Now, most of you reading this came here to see what kind of nonsensical reasoning this hack of a writer could possibly have to criticize Ken Levine’s current masterpiece, Bioshock: Infinite. Many of you came here to defend this game, and many more are already considering it for their Game of the Year. Well, let me start off by saying this: Bioshock: Infinite is indeed a great video game and I will by no means dabble into slanderous affairs. But that is not what this article is about.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
no one cares.
Ummm it's only April and there's still a lot of year left to be making an article like this. The author must be a lame cod fan.
As much as I enjoyed Bioshock Infinite, I can not deny I was also disappointed.
Why was I able to carry only two weapons? Why couldn't I switch to other Vigors in real-time? Why did the "health" system become regenerative (the shield)? Why was there a lack of variety amongst the enemies? Why was barely anyone using Vigors against me?
These are just a few of my gripes.
I don't think it's gonna win GOTY to be honest, we still have yet to some some huge games in 2013
Last of us by ND
GTA5 by RS
One of these 2 will win GOTY
Also to all the media outlets, how could you over look the fact that some of the boss battles in Bioshock infinite were very unbalanced, the ghost boss and the last boss on normal are crazy hard
And it's not that I don't like and games but when it unfairly hard that's when it's not as much fun. Maybe they did that so more people would spend more time with game and makes the game single player longer
The world amazing
Combat a lo of fun
Boss battles not fun
And the hook is a way over rated and over used feature
The game shows you ts hands within first 2 HRS than nothing changes after that combat wise
But the story and the twist are very good, got everyone who hasn't played it the ending along is worth the play through
You may have 5 why it ain't, but we got about 50 as to why it IS.