Sometimes there something within a game that really gets to us…
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
I'm against censorship. If something seems/feels unappealing to me, for whatever reason, I just vote with my wallet, and that's the way it should be for everyone.
I'm inline with the first comment. I believe in freedom of expression as well. However, if there's subject matter that I don't particularly care for (such as Dead Island's crappy trailer involving an emotional scene that had nothing to do with the actual game), then I simply choose to turn the other cheek.
We don't draw any lines they are games!
PopRocks359 & Yi-Long , I agree with both their comments .
There is no line....this is narrative.
Narrative's have no lines to draw or cross.
Imagine if Books had a line? ...People want to be awed, surprised, shocked and jolted.
The suspension of belief is what makes narrative so comprehensively compelling.
Totally ;)