from memory, went WAY further than Dragon's Dogma 2, with literal days of waiting to mine a single block, and a huge price mark-up to advance.
So, no, Dragon's Dogma 2 hasn't gone 'too far.'
Until you put up 200 million of your own money to make a game you would not have any idea what developers or publishers go threw.myself I'd be pissed if I made a game for 10 dollars and took a loss because 1 person buys the game at full price then turns it in at GameStop and sells it to someone else for 5 I don't get that 5,I'd be hot.
Sit down, shut up, stop whining should just be directed at everyone that ever whines about anything.
Bf3 spent 100 million on advertising alone if you don't think publishers are losing out then you are mistakin if you don't care there losing then you don't like playing games,this is why game studios are going out of business.
It really just seems like poor money management to me, i mean with more than half your budget going towards nothing but marketing, also i don't really see how they don't take this into consideration when setting the budget for the game in the first place. Not only that but why is the game industry so damn special, tons of other markets have products that cost even more to produce yet you don't hear half as much whining and moaning about it than game publishers, look at cars, how many people buy new cars as apposed to used cars? and yet i've never heard this being such an issue to the point where you have to pay the dealership/company in order to fully use their car even though you bought it used from the owner.
Your sit down shut up and stop whining policy should be taken by everyone on the earf.