180°

Will Capcom find their void filled if they decide to bring Monster Hunter to the Vita?

At one time, not too long ago, Monster Hunter was a franchise synonymous with the Playstation brand. The series itself began on the Playstation 2 and was eventually moved to the Playstation Portable (PSP). However, in recent years, Capcom has made a point to cut the franchise away from Playstation entirely and send it Nintendo's way. Even to this day, the Playstation audience patiently hopes and waits some sort of news of the franchise coming to the Playstation Vita.

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playstationgamerleague.com
GamerEuphoria4023d ago

It would certainly attract people to the system that's for sure!

lodossrage4023d ago

I'd never question if against the series not bringing more fans in. I do question how many would be left with so many games starting to take its place.

himdeel4023d ago

Hell yeah! They shot themselves in the ass only bringing it to Nintendo systems in Japan.

THEMIGHTYDOOVDE4023d ago

3DS is a far better fit for this franchise. The hardware numbers alone leave Vita out in the cold!

Transporter474023d ago

@ THEMIGHTYDOOVDE

You do realize that monster hunter on PSP sold extremely well, and to not bring it to the Vita would be a mistake for Capcom but they tend to make mistake after mistake so who knows

beakeroo14023d ago

@ THEMIGHTYDOOVDE

That's gotta be by far the stupidest comment I've seen in a long time. Personally I have skipped MH on 3DS due to the hardware. 3DS is a great handheld but it's not as suitable for a hunting style game as the Vita is mainly due to the single stick.

PopRocks3594023d ago

@beakeroo1

There's a peripheral for that. Besides, I have the Wii U version which does have dual sticks.

beakeroo14023d ago (Edited 4023d ago )

@poprocks359

Yeah I had the CPP for the original 3DS poprocks but it drastically reduced the 3DS's portability and made it look like a Franken-tendo to boot. Now add that beast to the size of a 3DS XL and the proportions are just stupid for mobile gaming.

I did play the PSP MHF games of course without a second stick but going back to 'the claw' after using a Vita is a step backwards for me.

Mr_Writer854022d ago

@themightydoovde

PSP version of Monster Hunter games sold a combined 9 million units.

3DS Monster hunter game? 2 Million............

How is that a better fit is it sells less then the other 2? Even seperate they sold 5 and 4 million so double what they have sold on the 3DS.

raWfodog4022d ago

@themightydoovde

That's your opinion but wouldn't the smarter business move on Capcom's end be to make it available on multiple platforms? I mean, if they're really going for the numbers...

It's fact that the Monster Hunter series sold very well on the PSP platform.

+ Show (4) more repliesLast reply 4022d ago
jukins4023d ago

hell even if its japan only capcom is obviously missing out on a chance for a guaranteed cash in.

raWfodog4022d ago

Maybe some Capcom execs have personal beefs with Sony. I see no sound business reason for not offering your product to as many people as possible. Either that or Nintendo paid truckload's of cash to keep the series Nintendo-exclusive.

Ult iMate4022d ago

Agreed. Also Making RE Revelations only for 3DS and then for every other platform except Vita seems to proove your theory.

BrianC62344023d ago

Sounds like Capcom needs to do it unless they want to go out of business soon. Make some big money Capcom.

capjacksparrow4023d ago

Vita is a hardcore gamer's platform. They would do well to bring it over.

-Falaut-4023d ago

After playing Soul Sacrifice (just the demo), they can keep their MH.

lodossrage4023d ago (Edited 4023d ago )

What you just said is what the article implies. Now that other games are filling the void, Capcom may find that Monster Hunter won't get the same love it used to on Sony's handhelds.

Them taking Monster Hunter away from the Playstation brand might come back to haunt them. That's not to say there is anything wrong with them bringing it to Nintendo. But the abandoning on their part of Playstation may prove to have consequences in the times to come.

sherimae24134023d ago (Edited 4023d ago )

your right oni-chan
im a fan of mh since i played all the mh games on the psp even portable 3rd.....
and i wont buy a 3ds just for mh..... its really saddens me why they left out the vita.... maybe sometime in the future they will bring mh to it, but i dont think its the same way as it used to be...
cause sony themselves are filling the gap with ss, and other developers are giving mh type games to the vita
-god eater 2 by namcobandai
-toukiden by tecmokoei
-pso2 by sega

supremacy4023d ago

Capcom are like the japanese equivalent of EA and Activision, they will take the money upfront for deals.

Truth is Nintendo must had payed them a heafty sum for exclusive right, i mean the vita before launch was coming off big positive hype, and with the drought the 3DS had at the start, Nintendo was not going to take any chances and so the deal was made. Just my theory by the way.

At the PlayStation meeting where the vita was first introduced as the ngp, the monster hunter guy was up stage demonstrating how intuitive and natural Monster hunter felt on the vita, then we move to the present and the game is a 3DS exclusive which requires an add-on? i mean somethings got to give,but again its just my theory.

Another piece to the puzzle could be a personal matter between the company and its ex employee mega man creator. After his departures we all here started to see articles on how bad Capcom was treating their workers. Again just my theory.

Overall Capcom's decisions has not been well received and havent exactly been panning out like theyd hope. look at the recent sales of some of their top games, dmc, re6 and so forth, heck the latest coming out is that they have been forced to axe some internal projects and are down scaling their projections.

Capcom isnt the only the only japanese third party publisher who have been making poor business decisions over cashing in upfront from deals many dont agreed with. Squarenix, is that other, but after their ceo was forced to step down, things are already changing.

And in its Capcom's case, its no different. I believe the franchise will eventually come to the vita, when however is a different story altogether. But it would help if people spoke out, and held petitions, maybe then idk make the company consider porting or bringing the franchise over sooner than later.

miyamoto4023d ago

1. Nintendo has tried and tried again to bring Capcom's PlayStation hits to their own only to find them going back to PlayStation again.

History repeats itself.

Like Square Enix, Capcom forgot who they are. and sold their souls to M$ only to find themselves losing so much.

Th4Freak4023d ago (Edited 4023d ago )

Well said and don't forget about Toukiden, God Eater 2 and Ragnarok Odyssey Ace.

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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken34d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken34d ago (Edited 34d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8533d ago (Edited 33d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken33d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken33d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga33d ago

Capcom where is Deep Down???

Tapani33d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken33d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8533d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 33d ago
lellkay33d ago

Can they be aware of the need for 60fps on consoles plz

just_looken33d ago (Edited 33d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay33d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis33d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken33d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead33d ago (Edited 33d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH33d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
47d ago
rlow147d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton47d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay47d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic46d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay47d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg46d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.