the Vita has sold about 1 million units in the US since its launch a bit more than 1 year ago. The original PSP had sold 1.12 million units in the US in the month of December 2005 alone.
Wii U's sales are also disappointing
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Could a price drop, combined with PS4 functionality and the drastic reduction in memory card cost help turn things around? I hope so. So far, i'm happy with my Vita, as PS Plus has been good to Vita owners.
Just thought i put this out there.Best buy has the 16gb memory card for $30.so if u need space now is the time to buy.
Dam, and people say this handheld isn't dead on arrival. you know I do like the vita, and really think it's a shame it's not being appreciated for what it is. However, this just goes to show you Sony fan boys that power doesn't equal success.
I know a lot of you automatically think Sony wins next gen because rumors says PS4 is stronger then 720. well, history says hello.
4G vita lannounced at e3
Watch lol
"Vita has sold about 33’000 units last month in the US, as reported by ArsTechnica. By comparison, the 3DS reportedly sold about 7 times this amount." O__o !! I have no words. Vita getting a beating by the 3DS.
It's said the Wii U is selling similarly to the 360 and PS3 during their respective release months so I don't see why people are dogging it.
What has changed? Why is the Vita doing so horribly compared to the PSP?